Difference between revisions of "PatchNotes"

From Project Einherjar
(Full Patch List)
Line 1: Line 1:
 
== Latest ==
 
== Latest ==
=== General ===
+
=== Enchanting ===
* Lower Dicastes Quest level check from 100 -> 97
+
* Resist All value changed from 2,4,6,8,10,12,14,16,18,20 -> 1,2,3,4,5,6,7,8,9,10
* Adjust Dicastes Quest chance from rand(100~Level) -> rand(100~Total Level)
+
* Ele Resist max level Increased from 5 -> 10
* Increase Item Stack limit to from 30000 -> 32000
+
* Ele Resist value changed from 5,10,15,20,25 -> 2,4,6,8,10,12,14,16,18,20
 +
* Elementalist increased from 5,10,15,20,25 -> 6,12,18,24,30
 
<br>
 
<br>
=== Monsters ===
+
=== Swordman & Samurai ===
* Fixed Evil Snake Lord being Red
+
* Sword Mastery: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using a 1H Sword or Dagger
 +
* 2h Sword Mastery: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (5*SkillLv)% when using a 2h Sword, Remove Sword Mastery requirement
 
<br>
 
<br>
=== Items ===
+
=== Knight ===
* Pirate Skeleton Card now gives Pirate Classes +3 Luk
+
* Spear Mastery: Increase Hit by SkillLv and Atk Weapon Atk by (SkillLv*2). Further Increased by (3*SkillLv)% when using 1H Spear or (4*SkillLv)% with 2H Spear. When mounted increase Atk by a further (SkillLv) and (SkillLv)%
 +
*    - Reduce Spiral Pierce, Joint Beat and Head Crush to skill level 5 needed
 
<br>
 
<br>
=== Buccaneer ===
+
=== Sage ===
* Lower Grenado damage from 500 + 150% -> 400 + 150%
+
* Reduce Book Aspd Penelty from 55 -> 50
* Increase Cluster Bomb damage from 400 + 150% -> 500 + 200%
+
* Advance Book: Lower Max Level From 10 -> 5, Removed bonus Aspd, Increase all damage with books by (SkillLv*2)%
* Increase Sticky Bomb damage from 1000 + 300% -> 1000 + 350%
+
*     - Reduce Dragonology to skill level 5 needed
* Increase Chilly Bomb damage from 400 + 150% -> 400 + 200%
 
* Fixed Duration of Chilly Bomb
 
* Increase Mute Bomb damage from 400 + 150% -> 400 + 200%
 
* Fixed Duration of Mute Bomb
 
* Increase Rancid Bomb damage from 400 + 150% -> 400 + 200%
 
* Fixed Duration of Rancid Bomb
 
* Increase Flash Bomb damage from 400 + 150% -> 400 + 200%
 
* Fixed Duration of Flash Bomb
 
* Increase Shell Shock damage from 400 + 150% -> 400 + 200%
 
* Increase Pulverizer damage from 400 + 150% -> 400 + 200%
 
* Increase Louyang Firecracker damage from 50 + 50% -> 50 + 75%
 
* Increase Nail Bomb damage from 350 + 125% -> 350 + 150%
 
* Changed Demolition Force bonus damage from (10 + SkillLv * (18 + Int / 2)) -> (10 + SkillLv * (18 + Dex))
 
* Demolition Force now increases Self Destruction by (10 + (SkillLv * 18))%
 
* Vengence now restores SP if target is bleeding
 
* Pirate King now increase bomb damage by 25% + Job Level
 
* Fixed Mislead being level 5 client side
 
* Increased Max Hp scaling
 
 
<br>
 
<br>
=== Mercenary ===
+
=== Assassin ===
* Decreased Max Hp scaling
+
* Katar Mastery: Increase Hit by SkillLv and Weapon Atk by (SkillLv*3) and (3*SkillLv)% when using Katar
 +
*    - Reduce Advance Katar Master to skill level 5 needed
 +
* Left Hand: Add 1% Aspd Per Level dual wielding when dual wielding any weapon dual combo
 +
* Right Hand: Add 1% Aspd Per Level when dual wielding when dual wielding any weapon dual combo
 
