Difference between revisions of "PatchNotes"

From Project Einherjar
(Full Patch List)
(Latest)
Line 2: Line 2:
 
== Latest ==
 
== Latest ==
 
=== General ===
 
=== General ===
* Syncronized with rAthena
+
* Synchronized with rAthena
 +
* Fixed Bubblegum applying twice
 +
* Fixed Floating Rates not effecting drops
 +
* Fixed a few Tortuga Shops
 +
* Cleaned up warnings
  
 
=== Items ===
 
=== Items ===
* Fixed Einher Set Autores being capped at 50% instead of 5%
+
* Fixed Einherjar Set HP Regen
* Reduced Einherjar Wyrd Regeneration from (30+25*Items) -> (15*Items)%
+
* Fixed Bloody Branch
  
=== Enchantments ===
+
=== Monsters ===
* Regenerator reduced from (40*SkillLv + 10*SkillLv if over 5)% -> (20*SkillLv + 10*SkillLv if over 5)%
+
* Fixed Solid Savage not spawning
* Lifesteal reduce HP conversion from (SkillLv/200) -> (SkillLv/333)
 
* SpellVamp reduce HP conversion from (SkillLv/200) -> (SkillLv/333)
 
* Kin Slayer Reduce Resistance to damage conversion from (20*SkillLv)% -> (15*SkillLv)%
 
* Kin Slayer Added the (4*SkillLv)% damage mod (never existed)
 
  
=== Monk ===
+
=== Merchant ===
* Reduced Asura Strike SP scaling ration based on combo length from [60,70,80,90,100,110] -> [50,60,70,80,95,110]
+
* Fixed Water Down only working on apples
 
 
=== Mystic ===
 
* Fixed Overload giving -6% chance instead of 250%
 
* Empowered Grants now restores HP.
 
* Overheal now removed by Holy Light
 
* Grants No Longer has SP cost increased by Overload
 
* Fixed Grants requiring Shine Plasm as Trans
 
  
 
=== Necromancer ===
 
=== Necromancer ===
* Fixed Familiar Spawning with incorrect Stats
+
* Fixed Necrosis dropping apples
* Fixed Grasp Heart Crashing server if caster logged off while applied
+
* Fixed SP Scaling
 
 
=== Draconier ===
 
* Fixed Large Dragons spawning with incorrect Stats
 
  
=== Taekwon ===
+
=== Pirate ===
* Lower HP scaling to match Thief, Archer and Pirate (loses 171[427] HP at 99)
+
* Fixed Piece of Eight dropping apples
  
* All Kicks
+
=== Macabre ===
    # No longer pause attacks
+
* Fixed Relief now applying till map change or stats reload
    # Can be cast freely within next 2 seconds at your current target
+
* Fixed Restrict not applying till map change or stats reload
    # Prep No Longer Mutually Exclusive with other kicks
+
* Fixed Soul Eater Quest
  
* Tornado Kick
+
=== Mystic ===
    # When Maxed Add a 10% chance target will miss physical attacks for 5 seconds
+
* Fixed Kvsir's Knowledge SP Cost not applying till map change or stats reload
    # If Dodge is active this avoid can trigger Auto FSK
+
* Fixed Kvsir's Knowledge giving too much matk
 +
* Fixed Overheal shield being negative
  
* Counter Kick
+
=== Daimyo ===
    # Damage increased from (190 + 30*SkillLv)% -> (185 + 45*SkillLv)%
+
* Increase Akuma + Bloodlust Max Sp to Max Hp conversion from 200% -> 500%
    # When Maxed Reduce target flee 25 for 5 seconds
+
* Increase Bloodlust Sp Cost to HP Cost conversion from 300% -> 500%
 +
* Increase Akuma Status Tolerance from +90% -> +95%
 +
* Akuma Tolerance now applies after curse reduction
 +
* Oni Blade will now refresh its cooldown when dealing damage
  
