Difference between revisions of "Pirate"

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The Pirate is one of the custom 1st classes on Einherjar. It's role is somewhere between a Swordy and a Thief, with steal and ranged attack options.
 
The Pirate is one of the custom 1st classes on Einherjar. It's role is somewhere between a Swordy and a Thief, with steal and ranged attack options.
A Pirate's weapon is either Sword/Pistol combo, Dagger/Pistol combo or Pistol dualweilding. It get's it's attack-bonus from str, dex and luck, a bit modified compared to other classes due the Melee/ranged combo and Skill-crits.
+
A Pirate's weapon is either Sword/Pistol combo, Dagger/Pistol combo or Pistol dualweilding. It get's it's attack-bonus from STR, DEX and LUK, a bit modified compared to other classes due the Melee/ranged combo and Skill-crits.
  
Unique to very few classes, most Pirate Skills can crit and so do double or more damage while completely ignoring the Opponents hard def. Its Skills "Pirate Jinx" and "Luck of the Sea" enhance and boost this feature even more.
+
Unique to very few classes, most Pirate Skills can crit and so do increased damage while ignoring part of the opponents flee and def. It's Skills "Pirate Jinx" and "Luck of the Sea" enhance and boost this feature even more.
  
Pirates can travel to [[Tortuga]] and [[Zhakastia]], where they will find other pirates who can offer services and sell items useful to them, including pistols and bullets.
+
Pirates can travel to Tortuga and Zhakastia, where they will find other pirates who can offer services and sell items useful to them, including pistols and bullets. See [[Tantale, Tortuga and Zhakastia Access]].
  
= Job Changing =
+
= Job Change =
Head to Middle Ship in Alberta Port (192, 158) <br>
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{| style="font-size:normal;"
Go into the Bow of the ship and speak to the Pirate Guildsman
+
| style="font-family:Arial, Helvetica, sans-serif !important;; background-color:#ffffff;" |
 +
1) From the [[Newbie_Guide#Pirate_Guide|Start Area of Lunar Fields]], speak with the '''Pirate Guide''' and tell him you want to be a ''Pirate''!
 +
: <small>/navi nov_gar01 80/51</small>
 +
2) You'll be transported to a ship docked in Alberta Port, walk through the warp into the bow of the ship and speak with '''Pirate Guide'''.
 +
: <small>/navi alb_ship 163/165</small>
 +
3) After speaking with her, she'll have you speak to '''Pirate Guildsman''' to finalize your Job Change to ''Pirate''!
 +
: <small>/navi alb_ship 171/176</small>
 +
| style="font-family:Arial, Helvetica, sans-serif !important;; background-color:#ffffff;" |
 +
: <center>[[File:PirateGuide.gif]] [[File:PirateGuide2.gif]]</center>
 +
: <center>'''Pirate Guide'''</center>
 +
: <center>[[File:PirateGuildsman.gif]]</center>
 +
: <center>'''Pirate Guildsman'''</center>
 +
|}
 +
At Job Level 40 Pirate can change into '''[[Buccaneer]]''' or '''[[Mercenary]]'''.
  
 +
= Bullets =
 +
Bullets can be purchased for Zeny from the usual Gunslinger merchants in Einbroch, in the Alberta Tool Weapon Shop, in the Izlude Tool Shop as well as in [[Zhakastia]], including elemental bullets. If you'd rather spend Pirate Doubloons, you can find them in vending machines in [[Tortuga]].
  
At job level 40 Pirate can change into [[Buccaneer]] or [[Mercenary]].
+
= Class Data =
 
 
= Class data =
 
 
== Damage ==
 
== Damage ==
 
Non-Pistol + Pistol Combos have a special base attack calculation
 
Non-Pistol + Pistol Combos have a special base attack calculation
* atk = ((str * 4) + (dex * 2) + luk) / 4
+
* Base = (Dex + Str) / 4
* batk = atk/10
+
* Atk = ((Base/10)^2 + (Base*6/5) + (Luk / 5))
* Final Atk = atk + batk*batk + (dex + luk)/5
 
 
 
 
   
 
   
this means building raw STR isn't optimal
+
This means you can choose whether you focus on Dex, Str or mix both when using Sword/Dagger + Pistol.
  
