Difference between revisions of "PatchNotes"
From Project Einherjar
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== Latest == | == Latest == | ||
=== General === | === General === | ||
− | * | + | * Hit per crit when critting is now Configurable, Set to 15 |
− | + | * Increase Hit per Crit from (1 * Crit - Targets Crit Def) -> (Crit * hit_per_crit / 10) | |
− | + | * No longer get Attack Speed Increased or Attack Speed Decreased Messages | |
− | + | * Can still cast during the Delay before Store Curse Takes Effect | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | * Crit | ||
− | * Crit | ||
− | |||
− | * | ||
− | * | ||
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<br> | <br> | ||
=== Monster === | === Monster === | ||
− | * Increase | + | * Mobs should no longer lose agro when hit by Stone Curse, Freeze, Stun or Sleep |
+ | * Mobs that can change target only do so when attacked within a distance of [attack range+1] | ||
+ | * Mobs no longer scatter as soon as they lose their target. Its now after moving 3 cells or reaching destination. | ||
+ | * Updated Rude attack to be more lenient. | ||
+ | * Increase Mob AI duration active after all players have left their vicinity from 1 -> 5 seconds | ||
+ | * Increase Boss AI duration active after all players have left their vicinity from 5 -> 15 seconds | ||
+ | * Mobs don't need to reach their target cell to update their target cell | ||
+ | * Can now steal from mobs under Stone Curse, Freeze, Stun or Sleep | ||
<br> | <br> | ||
− | === | + | === Swordsman === |
− | * | + | * Provoke no longer blocked by status immunity (still doesn't work on undead) |
− | * | + | * Provoke no longer ends Sleep, Stone or Freeze |
<br> | <br> | ||
=== Thief === | === Thief === | ||
− | * Double Attack | + | * Double Attack only gains Special Hit from Crit on crits |
− | |||
<br> | <br> | ||
=== Assassin === | === Assassin === | ||
− | * | + | * Sonic Acceleration is now a flat +50 Hit instead of 50% |
− | * | + | * Grimtooth no longer gains Hit from Crit |
− | * | + | * Grimtooth Gains (3*SkillLv) Hit |
− | * | + | * Sonic Blow when Linked bonus damage outside of woe decreased from +100% -> +50% |
+ | * Venom Splasher now effected by EDP | ||
+ | * Fixed first hit out of Cloaking being reflected still | ||
+ | <br> | ||
+ | === Rogue === | ||
+ | * Steal Coin now pulls agro and Provoke Flags on fail instead of success | ||
+ | * Steal Coin now works on targets under Stone and Freeze | ||
<br> | <br> | ||
=== Monk === | === Monk === | ||
− | * | + | * Absorb Sprits works on Status Immune Targets |
− | * | + | * Absorb Sprits Still pulls agro |
+ | <br> | ||
+ | === Mage === | ||
+ | * Napalm Beat damage changed from (70+10*SkillLv)% -> (50+15*SkillLv)% | ||
+ | * Stone Curse chance changed from (20+4*SkillLv)% -> (15+6*SkillLv)% | ||
+ | * Thunderstorm damage increased from (80*SkillLv)% -> (100*SkillLv)% | ||
+ | <br> | ||
+ | === Wizard === | ||
+ | * Meteor Storm interval reduced from 750 -> 550 | ||
+ | * Meteor Storm meteor count increased from (4+SkillLv)/2 -> (1+SkillLv) | ||
+ | * Jupiter Thunder deals +25% damage against frozen targets | ||
+ | * Lord of Vermillion blind chance increased from (4*SkillLv) -> (6*SkillLv) | ||
+ | * Lord of Vermillion total damage increased from (400+80*SkillLv) -> (400+120*SkillLv) | ||
+ | * Each Stormgust Hit that doesn't Freeze Increases Freeze Chance by 5% and damage by (SkillLv)% up to 250 times, doesn't reset between cast | ||
+ | * Storm Gust damage changed from (100+40*SkillLv)% -> (100+40*SkillLv+(SkillLv*Non Freeze Hits))% | ||
+ | * Earth Spike damage increased from (100*SkillLv)% -> (175*SkillLv)% | ||
+ | * Heaven Driver damage increased from (100*SkillLv)% -> (175*SkillLv)% | ||
+ | * Gravitation no longer prevents caster from dealing damage other then autocast and gravitation itself | ||
+ | * Gravitation now prevents movement of targets as well as caster | ||
