Difference between revisions of "PatchNotes"
From Project Einherjar
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{{TOC}} | {{TOC}} | ||
== Latest == | == Latest == | ||
− | '''2022- | + | '''2022-11-03''' |
− | === | + | === Gerneral === |
− | + | * Cast time non linear Dex scaling reduced from 1/8 -> 1/10 | |
− | * Cast | + | * Cast Time Dex shift increased from 8000 -> 10000 |
− | * Cast | + | * Cast time non linear CTR scaling reduced from 1/7 -> 1/8 |
− | * Cast | + | * Cast Time CTR shift increased from 5000 -> 6400 |
− | * | + | * Note per spell CTR is still Cast Time * 1500 / (1500 + CTR^2); |
− | * Added | + | * Added 4 new atcommands (at)hideupper, (at)hidemiddle, (at)hidelower, (at)hiderobes |
− | * | + | * Sitting Regen increased from 200% -> 400% |
+ | * Base SP Regen Intervul increased from 8 -> 10 seconds | ||
+ | * All Bosses now heal when idle | ||
+ | * Multi Hit damage lock reduced from 20 + (number of hits -1) * 80 -> 20 + (number of hits -1) * 60 milliseconds | ||
+ | * Official client range distance offset increased from 0.0625 -> 0.1 | ||
+ | <br> | ||
+ | === Items === | ||
+ | * Sheherazade Veil is now refineable | ||
+ | * Black Wing Manteau are now properly wearable | ||
+ | * Black Wing Boots are now properly wearable | ||
+ | * Added Card Slots to Goldenrod Shoes, Aqua Shoes, Crimson Shoes, Forest Shoes, Goldenrod Orb, Aqua Orb, Crimson Orb and Forest Orb | ||
+ | * White Wing Brooch drop chance increased from 0.1% -> 1% | ||
+ | * Black Wing Suit drop reduced from 10% -> 3% | ||
+ | * Ur's Seal drop chance increased from 0.1% -> 1% | ||
+ | * Peuz's Seal drop chance increased from 0.1% -> 1% | ||
+ | * Seal Of Cathedral now makes Sanctuary hit 2 times instead of increasing Sanctuary size | ||
+ | * Ring Of Archbishop + Holy Stick now properly makes Holy Light hit 2x | ||
+ | * Night Spell Hat, Hallowed Hat, Sheherazade Aura, Sheherazade Scarf and Sheherazade Veil are now recolorable | ||
<br> | <br> | ||
=== Monster === | === Monster === | ||
− | * Parus | + | * Parus Agi reduced from 136 -> 100 |
− | * | + | * Angra Mantis Agi reduced from 155 -> 125 |
− | + | <br> | |
− | + | === Enchanting === | |
− | * | + | * Fixed Last Stand working in No-Res Maps |
<br> | <br> | ||
− | === | + | === Hunter === |
− | * | + | * Ricochet Arrow is now a toggle |
+ | <br> | ||
+ | === Blacksmith === | ||
+ | * Fixed Dismantle being missing from skill tree | ||
<br> | <br> | ||
=== Wizard === | === Wizard === | ||
− | * | + | * Meteor Storm now leaves Scorched Earth when landing, dealing (50+5*SkillLv)% damage every 0.5 seconds for 12 seconds |
− | |||
<br> | <br> | ||
− | === | + | === Sage === |
− | * | + | * Fixed Dragonology being unlearnable |
+ | <br> | ||
+ | === Soul Linker === | ||
+ | * Re-wrote most Link code to be simpler | ||
<br> | <br> | ||
=== Necromancer === | === Necromancer === | ||
− | * | + | * Bone Magic Cast Time increasedd from 0 -> 0.5 Seconds |
− | + | * Increased Skelton Stats Slightly | |
− | + | * Increased Zombie Stats Slightly | |
− | |||
− | * | ||
− | * | ||
<br> | <br> | ||
=== Revenant === | === Revenant === | ||
− | * Bone Shower | + | * Evil Land Buff/Debuff now last 1 second, refreshes every 1 second while in Area |
