Difference between revisions of "Main Page"
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== [[PatchNotes]] == | == [[PatchNotes]] == | ||
− | + | === General === | |
+ | * Synchronized with rAthena | ||
+ | * Sign quest will now skip the dancing section after 3 failed attempts | ||
+ | * Reflect can now trigger effects if it meets the criteria | ||
+ | * Fixed Bounty Board not resetting automatically | ||
+ | * Fixed Zodiac Quest being in wrong order and requiring wrong gemstones | ||
+ | * Max Storage was lowered from 900 -> 800 (sorry data limits) | ||
+ | * Favorites tab should no longer be sellable | ||
+ | * Event Shop Warp now auto unbinds event tickets | ||
+ | * Fixed Loyalty Shop Price Check | ||
+ | * Costume Shop now retains Refine (still loses cards) | ||
+ | * Bleeding now scales off total Str or Int or Dex rather then base | ||
+ | <br> | ||
+ | === Pets === | ||
+ | * Enable Pet Autofeed | ||
+ | * Green Maiden (1631) is now capture-able via Capture Card | ||
+ | <br> | ||
+ | === Items === | ||
+ | * Oridecon Pickaxe is now a level 4 weapon | ||
+ | <br> | ||
+ | === Mining === | ||
+ | * Increase ASPD per mining level from 1 -> 2 | ||
+ | <br> | ||
+ | === Pirate === | ||
+ | * Pirate's Jinx now gives (5*SkillLv) Crit damage (doubled for main hand dagger / sword) | ||
+ | * Pirate's Jinx is now additive with other Prate damage buffs | ||
+ | * Fixed a bug where Bullet Time was giving 30% bonus damage with off hand pistol | ||
+ | * Decrease Bullet Time pistol daamge from (3*SkillLv)% -> (2*SkillLV)% | ||
+ | * Lower Off Hand pistol damage from 55% -> 50% | ||
+ | <br> | ||
+ | === Buccaneer === | ||
+ | * Ransack can now crit | ||
+ | * Whisky Slash now grants endow before damage is dealt | ||
+ | * Air Slash now grants endow before damage is dealt | ||
+ | * Fixed a bug where Merciless was giving 30% bonus damage with off hand pistol | ||
+ | * Increase Merciless pistol damage from (3*SkillLv)% -> (4*SkillLV)% | ||
+ | * Merciless is now additive with other Pirate damage buffs | ||
+ | * Exploit Shot is now additive with other Prate damage buffs | ||
+ | * Mislead max level lowered from 5 -> 1 | ||
+ | * Mislead now doubles skill bonus crit damage on target | ||
+ | * Mislead now does 200% damage and has a flat 75% bleed chance | ||
+ | * Fixed Demolition Force being (15*SkillLv)% instead of intended (10 + 18*SkillLv + Int*SkillLv/3)% | ||
+ | * Decrease Corkscrew damage from (100+90*SkillLv)% -> (50*SkillLv)% | ||
+ | * Increase Corkscrew knock back from 2 -> 3 | ||
+ | * Increase Corkscrew snare from 0.5 -> (0.25*SkillLv) seconds | ||
+ | <br> | ||
+ | === Mercenary === | ||
+ | * Killer Instinct is now additive with other Pirate damage buffs | ||
+ | * Lowered Killer Instinct Bonus Damage range from 2*SkillLv~10*SkillLv -> SkillLv~5*SkillLv | ||
+ | * Lowered Killer max damage threshold from 50% -> 25% target max hp | ||
+ | * Fixed a bug where Reload Mastery was giving 30% bonus damage with off hand pistol | ||
+ | * Decrease Reload Mastery pistol damage from (3*SkillLv)% -> (2*SkillLV)% | ||
+ | * Reduce Damage of Quickshot, Dark Filament, Armshot, Legshot and Headshot to (30*SkillLv) but hits twice with dual pistols | ||
+ | * Lower Reload Mastery ASPD from (3*SkillLv)% -> (2*SkillLv)% but doubled during Arcane Barrage | ||
+ | <br> | ||
+ | === Spearman === | ||
+ | * New Icons | ||
+ | <br> | ||
+ | === Phalanx === | ||
+ | * New Icons | ||
+ | * Lower Javelin Toss max level from 10 -> 5 | ||
+ | * Change Javelin Toss damage from (75+10*SkillLv) -> (40*SkillLv) | ||
+ | <br> | ||
+ | === Draconier === | ||
+ | * Adjusted Skill Orders | ||
+ | * [New]: [Research Dragons Breath]: Toggle - Elemental Player skills and Dragon skills have a (SkillLv*5) chance to remove physical buffs from target and deal (SkillLv*100) flat bonus damage for each effect removed. (Max 5) | ||
+ | * [New]: [Research Dragons Scale]: Toggle - Increase Player and Dragon Physical Skill Damage Scales by a flat (SkillLv*Soft Def/3 + SkillLv*Hard Def) and provoke target to attack caster. (Max 5) | ||