+ | * Gravitation can now be cast on top of caster | ||
+ | * Gravitation now hit 2x per second | ||
+ | * Gravitation now has a (10*SkillLv)% Matk Scaling | ||
+ | <br> | ||
+ | === Sage === | ||
+ | * Earth Spike damage increased from (100*SkillLv)% -> (175*SkillLv)% | ||
+ | * Heaven Driver damage increased from (100*SkillLv)% -> (175*SkillLv)% | ||
+ | * Weapon Endow now increase bolt of same element by (SkillLv*5)% | ||
+ | * Autospell lower spell level cast chance removed | ||
+ | * Autospell can now cast Earth Spike, Thunder Storm and Heaven Driver | ||
+ | * Autospell Bolt + Earth Spike skills increase by 1 level when using matching Endow | ||
+ | * If the attack leading to Autospell is a Crit increase cast skill level by 1 | ||
+ | * Autospell Spell Distribution Changed | ||
+ | * Mind Breaker no longer ends Sleep, Stone or Freeze | ||
+ | * Mind Breaker now ends Trick Dead | ||
<br> | <br> | ||
=== Gunslinger === | === Gunslinger === | ||
− | * Chain Action can now crit | + | * Chain Action only gains Special Hit from Crit on crits |
− | * | + | <br> |
+ | === Phalanx === | ||
+ | * Come At Me now says skill name again | ||
+ | * Come At Me longer ends Sleep, Stone or Freeze | ||
+ | * Skewer Strike can Crit doubling all flat damage modifiers | ||
+ | |||
+ | === Draconier === | ||
+ | * Dragon Roar now resets monster targeting including provoke when fearing | ||
+ | * Dragon Roar resets Dragon Calm and Calms all non-boss dragons in range | ||
+ | |||
+ | === Ronin === | ||
+ | * While Mushin is active attacks cannot crit | ||
+ | * Stealth Guard moved earlier into code so triggers more often. | ||
+ | * Draw Strike max Level reduced from 10 -> 5 | ||
+ | * Draw Strike deal 2x damage with Water Blade | ||
+ | * Draw Strike + Water Blade Ignores resistance to water from Freeze | ||
+ | * Increase Drawstrike Sprint Damage from (Agi*SkillLv / (15-Sprint))% -> (Agi*SkillLv*Sprint/2)% capped at 100 Agi | ||
+ | * Kenjutsu Lower Atk from (7*SkillLv+1)% -> (2*SkillLv+1) | ||
+ | * Kenjutsu Gains (2*SkillLv+1) Crit Damage and Base Crit Damage | ||
+ | * Kenjutsu Gains (5*SkillLv) Critical Chance | ||
+ | * Kenjutsu allows Omni Blade, Obsidian Strike, Silent Strike, Blazing Strike and Draw Strike to crit | ||
+ | * Kenjutsu Critting Skills Deal +(4*SkillLv+22)% base damage. | ||
+ | * Kenjutsu Skills Lose Unique Elemental Bonuses | ||
+ | * Fudoshin no longer Stuns with Skills other then Reflex Guard | ||
+ | * Fudoshin Damage reduction increased from (3+SkillLv)% -> (3*SkillLv-1)% | ||
+ | * Iaijutsu + Omniblade only gains bonuses effect with Phantasmal Blade | ||
+ | * Iaijutsu + Omniblade + Phantasmal Blade stealth guard is twice as likely to proc | ||
+ | * Iaijutsu + Omniblade + Phantasmal Blade deals bonus damage based on difference between targets Def and Mdef damage reduction | ||
+ | * Iaijutsu + Draw Strike only gains bonuses effect with Water Blade | ||
+ | * Iaijutsu + Obsidian Strike slows target | ||
+ | * Iaijutsu full hp bonus is now applied to Omni Blade, Obsidian Strike, Silent Strike, Blazing Strike and Draw Strike | ||
+ | * Omniblade Deals 2x damage with Phantasmal Blade | ||
+ | * Iaijutsu full hp bonus damage doubled with correct element | ||
+ | * Blinding Edge[Max 3] -> Obsidian Strike[Max 5] | ||
+ | * Obsidian Strike Deals (150*SkillLv)% damage | ||
+ | * Obsidian Strike has a (15*SkillLv+10)% chance to blind target and deals (75*SkillLv)% bonus damage to when it successfully blinds | ||
+ | * Obsidian Strike deals (75*SkillLv)% bonus damage to targets effected by Earth Blade Slow, Quagmire or Gravitation | ||
+ | * Iaijutsu, Kenjutsu and Mushin SP cost reduced from 1 SP every ((3+SkillLv)/2) -> (3+SkillLv) Seconds | ||
+ | * Blazing Strike no longer benefits from target being blind | ||
+ | * Phantasmal Blade is now a Quest Skill | ||
+ | * Meditation Max level increased from 3->5 | ||