− | * | + | * Bone Shower damage changed from (666 + 20*Bone Magic Count*SkillLv)% Matk -> (30*Bone Magic Count*SkillLv)% Matk |
− | * Evil Land no longer | + | * Bone Shower Cast Time increasedd from 0 -> 0.7 Seconds |
− | * Evil Land now | + | * Fixed Bone Shower multi hit not mutiplying Necrosis |
− | * | + | * No Longer ganes Inate magic reflect in Lich King |
− | * | + | * Magic Mirror now requires 1 Spirit Sphere to cast |
− | * | + | * Magic Mirror requires no Spirit Spheres in Lich King |
− | * | + | * Evil Land no longer requires Spirit Spheres in Lich King |
− | * | + | * Evil Land now heals when in Lich King |
+ | * Increased Archer Stats Slightly | ||
+ | * Increased Giant Stats Slightly | ||
+ | * Increased Mage Stats Slightly | ||
+ | * Bone Magic now increases damage with bone skills by 10% Per Stack | ||
+ | * Bone Shatter damage increased from (50*SkillLv) -> (33+60*SkillLv)% | ||
<br> | <br> | ||
− | === | + | === Mystic === |
− | * | + | * Added a cap value for Infuse Spell Resistance of 0~30 to prevent under/overflows |
+ | * Fixed Gullveig working in No-Res Maps | ||
<br> | <br> | ||
− | === | + | === Macabre === |
− | * | + | * Phychic Massacre daamge changed from (500 + 150*SkillLv + MaxSP/(20-SkillLv))% -> (500 + 175*SkillLv)% |
− | * | + | * Phychic Massacre no longer hits Hidden targets |
+ | * Soul Eater no longer has an animation that lock you in place | ||
<br> | <br> | ||
− | === | + | === Viking === |
− | * | + | * Fixed Last Stand working in No-Res Maps |
− | |||
− | |||
<br> | <br> | ||
− | === | + | === Mercenary === |
− | * | + | * New Job Quest |
− | |||
− | |||
− | |||
<br> | <br> | ||
=== Buccaneer === | === Buccaneer === | ||
− | * | + | * Jolly Rodger no longer hits Hidden targets |
− | |||
− | |||
− | |||
<br> | <br> | ||
<br> | <br> |
Revision as of 18:49, 3 November 2022
Index |
---|
Latest
2022-11-03
Gerneral
- Cast time non linear Dex scaling reduced from 1/8 -> 1/10
- Cast Time Dex shift increased from 8000 -> 10000
- Cast time non linear CTR scaling reduced from 1/7 -> 1/8
- Cast Time CTR shift increased from 5000 -> 6400
- Note per spell CTR is still Cast Time * 1500 / (1500 + CTR^2);
- Added 4 new atcommands (at)hideupper, (at)hidemiddle, (at)hidelower, (at)hiderobes
- Sitting Regen increased from 200% -> 400%
- Base SP Regen Intervul increased from 8 -> 10 seconds
- All Bosses now heal when idle
- Multi Hit damage lock reduced from 20 + (number of hits -1) * 80 -> 20 + (number of hits -1) * 60 milliseconds
- Official client range distance offset increased from 0.0625 -> 0.1
Items
- Sheherazade Veil is now refineable
- Black Wing Manteau are now properly wearable
- Black Wing Boots are now properly wearable
- Added Card Slots to Goldenrod Shoes, Aqua Shoes, Crimson Shoes, Forest Shoes, Goldenrod Orb, Aqua Orb, Crimson Orb and Forest Orb
- White Wing Brooch drop chance increased from 0.1% -> 1%
- Black Wing Suit drop reduced from 10% -> 3%
- Ur's Seal drop chance increased from 0.1% -> 1%
- Peuz's Seal drop chance increased from 0.1% -> 1%
- Seal Of Cathedral now makes Sanctuary hit 2 times instead of increasing Sanctuary size
- Ring Of Archbishop + Holy Stick now properly makes Holy Light hit 2x
- Night Spell Hat, Hallowed Hat, Sheherazade Aura, Sheherazade Scarf and Sheherazade Veil are now recolorable
Monster
- Parus Agi reduced from 136 -> 100