+ | * [New]: [Dragon Temper]: Passive - When Dragon uses a Skill it has a chance of causing status effects to target. Fire = Burn, Water = Freeze, Earth = Slow, Wind = Stun, Dark = Fear. (Max 1) | ||
+ | * [Temper + Bite]: Burn: 100% 30 Seconds, Freeze: 50% 3 Seconds, Slow: 100% 15 Seconds, Stun: 25% 3 Seconds, Fear 75% 5 Seconds | ||
+ | * [Temper + Charge]: Burn: (SkillLv*20)% 30 Seconds, Freeze: (SkillLv*2)% 3 Seconds, Slow: (SkillLv*20)% 15 Seconds, Stun: (SkillLv*2)% 3 Seconds, Fear (SkillLv*15)% 5 Seconds | ||
+ | * [Temper + Magic]: Burn: (SkillLv*20)% 30 Seconds, Freeze: (SkillLv*5)% 3 Seconds, Slow: (SkillLv*20)% 15 Seconds, Stun: (SkillLv*2)% 3 Seconds, Fear (SkillLv*15)% 5 Seconds | ||
+ | <br> | ||
+ | === Viking === | ||
+ | * Dying Breath no lower lowers Def and Mdef | ||
+ | * Lower Dying Breath Atk from (40+8*SkillLv)% -> (10*SkillLv)% | ||
+ | * Increase Last Stand chance from (6*SkillLv) -> (10*SkillLv+10)% | ||
+ | * Increase Dying Breath chance from (6*SkillLv) -> (5*SkillLv+5)% | ||
+ | * Increase Husky HP Recovery from (SkillLv*10 + SkillLv*Vit/10) -> SkillLv*100 | ||
+ | * Thor's Might no longer grants Lightning weapon instead converts 20% of damage to wind property | ||
+ | * Increase Thor's Might duration from (10+20*SkillLv) -> (30+SkillLv*30) Seconds | ||
+ | * Increase Berserker Rage Buff points to from 50/25/10 -> 75/50/25% Max HP | ||
+ | <br> | ||
+ | === Shogun === | ||
+ | * Death Charge damage increased by +100% when sprint is active | ||
+ | <br> | ||
+ | === Macabre === | ||
+ | * Executioner Deals bonus damage when target is below 25% HP or bleeding | ||
+ | <br> | ||
== [[Items]] == | == [[Items]] == |
Revision as of 12:34, 24 July 2019
Contents
Welcome to the Einherjar Wiki.
We will slowly be adding details of the server here for future use. The server is located here
Classes
First class | Second class (2-1) | Second class (2-2) | Trans Second class (2-1) | Trans Second class (2-2) |
---|---|---|---|---|
Adept | Viking | Mystic | Huskarl | Arcane |
Pirate | Buccaneer | Mercenary | Captain | Outlaw |
Spearman | Phalanx | Draconier | Centurion | Dragoon |
Samurai | Ronin | Daimyo | Ronin Legend | Shogun |
Spiriter | Esper | Macabre | Channelor | Harvestor |
Expanded Class |
---|
Necromancer |
Official Class Edits | |||||
---|---|---|---|---|---|
Merchant | Thief | Blacksmith | Rogue | Monk | Star Gladiator |
Future Classes | |
---|---|
Druid | Valkyrie |
Systems
Crafting
Exploration
Other
Quests
Server Events
PatchNotes
General
- Synchronized with rAthena
- Sign quest will now skip the dancing section after 3 failed attempts
- Reflect can now trigger effects if it meets the criteria
- Fixed Bounty Board not resetting automatically
- Fixed Zodiac Quest being in wrong order and requiring wrong gemstones
- Max Storage was lowered from 900 -> 800 (sorry data limits)
- Favorites tab should no longer be sellable
- Event Shop Warp now auto unbinds event tickets
- Fixed Loyalty Shop Price Check
- Costume Shop now retains Refine (still loses cards)
- Bleeding now scales off total Str or Int or Dex rather then base
Pets
- Enable Pet Autofeed
- Green Maiden (1631) is now capture-able via Capture Card
Items
- Oridecon Pickaxe is now a level 4 weapon
Mining
- Increase ASPD per mining level from 1 -> 2
Pirate
- Pirate's Jinx now gives (5*SkillLv) Crit damage (doubled for main hand dagger / sword)
- Pirate's Jinx is now additive with other Prate damage buffs
- Fixed a bug where Bullet Time was giving 30% bonus damage with off hand pistol
- Decrease Bullet Time pistol daamge from (3*SkillLv)% -> (2*SkillLV)%
- Lower Off Hand pistol damage from 55% -> 50%
Buccaneer
- Ransack can now crit
- Whisky Slash now grants endow before damage is dealt
- Air Slash now grants endow before damage is dealt
- Fixed a bug where Merciless was giving 30% bonus damage with off hand pistol
- Increase Merciless pistol damage from (3*SkillLv)% -> (4*SkillLV)%
- Merciless is now additive with other Pirate damage buffs
- Exploit Shot is now additive with other Prate damage buffs
- Mislead max level lowered from 5 -> 1
- Mislead now doubles skill bonus crit damage on target