<br>
 
<br>
=== Draconier ===
+
=== Acolyte ===
* Increased Max Hp scaling
+
* Demon Bane: Lower Max Level From 10 -> 5, Deal (SkillLv*2) and (SkillLv*2)% more damage to Demon and Undead
 +
* Divine Protection: Lower Max Level From 10 -> 5, Take (SkillLV*3)% less damage from Demon and Undead
 +
<br>
 +
=== Monk ===
 +
* Iron Hand: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using Fist
 +
*    - Reduce Palm Push to skill level 5 needed
 +
<br>
 +
=== Priest ===
 +
* Mace Mastery: Lower Max Level From 10 -> 1, Lower Target Damage by 10% when using a physical skill or attack with a Mace
 +
<br>
 +
=== Hunter ===
 +
* Beast Bane: Lower Max Level From 10 -> 1, Deal 10% more damage to Beast
 +
<br>
 +
=== Bard ===
 +
* Musical Lessons: Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using Instriment
 +
*    - Reduce Wand and Moonlight to skill level 5 needed
 +
*    - Double song bonus
 +
<br>
 +
=== Dancer ===
 +
* Dancing Lessons: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using Whip
 +
*    - Reduce Wand and Moonlight to skill level 5 needed
 +
*    - Double dance bonus
 +
<br>
 +
=== Spearman ===
 +
* 1H Spear Mastery: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3SkillLv)% when using a 1H Spear
 +
* 2H Spear Master: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (5*SkillLv)% when using a 2h Spear (Remove 1H Spear Mastery requirement)
 +
<br>
 +
=== Alchemist ===
 +
* Axe Mastery: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*3) and (3*SkillLv)% when using a 1H or (5*SkillLv)% with 2H Axe
 
<br>
 
<br>
=== Phalanx ===
 
* Fixed Giant Growth breaking agro
 
  
<br>
 
  
  

Revision as of 17:27, 3 June 2020

Latest

Enchanting

  • Resist All value changed from 2,4,6,8,10,12,14,16,18,20 -> 1,2,3,4,5,6,7,8,9,10
  • Ele Resist max level Increased from 5 -> 10
  • Ele Resist value changed from 5,10,15,20,25 -> 2,4,6,8,10,12,14,16,18,20
  • Elementalist increased from 5,10,15,20,25 -> 6,12,18,24,30


Swordman & Samurai

  • Sword Mastery: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using a 1H Sword or Dagger
  • 2h Sword Mastery: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (5*SkillLv)% when using a 2h Sword, Remove Sword Mastery requirement


Knight

  • Spear Mastery: Increase Hit by SkillLv and Atk Weapon Atk by (SkillLv*2). Further Increased by (3*SkillLv)% when using 1H Spear or (4*SkillLv)% with 2H Spear. When mounted increase Atk by a further (SkillLv) and (SkillLv)%
  • - Reduce Spiral Pierce, Joint Beat and Head Crush to skill level 5 needed


Sage

  • Reduce Book Aspd Penelty from 55 -> 50
  • Advance Book: Lower Max Level From 10 -> 5, Removed bonus Aspd, Increase all damage with books by (SkillLv*2)%
  • - Reduce Dragonology to skill level 5 needed


Assassin

  • Katar Mastery: Increase Hit by SkillLv and Weapon Atk by (SkillLv*3) and (3*SkillLv)% when using Katar
  • - Reduce Advance Katar Master to skill level 5 needed
  • Left Hand: Add 1% Aspd Per Level dual wielding when dual wielding any weapon dual combo
  • Right Hand: Add 1% Aspd Per Level when dual wielding when dual wielding any weapon dual combo


Acolyte

  • Demon Bane: Lower Max Level From 10 -> 5, Deal (SkillLv*2) and (SkillLv*2)% more damage to Demon and Undead
  • Divine Protection: Lower Max Level From 10 -> 5, Take (SkillLV*3)% less damage from Demon and Undead


Monk

  • Iron Hand: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using Fist
  • - Reduce Palm Push to skill level 5 needed


Priest

  • Mace Mastery: Lower Max Level From 10 -> 1, Lower Target Damage by 10% when using a physical skill or attack with a Mace


Hunter

  • Beast Bane: Lower Max Level From 10 -> 1, Deal 10% more damage to Beast


Bard

  • Musical Lessons: Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using Instriment
  • - Reduce Wand and Moonlight to skill level 5 needed
  • - Double song bonus


Dancer

  • Dancing Lessons: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using Whip
  • - Reduce Wand and Moonlight to skill level 5 needed
  • - Double dance bonus


Spearman

  • 1H Spear Mastery: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3SkillLv)% when using a 1H Spear
  • 2H Spear Master: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (5*SkillLv)% when using a 2h Spear (Remove 1H Spear Mastery requirement)


Alchemist

  • Axe Mastery: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*3) and (3*SkillLv)% when using a 1H or (5*SkillLv)% with 2H Axe





Full Patch List