Difference between revisions of "Critical Hit"

From Project Einherjar
m (added DA and TA)
m (Double Attack)
Line 26: Line 26:
  
 
==Double Attack==
 
==Double Attack==
Double Attack can now Crit and benefits from Crit Damage modifiers, gains increased Damage from LUK and bonus Hit from CRIT like normal crits listed on this page.
+
* Double Attack can now Crit and benefits from Crit Damage modifiers, gains increased Damage from LUK and bonus Hit from CRIT like normal crits listed on this page.
  
 
==Triple Attack==
 
==Triple Attack==
 
* If you would Crit, Triple Attack will proc instead
 
* If you would Crit, Triple Attack will proc instead
 
* Benefits from Crit Damage modifiers, gains increased Damage from LUK and bonus Hit from CRIT like normal crits listed on this page.
 
* Benefits from Crit Damage modifiers, gains increased Damage from LUK and bonus Hit from CRIT like normal crits listed on this page.

Revision as of 14:00, 17 September 2023

Flee

  • No longer Ignores Flee
  • Critical hits gain bonus hit equal to your Crit Chance.
  • Monsters' Critical hits gain bonus hit equal to half their Crit Chance.

Defense

  • No longer Ignores Defense.
  • Critical hits deal (50% + Luk/2%) increased damage.

Critical Shield

  • Critical Shield/Resistance for monsters is LUK/4
  • Critical Shield/Resistance for players is still LUK/3.

Monsters

  • Monsters can Critically hit and gain Crit Chance equal to Luk/4.
  • Monsters' Critical hits deal (20% + Luk*3/10%) increased damage.

Perfect Dodge

  • Perfect Dodge is now reduced by attacker's Luk/10.

Pirate

Double Attack

  • Double Attack can now Crit and benefits from Crit Damage modifiers, gains increased Damage from LUK and bonus Hit from CRIT like normal crits listed on this page.

Triple Attack

  • If you would Crit, Triple Attack will proc instead
  • Benefits from Crit Damage modifiers, gains increased Damage from LUK and bonus Hit from CRIT like normal crits listed on this page.