 
== Skills ==
 
== Skills ==
{| class="wikitable"
+
{| class="wikitable sortable"
! scope="col" style="width: 15%;" | Skill
+
! scope="col" style="width: 20%;" | Name
! scope="col" style="width: 75%;" | Description
+
! scope="col" style="width: 70%;" | Description
! scope="col" style="width: 5%;" | Levels
+
! scope="col" style="width: 5%;" | Max Level
 
! scope="col" style="width: 5%;" | Type
 
! scope="col" style="width: 5%;" | Type
 
|-
 
|-
| [[Luck of The Sea]] || Increase Flee and Crit || 5 || Passive
+
| [[File:Steal.png]] [[Steal]] || Steal an item from monster. Affected monster may still drop the stolen item normally. DEX stats affect the success rate || 10 || Active
 
|-
 
|-
| [[Steal]] || Steal an item from monster. Affected monster may still drop the stolen item normally. DEX stats affect the success rate || 10 || Active
+
| [[File:Luck_of_the_Sea.png]] [[Luck of the Sea]] || Increase Flee and Crit by (3*SkillLV). || 5 || Passive
 
|-
 
|-
| [[Knothole Strike]] || Strikes the target at a weak point with a charged attack. Receives double effect from [[Pirate Jinx]] || 10 || Active
+
| [[File:Pirates_Jinx.png]] [[Pirate's Jinx]] || Pyrate skills can [[Crit]] similar to normal attacks. When skills crit they ignore (SkillLv*5) of target's Def and Vit Def. || 5 || Passive
 
|-
 
|-
| [[Air Slash]] || Disrupts air currents with the equipped sword, sending a wave of energy at the target. After Casting weapon becomes endowed with Wind for 120 seconds || 5 || Active
+
| [[File:Knothole_Strike.png]] [[Knothole Strike]] || Strikes the target at a weak point with a charged attack. (Has a SkillLv)% Higher Crit chance || 10 || Offensive
 
|-
 
|-
| [[Pistol Whip]] || Assaults the target with the butt of the gun. Has a chance to stun the target || 5 || Active
+
| [[File:Air_Slash.png]] [[Air Slash]] || Disrupts air currents with a equipped sword, sending a wave of energy at the target. After Casting weapon becomes endowed with <span style="color:#00CC00;">Wind</span> for 120 seconds. || 5 || Offensive
 
|-
 
|-
| [[Bullet Burst]] || Fires three bullets at the target dealing (50 + 7*SkillLV) per shot || 10 || Active
+
| [[File:Pistol_Whip.png]] [[Pistol Whip]] || Assaults the target with the butt of the gun. Has a chance to stun the target. || 5 || Offensive
 
|-
 
|-
| [[Pirate Jinx]] || Skills can Crit scaling with Crit chance dealing (15 * SkillLV)% Additional Damage, this scaling increases with Crit Damage effects || 10 || Passive
+
| [[File:Bullet_Burst.png]] [[Bullet Burst]] || Fires three bullets at the target dealing (50 + 7*SkillLV) per shot. || 10 || Offensive
 
|-
 
|-
| [[Pieces of Eight]] || When Killing a monster there is a chance they will drop coins, coins can be sold for zeny or used in the pirate town of Tortuga || 1 || Passive
+
| [[File:Bullet_Time.png]] [[Bullet Time]] || Requires a Pistol. Increase attack range with Dual Wield Pistols and ranged Skill attack Range. || 5 || Passive
 
|-
 
|-
| [[Bullet Time]] || Requires a Pistol, Increase attack range with Dualweild Pistols by 5 + (1+SkillLV) / 2 cells and ranged Skill attack Range by (SkillLV) cells. || 5 || Passive
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| [[File:Pieces_of_Eight.png]] [[Pieces of Eight]] || When Killing a monster there is a chance they will drop coins, coins can be sold for zeny or used in the pirate town of [[Tortuga]]. || 1 || Passive
 
|}
 
|}
  
== Platinium Skills ==
+
== Platinum Skills ==
{| class="wikitable"
+
{| class="wikitable sortable"
! scope="col" style="width: 25%;" | Skill
+
! scope="col" style="width: 20%;" | Name
! scope="col" style="width: 50%;" | Description
+
! scope="col" style="width: 55%;" | Description
! scope="col" style="width: 5%;" | Levels
+
! scope="col" style="width: 5%;" | Max Level
 
