Difference between revisions of "PatchNotes"

From Project Einherjar
(Older Patches)
(Latest)
Line 1: Line 1:
 
== Latest ==
 
== Latest ==
=== Gerneral ===
+
=== Items ===
* Basic Commands are Enabled
+
* Fixed the Einherjar Set bonus not triggering
* Fixed nexroquest minimap
+
* Adjusted Duneyrr Helms Aura range decreaes from 12 -> 10
* Fixed New characters starting off dead
+
* Adjusted Duneyrr Helms Aura ASPD decreaes from 25% -> 20%
* Re-summoning Ktullanux now requires Frozen Rose instead of Ice Scale
+
* Adjusted Duneyrr Helms Aura ASPD stack ASPD potions
* Put a warning in Extra Storage to do with negative Enchantments
+
* Adjusted Duneyrr Helms Aura No Longer Effects Self
* Tutorial now has One Step Closer as its bgm
+
* Adjusted Duneyrr Helms Aura duration decreased from 20 -> 10 seconds
* Fixed Lunar Village having wrong map name when doing /where
+
* Move LHZ Aura from kill event -> monster drop
* Removed non-existant monsters from Practive Dummy
 
<br>
 
=== Monsters ===
 
* Novice Ground Fabre are no longer aggressive
 
 
<br>
 
<br>
 
=== Weapon Mastery ===
 
=== Weapon Mastery ===
* Fixed Job Exp Boost Not effecting Weapon Mastery
+
* New Icons
* Rested Bonus now effects Weapon mastery (10%)
+
* Swiftness Mastery level 10 now increases ASPD cap by 1
* Wll Rested Bonus now effects Weapon mastery (20%)
 
* Daily Bonus now effects weapon mastery (5% per weeks)
 
<br>
 
=== Bounty Board ===
 
* Weekly Monsters now have double spawn rates
 
* Fixed Bounty Board rewards not showing
 
* Added 131 more quest
 
<br>
 
=== Mining ===
 
* Changed Master Deposit to Mithril Deposit
 
* Increased Mithril Deposit spawn weight
 
* Replaced Gold and Treasure Box from Mithril Deposit with Mithril Ore
 
<br>
 
=== Items ===
 
* Anvils no longer usable by non-blacksmith
 
* Dragon Canine now consumable by Draconier
 
* Dragon Scale now consumable by Draconier
 
* Dragon Skin now consumable by Draconier
 
* Dragon Tail now consumable by Draconier
 
* Fixed the following unknown items; Wood Goblin Card, Les Card, Baba Yaga Card, Uzhas Card, and Mavka Card
 
* Removed the +10 ASPD boost for wearing pistols + sword/dagger
 
* Added the +20% ASPD boost for wearing pistols + sword/dagger
 
* Einherjar Set Updated Descriptions
 
* Fixed Einherjar Set not working with color variants
 
 
<br>
 
<br>
 
=== Thief ===
 
=== Thief ===
* Double Attack bonus hit rate increased from (SkillLv) -> (SkillLv + (SkillLv * Crit / 10)) * (1 + Crit / 200)
+
* Fixed Double Attack Crit increasing hit too much and it overflowing
* Double Attack now ignores (Crit)% def of target monster
+
* Fixed Double Attack Crit capped ignored def to 100%
<br>
+
* Fixed Double Attack Crit no longe effects targets with negative def
=== Acolyte ===
 
* Aqua Benidicta no longer checks for water
 
* Aqua Benidicta now creates Cursed Water while standing in Evil Land
 
<br>
 
=== Pirate ===
 
* Fixed Crit skills having bonus damage chance seperate from ignore def/flee chance
 
