Difference between revisions of "PatchNotes"

From Project Einherjar
(Latest)
(Full Patch List)
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== Full Patch List ==
 
== Full Patch List ==
 +
* [[2020-11-03]]
 
* [[2020-07-29]]
 
* [[2020-07-29]]
 
* [[2020-07-08]]
 
* [[2020-07-08]]

Revision as of 18:42, 3 November 2020

Latest

Mining

  • Removed Jellopy Deposits in Prontera Field
  • Reduced Jellopy Deposit Rate from 3500 -> 2500
  • Slightly Increase Exp Earned, most noticeable with low end pickaxes


Items

  • All Status Immunity items resistance have increased from 100% -> 200%
  • Necromancer Card no longer summons Skeletons


Enchanting

  • Cleaned up combos to be human readable
  • Resolute change to [Vit + Juggernaut]
  • Fixed Resolute being an inverted check
  • Mind Over Matter change to [Int + Enlightened + Cost Down]
  • Fixed Mind Over Matter being an inverted check
  • Spellblade increased from [1,2,3,4,5,6,7,8,9,10]% -> [2,4,6,8,10,12,14,16,18,20]%
  • Exploit Now reduced resistance from gear


Necromancer

  • Summons now have base stats of master
  • Summons level increased from Master Job Level -> Master Base Level
  • Skeleton Hp changed from (1000 + (Master Job Level + (5 * SkillLv)) * 10 + Master Max HP + Master Min Matk) -> ((1000 + Master Max HP + (150*SkillLv)) * (100 + Vit + Str + Master Base Level) / 100)
  • Skeleton Min Atk changed from (Master Min Atk + Master Min Matk / 4) -> (Master Min Atk + Master Str + Master Dex)
  • Skeleton Max Atk changed from (Master Max Atk + Master Max Matk / 4) -> (Master Max Atk + Master Str*2 + Master Dex)
  • Skeleton Def changed from min((Master Job Level + (5 * SkillLv)),Master Def) -> ((Master Def * SkillLv / 4) + SkillLv * 3)
  • Skeleton MDef changed from min((Master Job Level + (5 * SkillLv)),Master MDef) -> ((Master MDef * SkillLv / 4) + SkillLv * 3)
  • Bone Magic Hp changed from (1500 + Master Max HP + (50 * Master Job Level) + Master Max Matk) -> ((2000 + Master Max HP + (300*SkillLv)) * (100 + Vit + Str + Master Base Level) / 100)
  • Bone Magic Min Atk changed from (Master Min Atk + Master Min Matk / 3) -> ((Master Min Atk + Master Str + Master Dex) * (100 + Str) / 200)
  • Bone Magic Max Atk changed from (Master Max Atk + Master Max Matk / 2) -> ((Master Max Atk + Master Str*2 + Master Dex) * (100 + Str) / 200)
  • Bone Magic Def changed from (10 + min(Master Job Level,Master Def)) -> ((Master Def * Raise Dead SkillLv / 4) + (Raise Dead SkillLv * 6) + 10)
  • Bone Magic MDef changed from (10 + min(Master Job Level,Master MDef)( -> ((Master MDef * Raise Dead SkillLv / 4) + (Raise Dead SkillLv * 6) + 10)
  • Zombie HP changed from 500 + (Maxster Max Hp / 2) + Master Max Matk -> (500 + Maxster Max Sp + Master Max Matk) * (100 + Master Int + Master Base Level) / 100
  • Zombie Min Atk changed from (Master Min Atk + Master Min Matk / 5) -> (Master Int + Master Min Matk / 4)
  • Zombie Max Atk changed from (Master Max Atk + Master Max Matk / 4) -> (Master Int + Master Max Matk / 3)
  • Zombie Hit changed from (Master Hit + Master Job Level) -> (Master Hit + Master Int)
  • Zombie Flee changed from (Master Flee + Master Job Level) -> (Master Flee + Master Int)
  • Zombie Def changed from min(Master Job Level,Master Def) -> min(Master Int,Master Def + (Master Int / 5))
  • Zombie MDef changed from min(Master Job Level,Master MDef) -> min(Master Int,Master MDef + (Master Int / 5))
  • Increase Zombie Duration to ((SkillLv+1)*10) Seconds -> ((SkillLv+1)*20) Seconds
  • Enabled Familiar (no quest yet)


Esper

  • New Spirit of Life Sprite
  • Swapped Astral Spirit Sprite
  • Swapped Spirit of Life Icon
  • Swapped Astral Spirit Icon
  • Fixed Illusionary Blade having too much HP
  • Fixed Summon movement speed


Buccaneer

  • Fixed Demolition Force Description
  • Fixed Whiskey Slash Description
  • Fixed Pirate King Description





Full Patch List