+ | * Meditation no longer stands when hit, instead reduces duration by of buff standing if it ends | ||
+ | * Meditation Regen changed from (20+(60*SkillLv))% -> (50*SkillLv)% | ||
+ | * Meditation + Reflex Guard no longer forces you to stand | ||
+ | * Elemental Blade + Fire Blade Increase Speed by 10% | ||
+ | * Elemental Blade + Ice Blade Reduce Cooldown of skills | ||
+ | * Elemental Blade + Thunder Blade Increase Apm by 10% | ||
+ | * Elemental Blade + Earth Blade Increase HP and SP recovery by 25% | ||
+ | * Elemental Blade + Phantasmal Blade Increase Flee by 10 + 10% | ||
<br> | <br> | ||
− | === | + | === Daimyo === |
− | * | + | * Warcry removes agro on self to targets hit |
+ | * Fixed Akuma crash | ||
+ | * Fixed Bloodsoaked crash | ||
<br> | <br> | ||
=== Buccaneer === | === Buccaneer === | ||
− | * | + | * Extortion now works on targets under Stone and Freeze |
<br> | <br> | ||
− | === | + | === Viking === |
− | * Fixed | + | * Fixed Baldur's Gift not blocking reflect damage unless target was also a viking |
<br> | <br> | ||
− | === | + | === Macabre === |
− | * | + | * Spirit Crush now works on status Immune targets |
+ | * Spirit Crush no longer pulls agro | ||
+ | * Soul Eater changed to passive restore portion of matk as HP and refunds a portion of Skill Cost | ||
+ | * Will 'O Wisp Duration increased from 30 -> 60 seconds | ||
+ | * Will 'O Wisp Spirit Ball cost reduced from 2 -> 1 | ||
<br> | <br> | ||
− | === | + | === Esper === |
− | * | + | * Avatar now works with Gundor, Ru and Librius |
+ | * Avatar Blessing can no longer be removed when gaining another blessing | ||
+ | * Hera Hit/Flee chance reduced from (3*SkillLv + Int / 7) -> (2*SkillLv + Int / 10) | ||
+ | * Nicrien Max HP reduced from (100*SkillLv + Int * 5) -> (50*SkillLv + Int * 5) | ||
+ | * Edron Max SP reduced from (25*SkillLv + Int * 3) -> (20*SkillLv + Int * 2) | ||
+ | * Gundor Luk reduced from (3*SkillLv + Int / 5) -> (3*SkillLv + Int / 8) | ||
+ | * Zazanba Atk reduced from (5*SkillLv + Int / 4) -> (5*SkillLv + Int / 5) | ||
+ | * Asther ASPD reduced from (2+SkillLv + Int / 18) -> (2+SkillLv + Int / 20) | ||
+ | * Librius Mdef bonuses reduced from (SkillLv + Int / 18) -> (SkillLv + Int / 20) | ||
+ | * Ru bonuses Def reduced from (SkillLv + Int / 18) -> (SkillLv + Int / 20) | ||
+ | * Casil bonuses Cast Reduction reduced from (SkillLv + Int / 18) -> (SkillLv + Int / 20) | ||
+ | * Bonuses from Int changed to (Bonus * (51+Target Level) / 100) | ||
+ | * [Example] Hera Actual Formula would be (2*SkillLv + (Int * (51+Target Level) / 1000)) | ||
<br> | <br> | ||
=== Revenant === | === Revenant === | ||
− | * | + | * Wall of Thorns no longer immune to magic and misc damage |
− | * | + | * Wall of Thorns no longer immune to skills |
+ | * Soul Harvest Damage reduced from ((150 + 50*SkillLv) + (5*SkillLv*SoulStrike Level))% -> ((50 + 50*SkillLv) + (3*SKillLv*SoulStrike Level))% | ||
+ | * Soul Harvest chance Bonus damage reduced from (10+30*SkillLv)% -> (30*SkillLv)% | ||
+ | * Spirit Rupture damage reduced from ((100*SkillLv) + (10*SkillLv*SoulStrike Level))% -> (50 + (75*SkillLv) + (7*SkillLv*SoulStrike Level))% | ||
+ | * Spirit Rupture no longer receives (25*SkillLv)% bonus damage from Necrosis | ||
<br> | <br> | ||
<br> | <br> |
Revision as of 17:06, 28 June 2022
Index |
---|
Contents |
Latest
General
- Hit per crit when critting is now Configurable, Set to 15
- Increase Hit per Crit from (1 * Crit - Targets Crit Def) -> (Crit * hit_per_crit / 10)
- No longer get Attack Speed Increased or Attack Speed Decreased Messages
- Can still cast during the Delay before Store Curse Takes Effect
Monster
- Mobs should no longer lose agro when hit by Stone Curse, Freeze, Stun or Sleep
- Mobs that can change target only do so when attacked within a distance of [attack range+1]
- Mobs no longer scatter as soon as they lose their target. Its now after moving 3 cells or reaching destination.
