Difference between revisions of "Main Page"
From Project Einherjar
(→PatchNotes) |
(→Systems) |
||
Line 50: | Line 50: | ||
== [[Systems]] == | == [[Systems]] == | ||
'''Crafting''' | '''Crafting''' | ||
+ | * [[Forge Weapon]] | ||
+ | * [[Forge Armor]] | ||
+ | * [[Refining]] | ||
* [[Clickable Bottles]] | * [[Clickable Bottles]] | ||
* [[Enchanting]] | * [[Enchanting]] | ||
Line 55: | Line 58: | ||
* [[Recolor]] | * [[Recolor]] | ||
* [[Scroll Crafting]] | * [[Scroll Crafting]] | ||
− | |||
− | |||
<br> | <br> | ||
'''Exploration''' | '''Exploration''' | ||
Line 69: | Line 70: | ||
* [[Floating Rates]] | * [[Floating Rates]] | ||
* [[Weapon Mastery]] | * [[Weapon Mastery]] | ||
+ | * [[Status Effects]] | ||
<br> | <br> | ||
<br> | <br> |
Revision as of 20:26, 13 November 2019
Contents
Welcome to the Einherjar Wiki.
We will slowly be adding details of the server here for future use. The server is located here
Classes
First class | Second class (2-1) | Second class (2-2) | Trans Second class (2-1) | Trans Second class (2-2) |
---|---|---|---|---|
Adept | Viking | Mystic | Huskarl | Arcane |
Pirate | Buccaneer | Mercenary | Captain | Outlaw |
Spearman | Phalanx | Draconier | Centurion | Dragoon |
Samurai | Ronin | Daimyo | Ronin Legend | Shogun |
Spiriter | Esper | Macabre | Channelor | Harvestor |
Expanded Class |
---|
Necromancer |
Official Class Edits | |||||
---|---|---|---|---|---|
Merchant | Thief | Blacksmith | Rogue | Monk | Star Gladiator |
Future Classes | |
---|---|
Druid | Valkyrie |
Systems
Crafting
Exploration
Other
Quests
Server Events
Items
Item | Effect | Location |
---|---|---|
Whip-sword [1] | Attack Range +2, Crit +5 + Refine Rate, Crit Damage +2 x Refine Rate, Luk -5, WLv 4, Atk 150, Buccaneer Only | Dropped by Drake and Giant Octopus |
Tide-Callers Staff [2] | Increase Water Property Skill damage by 15%, Matk + 10%, Wlv 3, Atk 35, Adept & Mage | Dropped by Giant Octopus |
Dracula's Fang [1] | 1% chance of gaining 5% of Damage as HP | Dropped by Dracula |
Kitten's Mittens [0] | +7% ASPD, +3 Agi | Dropped by Moonlight Flower |
Silk Shawl [1] | +10% Healing Given, +10% Healing Received | Dropped by White Lady |
Embalming Fluid [1] | +50% HP Regeneration, +25% SP Regeneration | Dropped by Osiris |
Sharpening Stone [0] | Ignore 10% DEF | Dropped by Incantation Samurai |
Detardeurus Scale [1] | Add a 5% chance of auto casting Level 5 Provoke on the enemy when attacking | Dropped by Detale |
Fairy Fire Anklet [0] | 10% MDEF Ignore | Dropped by Gopinich |
Endless Ink Talisman [1] | +10 SP gained on Kill | Dropped by Evil Snake Lord |
Anklet [0] | Vit+3, 10% Maximum HP | Dropped by Lady Tanee |
PatchNotes
Items
- Added Eleanor Wig Yellow to event shop
- Added Alice Wig to event shop
- Added Alice Wig Peach to event shop
- Added Nydhoggur Wig to event shop
- Added Nydhoggur Wig White to event shop
- Added Black Cat
- Added Gothic Pumpkin Head
- Added Book of Magic
- Added Sorcerer Hood
- Added Jjakk
- Fixed some broken sprites pointers
- Fixed Cart/Peco/Falcon Vouchers
Weapon Mastery
- Fixed Swfitness Lowering Movement Speed
Enchanting
- Disabled Master Enchanter Wandering (for now)
- Fixed Cast Time Being reversed
- Fixed Cast Delay being reversed
Macabre
- Fixed Talisman of Sealing still striping
Esper
- Spirit Bomber now properly does Explosion
Viking
- New Status Icons
Mercenary
- Meteor Smash now properly hits 2x with dual pistols
- Meteor Smash is now a toggle
- Meteor Smash now deals (10*SkillLv) extra flat damage per pistol
- Arcane Barrage Atk increased from 75% -> 80%
- Updated some outdated skill descriptions