- Angra Mantis Agi reduced from 155 -> 125
Enchanting
- Fixed Last Stand working in No-Res Maps
Hunter
- Ricochet Arrow is now a toggle
Blacksmith
- Fixed Dismantle being missing from skill tree
Wizard
- Meteor Storm now leaves Scorched Earth when landing, dealing (50+5*SkillLv)% damage every 0.5 seconds for 12 seconds
Sage
- Fixed Dragonology being unlearnable
Soul Linker
- Re-wrote most Link code to be simpler
Necromancer
- Bone Magic Cast Time increasedd from 0 -> 0.5 Seconds
- Increased Skelton Stats Slightly
- Increased Zombie Stats Slightly
Revenant
- Evil Land Buff/Debuff now last 1 second, refreshes every 1 second while in Area
- Bone Shower damage changed from (666 + 20*Bone Magic Count*SkillLv)% Matk -> (30*Bone Magic Count*SkillLv)% Matk
- Bone Shower Cast Time increasedd from 0 -> 0.7 Seconds
- Fixed Bone Shower multi hit not mutiplying Necrosis
- No Longer ganes Inate magic reflect in Lich King
- Magic Mirror now requires 1 Spirit Sphere to cast
- Magic Mirror requires no Spirit Spheres in Lich King
- Evil Land no longer requires Spirit Spheres in Lich King
- Evil Land now heals when in Lich King
- Increased Archer Stats Slightly
- Increased Giant Stats Slightly
- Increased Mage Stats Slightly
- Bone Magic now increases damage with bone skills by 10% Per Stack
- Bone Shatter damage increased from (50*SkillLv) -> (33+60*SkillLv)%
Mystic
- Added a cap value for Infuse Spell Resistance of 0~30 to prevent under/overflows
- Fixed Gullveig working in No-Res Maps
Macabre
- Phychic Massacre daamge changed from (500 + 150*SkillLv + MaxSP/(20-SkillLv))% -> (500 + 175*SkillLv)%
- Phychic Massacre no longer hits Hidden targets
- Soul Eater no longer has an animation that lock you in place
Viking
- Fixed Last Stand working in No-Res Maps
Mercenary
- New Job Quest
Buccaneer
- Jolly Rodger no longer hits Hidden targets
Full Patch List
2022
- 2022-11-03
- 2022-10-27
- 2022-10-21
- 2022-10-14
- 2022-10-13
- 2022-09-29
- 2022-09-08
- 2022-08-27
- 2022-08-26
- 2022-08-15
- 2022-08-05
- 2022-07-21
- 2022-07-14
- 2022-07-06
- 2022-06-28
- 2022-06-23
- 2022-04-11
- 2022-04-09
- AprilFools2022
- 2022-03-31
- 2022-03-30
- 2022-03-23
- 2022-03-14
- 2022-03-02
- 2022-02-04
- 2022-01-26
- 2022-01-19
2021
- 2021-11-11
- 2021-11-07
- 2021-11-05
- 2021-11-03
- 2021-10-04
- 2021-06-20
- 2021-06-10
- 2021-04-25
- 2021-04-17
- 2021-03-14
- 2021-03-12
- 2021-03-03
- 2021-02-03
- 2021-01-27
- 2021-01-26
- 2021-01-25
- 2021-01-24
2020
- 2020-12-23
- 2020-11-30
- 2020-11-21
- 2020-11-04
- 2020-11-03
- 2020-07-29
- 2020-07-08
- 2020-07-01
- 2020-06-26
- 2020-06-24
- 2020-06-19
- 2020-06-02
- 2020-05-21
- 2020-04-21
- 2020-04-20
- AprilFools2020
- 2020-03-20
- 2020-03-05
- 2020-02-24
- 2020-02-18
- 2020-02-12
- 2020-02-10
- 2020-02-01
- 2020-01-23
- 2020-01-21
- 2020-01-02
2019
- 2019-12-28
- 2019-12-23
- 2019-12-05
- 2019-11-30
- 2019-11-15
- 2019-11-14
- 2019-11-08
- 2019-10-30
- 2019-09-15
- 2019-09-05
- 2019-08-26
- 2019-08-13
- 2019-08-08
- 2019-07-27
- 2019-07-24
- 2019-06-21
- 2019-06-15
- 2019-06-14
- 2019-06-13
- 2019-06-11
- 2019-06-10
- 2019-06-06
- 2019-06-03
- 2019-05-22
- 2019-05-20
- 2019-05-09
- 2019-05-02
- 2019-04-21
- 2019-04-03
- AprilFools
- 2019-03-28
- 2019-03-15
- 2019-02-28
- 2019-02-22
- 2019-02-14
- 2019-02-01