- Updated Rude attack to be more lenient.
- Increase Mob AI duration active after all players have left their vicinity from 1 -> 5 seconds
- Increase Boss AI duration active after all players have left their vicinity from 5 -> 15 seconds
- Mobs don't need to reach their target cell to update their target cell
- Can now steal from mobs under Stone Curse, Freeze, Stun or Sleep
Swordsman
- Provoke no longer blocked by status immunity (still doesn't work on undead)
- Provoke no longer ends Sleep, Stone or Freeze
Thief
- Double Attack only gains Special Hit from Crit on crits
Assassin
- Sonic Acceleration is now a flat +50 Hit instead of 50%
- Grimtooth no longer gains Hit from Crit
- Grimtooth Gains (3*SkillLv) Hit
- Sonic Blow when Linked bonus damage outside of woe decreased from +100% -> +50%
- Venom Splasher now effected by EDP
- Fixed first hit out of Cloaking being reflected still
Rogue
- Steal Coin now pulls agro and Provoke Flags on fail instead of success
- Steal Coin now works on targets under Stone and Freeze
Monk
- Absorb Sprits works on Status Immune Targets
- Absorb Sprits Still pulls agro
Mage
- Napalm Beat damage changed from (70+10*SkillLv)% -> (50+15*SkillLv)%
- Stone Curse chance changed from (20+4*SkillLv)% -> (15+6*SkillLv)%
- Thunderstorm damage increased from (80*SkillLv)% -> (100*SkillLv)%
Wizard
- Meteor Storm interval reduced from 750 -> 550
- Meteor Storm meteor count increased from (4+SkillLv)/2 -> (1+SkillLv)
- Jupiter Thunder deals +25% damage against frozen targets
- Lord of Vermillion blind chance increased from (4*SkillLv) -> (6*SkillLv)
- Lord of Vermillion total damage increased from (400+80*SkillLv) -> (400+120*SkillLv)
- Each Stormgust Hit that doesn't Freeze Increases Freeze Chance by 5% and damage by (SkillLv)% up to 250 times, doesn't reset between cast
- Storm Gust damage changed from (100+40*SkillLv)% -> (100+40*SkillLv+(SkillLv*Non Freeze Hits))%
- Earth Spike damage increased from (100*SkillLv)% -> (175*SkillLv)%
- Heaven Driver damage increased from (100*SkillLv)% -> (175*SkillLv)%
- Gravitation no longer prevents caster from dealing damage other then autocast and gravitation itself
- Gravitation now prevents movement of targets as well as caster
- Gravitation can now be cast on top of caster
- Gravitation now hit 2x per second
- Gravitation now has a (10*SkillLv)% Matk Scaling
Sage
- Earth Spike damage increased from (100*SkillLv)% -> (175*SkillLv)%
- Heaven Driver damage increased from (100*SkillLv)% -> (175*SkillLv)%
- Weapon Endow now increase bolt of same element by (SkillLv*5)%
- Autospell lower spell level cast chance removed
- Autospell can now cast Earth Spike, Thunder Storm and Heaven Driver
- Autospell Bolt + Earth Spike skills increase by 1 level when using matching Endow
- If the attack leading to Autospell is a Crit increase cast skill level by 1
- Autospell Spell Distribution Changed
- Mind Breaker no longer ends Sleep, Stone or Freeze
- Mind Breaker now ends Trick Dead
Gunslinger
- Chain Action only gains Special Hit from Crit on crits
Phalanx
- Come At Me now says skill name again
- Come At Me longer ends Sleep, Stone or Freeze
- Skewer Strike can Crit doubling all flat damage modifiers
Draconier
- Dragon Roar now resets monster targeting including provoke when fearing
- Dragon Roar resets Dragon Calm and Calms all non-boss dragons in range
Ronin
- While Mushin is active attacks cannot crit
- Stealth Guard moved earlier into code so triggers more often.