* Roundhouse Kick
+
=== Taekwon ===
    # Damage increased from (190 + 30*SkillLv)% -> (185 + 45*SkillLv)%
+
* Fixed Running not giving atk and hit passive
    # When Maxed Reduces damage from AOE targets by a flat (JobLevel) for 5 seconds
+
* Fixed Spurt giving +10 instead of +10% damage on all attacks (separate from 7% Mod on kicks)
 
 
* Heel Drop
 
    # Damage increased from (160 + 20*SkillLv)% -> (185 + 45*SkillLv)%
 
    #    When Maxed Ignores 15 of targets Def
 
 
 
* Fighting Chant
 
    # No longer increases damage based on party size
 
    #    Increases APM by 3.5% Per Skill level and Per Active Stance (Dodge is a stance for this)
 
    #    No Longer Required for Warm Wind
 
    #    Each Active Stance Increases Atk by ((SkillLv + Kick SkillLv)/2)% [Max 30%], Use to be a hidden mechanic now its attached to a skill
 
 
 
* Peaceful Rest
 
    # Standing: 10*SkillLv + HP/1000
 
    #    Sitting: 20*SkillLv + HP/750
 
    #    Next To: 15*SkillLv + HP /1000
 
 
 
* Enjoyable Rest
 
    # Standing: SkillLv + SP/1000
 
    #    Sitting: 2*SkillLv + HP/750
 
    #    Next To: SkillLv + HP /1000
 
    #    Bolt Scrolls no consume changed to (SkillLv*9+9)%
 
    #    When not consumed cast max level as well
 
 
 
* Running
 
    # Now Works like other Mastery Skills, (10*SkillLv) Atk and (SkillLv) Hit
 
    #    Spurt now adds (Kick SkillLv)% damage to kicks
 
    #    Spurt no longer required for auto FSK
 
    #    Can be activated even when equipped with a weapon
 
 
 
* Mission
 
    # Each point grants +1% Max HP/SP and +1% increased Unarmed damage (Max 200)
 
    #    If Ranked in top 10, Running's Attack portion cannot miss
 
    #    Temp Disabled Ranker Inf Combos
 
 
=== Star Gladiator ===
 
* Increae HP scaling to match Monk (Gains 637[1592] HP at 99)
 
  
=== Soul Linker ===
 
* Increae HP scaling to match Sage (Gains 4[10] HP at 99)
 
  
  

Revision as of 11:17, 5 November 2021

Latest

General

  • Synchronized with rAthena
  • Fixed Bubblegum applying twice
  • Fixed Floating Rates not effecting drops
  • Fixed a few Tortuga Shops
  • Cleaned up warnings

Items

  • Fixed Einherjar Set HP Regen
  • Fixed Bloody Branch

Monsters

  • Fixed Solid Savage not spawning

Merchant

  • Fixed Water Down only working on apples

Necromancer

  • Fixed Necrosis dropping apples
  • Fixed SP Scaling

Pirate

  • Fixed Piece of Eight dropping apples

Macabre

  • Fixed Relief now applying till map change or stats reload
  • Fixed Restrict not applying till map change or stats reload
  • Fixed Soul Eater Quest

Mystic

  • Fixed Kvsir's Knowledge SP Cost not applying till map change or stats reload
  • Fixed Kvsir's Knowledge giving too much matk
  • Fixed Overheal shield being negative

Daimyo

  • Increase Akuma + Bloodlust Max Sp to Max Hp conversion from 200% -> 500%
  • Increase Bloodlust Sp Cost to HP Cost conversion from 300% -> 500%
  • Increase Akuma Status Tolerance from +90% -> +95%
  • Akuma Tolerance now applies after curse reduction
  • Oni Blade will now refresh its cooldown when dealing damage

Taekwon

  • Fixed Running not giving atk and hit passive
  • Fixed Spurt giving +10 instead of +10% damage on all attacks (separate from 7% Mod on kicks)





Full Patch List

2020

2019

2018