* Decrease Dual/Off Hand Pistol Damage from 75/60% -> 55/55%
 
* Bullet Time now increases Dual/Off Hand Pistol Damage by (3*SkillLv)%
 
<br>
 
=== Merchant ===
 
* Reduce Power Swing Luk and Dex scaling from 1~5% -> 1~2%
 
<br>
 
=== Necromancer ===
 
* Fixed Summons spawning hurt
 
* Fixed Summons hit and Flee not updating
 
<br>
 
=== Blacksmith ===
 
* Unfair Trick increased from 10% -> 20%
 
* Fixed Gunsmith Quest Failing
 
* Dismantle is actually a passive now, no more click error
 
* Regin Brjota can now be crafted with; 3 Mithril, 3 Skeletal Armor Piece, 100 Crystal of Darkness,3 Fire Dragon Scale, 5 Valhalla's Flower, 1 Emperium
 
* Niu Heimar can now be crafted with; 1 Mithril, 3 Will of Red Darkness, 5 Tiger's Footskin, 50 Soft Silk,1 Mother's Nightmare, 25 Crystal of Darkness
 
* Aldar Rof can now be crafted with; 2 Mithril, 10 Gemstone, 5 Will of Red Darkness, 5 Tiger's Footskin, 1 Emperium, 5 Valhalla's Flower
 
* Fimbulvetr can now be crafted with; 2 Mithril, 5 Ice Scale,5 Piece of Shield, 1 Emperium, 5 Valhalla's Flower, 25 Crystal of Darkness
 
* Rjufask Regin can now be crafted with; 1 Mithril, 5 Fang of Hatii, 1 Ba Gua, 5 Gold, 1 Fire Dragon Scale, 3 Heroic Emblem
 
* Regin Deyja can now be crafted with; 1 Mithril, 1 Broken Crown, 1 Ba Gua, 5 Gold, 3 Will of Red Darkness, 3 Fragment of Rossata Stone
 
<br>
 
=== Mercenary ===
 
* Bullet Burst damage lowered from 1600% -> 1000%
 
* Bullet Barrage damage lowered from (20*SkillLv) Per hit -> (14*SkillLv) Per hit
 
* Death Mark bonus damage decreased from (7*SkillLv)% -> (5*SkillLv)%
 
* Death Mark base damage increased from 100+(10*SkillLv) -> 100+(50*SkillLv)
 
* Increase Pistol ASPD penalty from 57.5 -> 60
 
* Reload Mastery now increases Dual/ Off Hand Pistol Damage by (3*SkillLv)%
 
<br>
 
=== Buccaneer ===
 
* New Icons
 
* Merciless now increases Dual/Off Hand Pistol Damage by (3*SkillLv)%
 
* Decrease Pistol ASPD penalty from 60 -> 50
 
* Decrease Sword ASPD penalty from 57.5 -> 55
 
* Decrease Dagger ASPD penalty from 57.5 -> 50
 
 
<br>
 
<br>
=== Draconier ===
+
=== Macabre ===
* Fixed Lancing Strike knocking back main target 10 cells instead of 5
+
* [Edit]: Shivering Wheel: Constant aura for a duration that can damage and freeze nearby enemy at a chance. (Max 5)
* Fixed Tornado Break not doing last hit knockback
+
* [Edit]: Slumber Toxins: Make a  ground skill like venom duster, level increase duration. (Max 5)
* Fixed Tornado Break dealing too little damage
+
* [Edit]: Endless Nightmare: Can only be used on sleeping targets, deals damage every 5 seconds with a chance to re-apply sleep on every damage tick. damage will not break sleep. (Max 10)
* [Removed]: All Old Skills
+
* Psychic Backlash now a toggle
* [New]: Dragon Flesh: Consumes dragon parts to empower yourself. (2 + SkillLv*2) Minutes, Canine: Increases Atk by (2+SkillLv*12), Scale: Increases Def by (2+SkillLv*2), Skin: Increases Mdef by (2+SkillLv*2), Tail: Increases move speed by (SkillLv*5). (Max4)
+
* Fixed Psychic Backlash giveing flat bonus damgage instead of percentage
* [New]: Dragon Blood: Increases the ATK stat of your dragon by SkillLv * 5 + (SkillLv*5)% (Max 5)
+
* Decay now effects MVPs
* Updated Skill Tree to list all future Skills
+
* Decay HP damage reduced from 0.8~2% Max HP -> 1~2% Current HP (capped at 1000)
* All Skills with descriptions work rest do not, can put skill points though
+
* Decay Flat damage reduced from (Int/2*SkillLv)+3 -> Min Matk * SkillLv / 50 + SkillLv * 3
 
