Changes

From Project Einherjar
Revision as of 12:00, 15 September 2023 by Pls3236 (talk | contribs) (Combat)

List of all the features and changes.

Custom Maps

Combat

Weapon Mastery

Using a certain type of weapon grant several passive bonus. Main article: Weapon Mastery

Def & Mdef

Formula changes (Experimental). Main article: Def / Mdef

Critical Hits

Critical hits deal (50% + Luk/2%) increased damage and gain bonus Hit equal to your Crit Chance instead of completely Ignoring Flee and Def.

Crit chance increases every 2 LUK instead of 3

ASPD, Attack Delay, Apm

Changes on the effects of Aspd and the UI display. Main article: Aspd / Apm

Consumable Delay

Healing items have had their delay increased to 0.3 seconds.

Split Elemental Damage

Monster Physical Attacks, Certain Status Effects, Crafted Weapons and Crafter Armor damage are split between neutral and their element. Main article: Split Elemental Damage

Max HP

Max HP for players is basically tripled. With the 2 changes above this makes the game less brusty and makes Healing skills more important as you can't just spam potions.

MVP Resistance

Similar to Renewal's green aura, on Einherjar MVPs take less damage using the formula Damage*(1-(Monster Level-34)/100)*(1-MissingHP%/2). On average this means their EHP is 4x larger/they take 75% less damage.

Status Effects

Changes on status effect and new ones added. Main article: Status Effects

Cast Time

Faster in general but you cannot get Instant Cast with only DEX and CTR equipment, buffs are needed.

Rod and Staff refine bonus

Rods and staves gain WeaponLv/2% MATK per refine.

MATK variance

Magic damage now uses 4 "dice rolls", using middle 2, when calculating the random values.

Ranged Attack Bonus

Now applies to Magic too. This includes items like Archer Skeleton Card.

Elemental Table

The elemental table has been modified so that it is less polarizing. One big point is that elemental magic can now harm Holy/Shadow monsters. Main article: Elemental Table

Endure

Endure now breaks after taking hits for a total of 7% Max HP instead of 7 hits. Duration increased from (7+3*SKillLv) -> (10+3*SKillLv). Cost changed from 10 Sp -> 5 SP + 1% Max HP to Cast

Gameplay

Player Commands

You can see a full list of commands players can use here.

Discount, Overcharge and Compulsive Discount

The skills were removed due to it often being the only reason players created a Merchant class.

Item Drop Rate

Item drop rate is increased by Luk. Every 5 Luk adds a 1% Relative Chance.

A character with 50 Luk will have the drop rate increased by 10%. If, for example, this character hunts for an item with a drop rate of .10%, it will be increased to .11%. Main article: Drop Rate

Gemstones

All 3 colors of Gemstones can be bought directly from NPCs now.

Ktullanux Resummoning

Ktullanux can also be summoned with 4 Frozen Roses.

New Ores

Poison, Holy, Dark, Ghost and Undead elemental Ores have been added with Rough and Refined variants. See New Ores

Random Boxes

Old Blue Box now have a chance to give Pet Taming Boxes. Old Card Album and Mystical Card Album have been updated to include new cards.

Brewing & Crafting

The outcome of crafting is set to x2 for all crafting but Weapon & Armor forging, Arrow Crafting.

Works for:

  • Alchemy Skill (all the potions and bottles).
  • Aqua Benedicta Skill (also works for Aqua Benedicta on Evil Land to craft Cursed Water).
  • Blacksmiths Iron & Steel Tempering, Enchant Stone Craft (for elements, Gold & Mithril ore).
  • Create Deadly Poison.
  • Create Elemental Converter.
  • Cooking.

Forging

Blacksmiths and Whitesmiths can Forge more types of Weapons and can Forge Armors too, all with custom effects. Whitesmiths are also able to Refine armors instead of just Weapons.

NPC

  • Healer at Prontera Fountain. Grants 10 Atk/Matk, 10 Hit, 5% Max HP/SP 1% Missing HP/SP Regen and 15 Movement Speed.
  • Warp Gate (see Waypoints & Warp Gates).
  • Inn NPC. Using the Inn grants an exp bonus for 1 hour with a 2 hours cooldown to reuse.
  • Card Remover at Prontera Blacksmith Shop.
  • Daily Rewards inside the building Southwest from Prontera's Fountain.
  • Reset Girl inside the building Southwest of Prontera's Fountain.
  • Platinum Skill NPC inside the building Southwest of Prontera's Fountain.
  • Recolorist. Recolors certain headgear. Center of Prontera.
  • Costume Clown. Convert headgear into costumes. center of Prontera.
  • Bounty Boards. Missions to hunt monster for a really good experience reward, a card or extra zeny (only if character is 90/70).

Items