Difference between revisions of "Critical Hit"

From Project Einherjar
m (Critical Shield)
m (Critical Shield)
 
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==Critical Shield==
 
==Critical Shield==
* Critical Shield/Resistance for monsters is increased from .25 -> .33
+
* Critical Shield/Resistance for monsters is .25 * LUK
* Critical Shield/Resistance for players is still LUK/3
+
* Critical Shield/Resistance for players is still .33 * LUK
  
 
==Perfect Dodge==
 
==Perfect Dodge==

Latest revision as of 16:23, 5 May 2024

Flee[edit]

  • Crits no longer Ignore Flee
  • Critical hits gain bonus hit equal to your Crit Chance

Defense[edit]

  • Crits no longer Ignore Defense
  • Critical hits deal (50% + Luk/2%) increased damage

Critical Shield[edit]

  • Critical Shield/Resistance for monsters is .25 * LUK
  • Critical Shield/Resistance for players is still .33 * LUK

Perfect Dodge[edit]

  • Perfect Dodge is now reduced by attacker's Luk/10

Monsters[edit]

  • Monsters can Critically hit and gain Crit Chance equal to Luk/4
  • Monsters' Critical hits deal (20% + Luk*3/10%) increased damage
  • Monsters' Critical hits gain bonus hit equal to half their Crit Chance

Pirate[edit]

Double Attack[edit]

  • Double Attack can now Crit
  • Gains increased Damage from LUK and bonus Hit from CRIT like normal crits listed on this page

Triple Attack[edit]

  • If you would Crit with a normal attack, Triple Attack will proc instead, meaning you can have 100% triple attack chance
  • Gains increased Damage from LUK and bonus Hit from CRIT like normal crits listed on this page