- Mislead now does 200% damage and has a flat 75% bleed chance
- Fixed Demolition Force being (15*SkillLv)% instead of intended (10 + 18*SkillLv + Int*SkillLv/3)%
- Decrease Corkscrew damage from (100+90*SkillLv)% -> (50*SkillLv)%
- Increase Corkscrew knock back from 2 -> 3
- Increase Corkscrew snare from 0.5 -> (0.25*SkillLv) seconds
Mercenary
- Killer Instinct is now additive with other Pirate damage buffs
- Lowered Killer Instinct Bonus Damage range from 2*SkillLv~10*SkillLv -> SkillLv~5*SkillLv
- Lowered Killer max damage threshold from 50% -> 25% target max hp
- Fixed a bug where Reload Mastery was giving 30% bonus damage with off hand pistol
- Decrease Reload Mastery pistol damage from (3*SkillLv)% -> (2*SkillLV)%
- Reduce Damage of Quickshot, Dark Filament, Armshot, Legshot and Headshot to (30*SkillLv) but hits twice with dual pistols
- Lower Reload Mastery ASPD from (3*SkillLv)% -> (2*SkillLv)% but doubled during Arcane Barrage
Spearman
- New Icons
Phalanx
- New Icons
- Lower Javelin Toss max level from 10 -> 5
- Change Javelin Toss damage from (75+10*SkillLv) -> (40*SkillLv)
Draconier
- Adjusted Skill Orders
- [New]: [Research Dragons Breath]: Toggle - Elemental Player skills and Dragon skills have a (SkillLv*5) chance to remove physical buffs from target and deal (SkillLv*100) flat bonus damage for each effect removed. (Max 5)
- [New]: [Research Dragons Scale]: Toggle - Increase Player and Dragon Physical Skill Damage Scales by a flat (SkillLv*Soft Def/3 + SkillLv*Hard Def) and provoke target to attack caster. (Max 5)
- [New]: [Dragon Temper]: Passive - When Dragon uses a Skill it has a chance of causing status effects to target. Fire = Burn, Water = Freeze, Earth = Slow, Wind = Stun, Dark = Fear. (Max 1)
- [Temper + Bite]: Burn: 100% 30 Seconds, Freeze: 50% 3 Seconds, Slow: 100% 15 Seconds, Stun: 25% 3 Seconds, Fear 75% 5 Seconds
- [Temper + Charge]: Burn: (SkillLv*20)% 30 Seconds, Freeze: (SkillLv*2)% 3 Seconds, Slow: (SkillLv*20)% 15 Seconds, Stun: (SkillLv*2)% 3 Seconds, Fear (SkillLv*15)% 5 Seconds
- [Temper + Magic]: Burn: (SkillLv*20)% 30 Seconds, Freeze: (SkillLv*5)% 3 Seconds, Slow: (SkillLv*20)% 15 Seconds, Stun: (SkillLv*2)% 3 Seconds, Fear (SkillLv*15)% 5 Seconds
Viking
- Dying Breath no lower lowers Def and Mdef
- Lower Dying Breath Atk from (40+8*SkillLv)% -> (10*SkillLv)%
- Increase Last Stand chance from (6*SkillLv) -> (10*SkillLv+10)%
- Increase Dying Breath chance from (6*SkillLv) -> (5*SkillLv+5)%
- Increase Husky HP Recovery from (SkillLv*10 + SkillLv*Vit/10) -> SkillLv*100
- Thor's Might no longer grants Lightning weapon instead converts 20% of damage to wind property
- Increase Thor's Might duration from (10+20*SkillLv) -> (30+SkillLv*30) Seconds
- Increase Berserker Rage Buff points to from 50/25/10 -> 75/50/25% Max HP
Shogun
- Death Charge damage increased by +100% when sprint is active
Macabre
- Executioner Deals bonus damage when target is below 25% HP or bleeding
Items
Item | Effect | Location |
---|---|---|
Whip-sword [1] | Attack Range +2, Crit +5 + Refine Rate, Crit Damage +2 x Refine Rate, Luk -5, WLv 4, Atk 150, Buccaneer Only | Dropped by Drake and Giant Octopus |
Tide-Callers Staff [2] | Increase Water Property Skill damage by 15%, Matk + 10%, Wlv 3, Atk 35, Adept & Mage | Dropped by Giant Octopus |
Dracula's Fang [1] | 1% chance of gaining 5% of Damage as HP | Dropped by Dracula |
Kitten's Mittens [0] | +7% ASPD, +3 Agi | Dropped by Moonlight Flower |
Silk Shawl [1] | +10% Healing Given, +10% Healing Received | Dropped by White Lady |
Embalming Fluid [1] | +50% HP Regeneration, +25% SP Regeneration | Dropped by Osiris |
Sharpening Stone [0] | Ignore 10% DEF | Dropped by Incantation Samurai |
Detardeurus Scale [1] | Add a 5% chance of auto casting Level 5 Provoke on the enemy when attacking | Dropped by Detale |
Fairy Fire Anklet [0] | 10% MDEF Ignore | Dropped by Gopinich |
Endless Ink Talisman [1] | +10 SP gained on Kill | Dropped by Evil Snake Lord |
Anklet [0] | Vit+3, 10% Maximum HP | Dropped by Lady Tanee |
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