+
* Decay damage delay increased from 1 Second -> 3 Seconds
 
+
* Remove Decay Resistance from Vit, Luk and Level
 +
* Decay Mdef damage reduction increased from (0.5*Mdef)% -> (0.66*Mdef)%
  
  

Revision as of 19:02, 22 May 2019

Latest

Items

  • Fixed the Einherjar Set bonus not triggering
  • Adjusted Duneyrr Helms Aura range decreaes from 12 -> 10
  • Adjusted Duneyrr Helms Aura ASPD decreaes from 25% -> 20%
  • Adjusted Duneyrr Helms Aura ASPD stack ASPD potions
  • Adjusted Duneyrr Helms Aura No Longer Effects Self
  • Adjusted Duneyrr Helms Aura duration decreased from 20 -> 10 seconds
  • Move LHZ Aura from kill event -> monster drop


Weapon Mastery

  • New Icons
  • Swiftness Mastery level 10 now increases ASPD cap by 1


Thief

  • Fixed Double Attack Crit increasing hit too much and it overflowing
  • Fixed Double Attack Crit capped ignored def to 100%
  • Fixed Double Attack Crit no longe effects targets with negative def


Macabre

  • [Edit]: Shivering Wheel: Constant aura for a duration that can damage and freeze nearby enemy at a chance. (Max 5)
  • [Edit]: Slumber Toxins: Make a ground skill like venom duster, level increase duration. (Max 5)
  • [Edit]: Endless Nightmare: Can only be used on sleeping targets, deals damage every 5 seconds with a chance to re-apply sleep on every damage tick. damage will not break sleep. (Max 10)
  • Psychic Backlash now a toggle
  • Fixed Psychic Backlash giveing flat bonus damgage instead of percentage
  • Decay now effects MVPs
  • Decay HP damage reduced from 0.8~2% Max HP -> 1~2% Current HP (capped at 1000)
  • Decay Flat damage reduced from (Int/2*SkillLv)+3 -> Min Matk * SkillLv / 50 + SkillLv * 3
  • Decay damage delay increased from 1 Second -> 3 Seconds
  • Remove Decay Resistance from Vit, Luk and Level
  • Decay Mdef damage reduction increased from (0.5*Mdef)% -> (0.66*Mdef)%



Older Patches

Beta Patches

  • 2018-08-17
  • 2018-08-09
  • 2018-07-27
  • 2018-07-07
  • 2018-07-06
  • 2018-06-23
  • 2018-06-16
  • 2018-06-01
  • 2018-05-23
  • 2018-05-17
  • 2018-05-17
  • 2018-05-11
  • 2018-05-09
  • 2018-05-07
  • 2018-05-03
  • 2018-05-01
  • 2018-02-01
  • 2018-01-10
  • 2017-12-21
  • 2017-12-07
  • 2017-11-02
  • 2017-10-14
  • 2017-10-05
  • 2017-09-28
  • 2017-09-20
  • 2017-09-12
  • 2017-09-06
  • 2017-08-30
  • 2017-08-26
  • 2017-08-21
  • 2017-08-15
  • 2017-07-22
  • 2017-06-29
  • 2017-06-08
  • 2017-06-02
  • 2017-05-12
  • 2017-05-01
  • 2017-04-19
  • 2017-02-15
  • 2017-01-26
  • 2017-01-20
  • 2017-01-13
  • 2017-01-10
  • 2017-01-08
  • 2017-01-07
  • 2017-01-01
  • 2016-12-30
  • 2016-12-27
  • 2016-12-25
  • 2016-12-20
  • 2016-12-15
  • 2016-12-13
  • 2016-12-10
  • 2016-09-21
  • 2016-09-15
  • 2016-08-31
  • 2016-08-19
  • 2016-08-17
  • 2016-07-30
  • 2016-07-22
  • 2016-07-20
  • 2016-07-18
  • 2016-07-16
  • 2016-07-14
  • 2016-07-13