Difference between revisions of "Critical Hit"

From Project Einherjar
(Created page with "Critical hits have been changed they now deal (50% + Luk/2%) increased damage and gain bonus hit equal to your Crit Chance instead of completely Ignoring Flee and Def. See al...")
 
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Critical hits have been changed they now deal (50% + Luk/2%) increased damage and gain bonus hit equal to your Crit Chance instead of completely Ignoring Flee and Def.
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==Flee==
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* Crits no longer Ignore Flee
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* Critical hits gain bonus hit equal to your Crit Chance
  
See also: [[Pirate's Jinx]]
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==Defense==
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* Crits no longer Ignore Defense
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* Critical hits deal (50% + Luk/2%) increased damage
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==Critical Shield==
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* Critical Shield/Resistance for monsters is LUK/4
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* Critical Shield/Resistance for players is still LUK/3
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==Perfect Dodge==
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* Perfect Dodge is now reduced by attacker's Luk/10
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==Monsters==
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* Monsters can Critically hit and gain Crit Chance equal to Luk/4
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* Monsters' Critical hits deal (20% + Luk*3/10%) increased damage
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* Monsters' Critical hits gain bonus hit equal to half their Crit Chance
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==Pirate==
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* [[Pirate]] skills intead ignore ([[Pirate's Jinx]] Level * 5) Defense
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* [[Captain]] can ignore ([[Land Lubber]] Level * 5) Flee and another ([[Land Lubber]] Level * 5)% Flee
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* [[Mercenary]] can ignore ([[Precision]] Level * 10) Flee
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==Double Attack==
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* Double Attack can now Crit
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* Gains increased Damage from LUK and bonus Hit from CRIT like normal crits listed on this page
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==Triple Attack==
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* If you would Crit with a normal attack, Triple Attack will proc instead, meaning you can have 100% triple attack chance
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* Gains increased Damage from LUK and bonus Hit from CRIT like normal crits listed on this page

Revision as of 20:23, 28 December 2023

Flee

  • Crits no longer Ignore Flee
  • Critical hits gain bonus hit equal to your Crit Chance

Defense

  • Crits no longer Ignore Defense
  • Critical hits deal (50% + Luk/2%) increased damage

Critical Shield

  • Critical Shield/Resistance for monsters is LUK/4
  • Critical Shield/Resistance for players is still LUK/3

Perfect Dodge

  • Perfect Dodge is now reduced by attacker's Luk/10

Monsters

  • Monsters can Critically hit and gain Crit Chance equal to Luk/4
  • Monsters' Critical hits deal (20% + Luk*3/10%) increased damage
  • Monsters' Critical hits gain bonus hit equal to half their Crit Chance

Pirate

Double Attack

  • Double Attack can now Crit
  • Gains increased Damage from LUK and bonus Hit from CRIT like normal crits listed on this page

Triple Attack

  • If you would Crit with a normal attack, Triple Attack will proc instead, meaning you can have 100% triple attack chance
  • Gains increased Damage from LUK and bonus Hit from CRIT like normal crits listed on this page