- Moved Reload Mastery to Mercenary
- Moved Death Mark to Outlaw
Samurai
- Sprint Cooldown Reduced from 60 -> 25 seconds
- New Status Icons
Daimyo
- Warmonger now counts Total Str instead of just base Str
- Submission can now apply Break Knee and Break Shoulder at once
- Submission can now apply Warmonger
- Tsunami Drop Break chance changed from (10*SkilllLv)% of any-> (5*SkilllLv)% chance of each
- Tsunami Drop now deals double damage to targets with Broken Neck
- Tsunami Drop can now apply Warmonger
- Crippling Blow no longer Applies Sword Passives/Toggles other then Warmonger
- New Status Icons
Ronin
- Decrease Aspd Penalty with 1H Sword from 65 -> 60
- Draw Strike Damage changed from (240 + (11*SkillLv) + (Agi*SkillLv/9))% -> (100 + (30*SkillLv)))%
- Draw Strike Increases Damage with Sprint by (Agi*SkillLv/(15-Sprint SkillLv)%
- Iaijustu increases Draw Strike damage increased from (15*SkillLv)% -> (10+20*SkillLv)%
- Increase Silent Strike Damage from (50*SkillLv)% -> (200+50*SkillLv)%
- Increase Silent Strike speed damage starts at sooner
- Reduce Stance Delay from 30 -> 10 seconds
- Increase Mushin Movement increase from 7 -> (8+SkillLv)
- Fudoshin now reduces incoming physical damage by (3+SkillLv)%
- Fudoshin Knockback resistance increased from (1+7*SkillLv)% -> (5+10*SkillLv)%
- Fudoshin Stun chance with Draw Strike and Blazing Strike increased from (SkillLv)% -> (3+SkillLv)%
- Added Sword Check to Iaijustu
- Increase Sp Regained with Reflex Guard with Iaijutsu by Iaijustu Level * 4 + 2
- Iaijustu Counter Stike now applies Elemental Effects
- Blazing Strike can now apply Iaijustu Burning Effect to full HP targets
- Decrease Blazing Stike Blind Damage from (100+50*SkillLv)% -> (125+25*SkillLv)%
- Increase Blazing Stike Damage from (100+50*SkillLv)% -> (125+75*SkillLv)%
- Silent Strike can now apply Iaijustu Stun Effect to full HP targets
- Increase Blinding Edge Duration from (5*SkillLv) -> (nonliniar) (5,15,45) seconds
- Removed Banisher
- [New]: Omniblade: Dash between random targets in a (1+2*SkillLv) area (SkillLv*2) times with a delay based on distance between each target dealing (25+(10*SkillLv)+(Agi*SkillLv/20)+(SkillLv*(150-Movement Speed)/10))% Damage to each target. Can hit the same target up to (SkillLv+1) Times. Between each dash the search area gets slightly larger. Between Cast gain (25+10*SkillLv)% Damage Reduction. (Max 5)
- New Status Icons
Spearman
- Increase Aspd Penalty with 1H Spear from 55 -> 60
Phalanx
- Increase Aspd Penalty with 1H Spear from 45 -> 55
- Increase Aspd Penalty with 2H Spear from 55 -> 70
Necromancer
- [Remove]: Death Pact
- [New]: Necromancy: Passive, Increase HP by (SkillLv*(202 + Str*2)) and SP by (SkillLv*(202 + Int*2)) and adds a chance to drop skel-bones or cursed rubies on monster kill. (Max 5)
- Adjusted Necromancy Bone:Ruby ratio from 100:3 -> 19:1
- [Edit]: Necrosis: Toggle (10 SP / 2~10 Second) Spells apply Necrosis to targets, dealing 1% max hp per hit and every 10 seconds, and when target dies there is a chance (1+Skill Level*2 and Job Level/5) they come back as a Zombie. Zombie are aggressive to lower level monsters. Zombie duration decreased from 200 -> (10+SkillLv*10) seconds (Max 5)
- Evil Land: No longer increase aspd and atk on heal.
- Bone Magic: Large Skeletons are now immune to Status Effects and Knockback
- Control Dead: Remove Summon on kill chance
- Control Dead: Reduce cooldown from 30 -> 10 seconds
Priest
- Decrease Aspd Penalty with Knuckles from 200 -> 90
How to contribute to wiki. Consult the User's Guide for information on using the wiki software.