- Draw Strike max Level reduced from 10 -> 5
- Draw Strike deal 2x damage with Water Blade
- Draw Strike + Water Blade Ignores resistance to water from Freeze
- Increase Drawstrike Sprint Damage from (Agi*SkillLv / (15-Sprint))% -> (Agi*SkillLv*Sprint/2)% capped at 100 Agi
- Kenjutsu Lower Atk from (7*SkillLv+1)% -> (2*SkillLv+1)
- Kenjutsu Gains (2*SkillLv+1) Crit Damage and Base Crit Damage
- Kenjutsu Gains (5*SkillLv) Critical Chance
- Kenjutsu allows Omni Blade, Obsidian Strike, Silent Strike, Blazing Strike and Draw Strike to crit
- Kenjutsu Critting Skills Deal +(4*SkillLv+22)% base damage.
- Kenjutsu Skills Lose Unique Elemental Bonuses
- Fudoshin no longer Stuns with Skills other then Reflex Guard
- Fudoshin Damage reduction increased from (3+SkillLv)% -> (3*SkillLv-1)%
- Iaijutsu + Omniblade only gains bonuses effect with Phantasmal Blade
- Iaijutsu + Omniblade + Phantasmal Blade stealth guard is twice as likely to proc
- Iaijutsu + Omniblade + Phantasmal Blade deals bonus damage based on difference between targets Def and Mdef damage reduction
- Iaijutsu + Draw Strike only gains bonuses effect with Water Blade
- Iaijutsu + Obsidian Strike slows target
- Iaijutsu full hp bonus is now applied to Omni Blade, Obsidian Strike, Silent Strike, Blazing Strike and Draw Strike
- Omniblade Deals 2x damage with Phantasmal Blade
- Iaijutsu full hp bonus damage doubled with correct element
- Blinding Edge[Max 3] -> Obsidian Strike[Max 5]
- Obsidian Strike Deals (150*SkillLv)% damage
- Obsidian Strike has a (15*SkillLv+10)% chance to blind target and deals (75*SkillLv)% bonus damage to when it successfully blinds
- Obsidian Strike deals (75*SkillLv)% bonus damage to targets effected by Earth Blade Slow, Quagmire or Gravitation
- Iaijutsu, Kenjutsu and Mushin SP cost reduced from 1 SP every ((3+SkillLv)/2) -> (3+SkillLv) Seconds
- Blazing Strike no longer benefits from target being blind
- Phantasmal Blade is now a Quest Skill
- Meditation Max level increased from 3->5
- Meditation no longer stands when hit, instead reduces duration by of buff standing if it ends
- Meditation Regen changed from (20+(60*SkillLv))% -> (50*SkillLv)%
- Meditation + Reflex Guard no longer forces you to stand
- Elemental Blade + Fire Blade Increase Speed by 10%
- Elemental Blade + Ice Blade Reduce Cooldown of skills
- Elemental Blade + Thunder Blade Increase Apm by 10%
- Elemental Blade + Earth Blade Increase HP and SP recovery by 25%
- Elemental Blade + Phantasmal Blade Increase Flee by 10 + 10%
Daimyo
- Warcry removes agro on self to targets hit
- Fixed Akuma crash
- Fixed Bloodsoaked crash
Buccaneer
- Extortion now works on targets under Stone and Freeze
Viking
- Fixed Baldur's Gift not blocking reflect damage unless target was also a viking
Macabre
- Spirit Crush now works on status Immune targets
- Spirit Crush no longer pulls agro
- Soul Eater changed to passive restore portion of matk as HP and refunds a portion of Skill Cost
- Will 'O Wisp Duration increased from 30 -> 60 seconds
- Will 'O Wisp Spirit Ball cost reduced from 2 -> 1
Esper
- Avatar now works with Gundor, Ru and Librius
- Avatar Blessing can no longer be removed when gaining another blessing
- Hera Hit/Flee chance reduced from (3*SkillLv + Int / 7) -> (2*SkillLv + Int / 10)
- Nicrien Max HP reduced from (100*SkillLv + Int * 5) -> (50*SkillLv + Int * 5)
- Edron Max SP reduced from (25*SkillLv + Int * 3) -> (20*SkillLv + Int * 2)
- Gundor Luk reduced from (3*SkillLv + Int / 5) -> (3*SkillLv + Int / 8)
- Zazanba Atk reduced from (5*SkillLv + Int / 4) -> (5*SkillLv + Int / 5)
- Asther ASPD reduced from (2+SkillLv + Int / 18) -> (2+SkillLv + Int / 20)
- Librius Mdef bonuses reduced from (SkillLv + Int / 18) -> (SkillLv + Int / 20)
- Ru bonuses Def reduced from (SkillLv + Int / 18) -> (SkillLv + Int / 20)
- Casil bonuses Cast Reduction reduced from (SkillLv + Int / 18) -> (SkillLv + Int / 20)
- Bonuses from Int changed to (Bonus * (51+Target Level) / 100)
- [Example] Hera Actual Formula would be (2*SkillLv + (Int * (51+Target Level) / 1000))
Revenant
- Wall of Thorns no longer immune to magic and misc damage
- Wall of Thorns no longer immune to skills
- Soul Harvest Damage reduced from ((150 + 50*SkillLv) + (5*SkillLv*SoulStrike Level))% -> ((50 + 50*SkillLv) + (3*SKillLv*SoulStrike Level))%
- Soul Harvest chance Bonus damage reduced from (10+30*SkillLv)% -> (30*SkillLv)%
- Spirit Rupture damage reduced from ((100*SkillLv) + (10*SkillLv*SoulStrike Level))% -> (50 + (75*SkillLv) + (7*SkillLv*SoulStrike Level))%
- Spirit Rupture no longer receives (25*SkillLv)% bonus damage from Necrosis
Full Patch List
2022
- 2022-06-28
- 2022-06-23
- 2022-04-11
- 2022-04-09
- AprilFools2022
- 2022-03-31
- 2022-03-30
- 2022-03-23
- 2022-03-14
- 2022-03-02
- 2022-02-04
- 2022-01-26
- 2022-01-19
2021
- 2021-11-11
- 2021-11-07
- 2021-11-05
- 2021-11-03
- 2021-10-04
- 2021-06-20
- 2021-06-10
- 2021-04-25
- 2021-04-17
- 2021-03-14
- 2021-03-12
- 2021-03-03
- 2021-02-03
- 2021-01-27
- 2021-01-26
- 2021-01-25
- 2021-01-24
2020
- 2020-12-23
- 2020-11-30
- 2020-11-21
- 2020-11-04
- 2020-11-03
- 2020-07-29
- 2020-07-08
- 2020-07-01
- 2020-06-26
- 2020-06-24
- 2020-06-19
- 2020-06-02
- 2020-05-21
- 2020-04-21
- 2020-04-20
- AprilFools2020
- 2020-03-20
- 2020-03-05
- 2020-02-24
- 2020-02-18
- 2020-02-12
- 2020-02-10
- 2020-02-01
- 2020-01-23
- 2020-01-21
- 2020-01-02
2019
- 2019-12-28
- 2019-12-23
- 2019-12-05
- 2019-11-30
- 2019-11-15
- 2019-11-14
- 2019-11-08
- 2019-10-30
- 2019-09-15
- 2019-09-05
- 2019-08-26
- 2019-08-13
- 2019-08-08
- 2019-07-27
- 2019-07-24
- 2019-06-21
- 2019-06-15
- 2019-06-14
- 2019-06-13
- 2019-06-11
- 2019-06-10
- 2019-06-06
- 2019-06-03
- 2019-05-22
- 2019-05-20
- 2019-05-09
- 2019-05-02
- 2019-04-21
- 2019-04-03
- AprilFools
- 2019-03-28
- 2019-03-15
- 2019-02-28
- 2019-02-22
- 2019-02-14
- 2019-02-01