! scope="col" style="width: 5%;" | Type
 
! scope="col" style="width: 5%;" | Type
 
! scope="col" style="width: 15%;" | Quest
 
! scope="col" style="width: 15%;" | Quest
 
|-
 
|-
| [[Eye Patch]] || Increase Hit by 10 and Blind Resistance by 25% || 1 || Passive || [[Eye Patch Quest]]
+
| [[File:Swashbuckler.png]] [[Swashbuckler]] || As a Pirate you can use a Sword and Pistol in tandem to have modified attack damage and dynamic range. || 1 || Passive || Default
 +
|-
 +
| [[File:Rum_Empire.png]] [[Rum Empire]] || Make your own Rum, all recipes require 1 Alcohol and 1 Empty Bottle. || 1 || Passive || [[Pirate_Platinum_Skill_Quests#Rum_Empire|Rum Empire Quest]]
 +
|-
 +
| [[File:Eye_Patch.png]] [[Eye Patch]] || Increase Hit by 10 + Job Level / 7 and Blind Resistance by 33%. || 1 || Passive || [[Pirate_Platinum_Skill_Quests#Eye_Patch|Eye Patch Quest]]
 +
|}
 +
 
 +
== Job Bonuses ==
 +
 
 +
{| class="wikitable"
 +
|-
 +
! Stat !! +1 !! +2 !! +3 !! +4 !! +5
 +
|-
 +
| STR || 2
 +
|-
 +
| AGI || 10 || 18 || 27 || 37
 +
|-
 +
| VIT || 40
 +
|-
 +
| INT || 8 || 24
 +
|-
 +
| DEX || 12 || 16 || 30 || 35 || 44
 
|-
 
|-
| [[Rum Empire]] || Make your own Rum, all recipes require 1 Alcohol and 1 Empty Bottle || 1 || Passive || [[Rum Empire Quest]]
+
| LUK || 5 || 14 || 21 || 32 || 42
 
|}
 
|}
 +
[[Category:Pirate]]
 +
[[Category:Classes]]

Latest revision as of 14:01, 24 November 2023

Pirate.png

Overview[edit]

The Pirate is one of the custom 1st classes on Einherjar. It's role is somewhere between a Swordy and a Thief, with steal and ranged attack options. A Pirate's weapon is either Sword/Pistol combo, Dagger/Pistol combo or Pistol dualweilding. It get's it's attack-bonus from STR, DEX and LUK, a bit modified compared to other classes due the Melee/ranged combo and Skill-crits.

Unique to very few classes, most Pirate Skills can crit and so do increased damage while ignoring part of the opponents flee and def. It's Skills "Pirate Jinx" and "Luck of the Sea" enhance and boost this feature even more.

Pirates can travel to Tortuga and Zhakastia, where they will find other pirates who can offer services and sell items useful to them, including pistols and bullets. See Tantale, Tortuga and Zhakastia Access.

Job Change[edit]

1) From the Start Area of Lunar Fields, speak with the Pirate Guide and tell him you want to be a Pirate!

/navi nov_gar01 80/51

2) You'll be transported to a ship docked in Alberta Port, walk through the warp into the bow of the ship and speak with Pirate Guide.

/navi alb_ship 163/165

3) After speaking with her, she'll have you speak to Pirate Guildsman to finalize your Job Change to Pirate!

/navi alb_ship 171/176
PirateGuide.gif PirateGuide2.gif
Pirate Guide
PirateGuildsman.gif
Pirate Guildsman

At Job Level 40 Pirate can change into Buccaneer or Mercenary.

Bullets[edit]

Bullets can be purchased for Zeny from the usual Gunslinger merchants in Einbroch, in the Alberta Tool Weapon Shop, in the Izlude Tool Shop as well as in Zhakastia, including elemental bullets. If you'd rather spend Pirate Doubloons, you can find them in vending machines in Tortuga.

Class Data[edit]

Damage[edit]

Non-Pistol + Pistol Combos have a special base attack calculation

  • Base = (Dex + Str) / 4
  • Atk = ((Base/10)^2 + (Base*6/5) + (Luk / 5))

This means you can choose whether you focus on Dex, Str or mix both when using Sword/Dagger + Pistol.

Skills[edit]

Name Description Max Level Type
Steal.png Steal Steal an item from monster. Affected monster may still drop the stolen item normally. DEX stats affect the success rate 10 Active
Luck of the Sea.png Luck of the Sea Increase Flee and Crit by (3*SkillLV). 5 Passive
Pirates Jinx.png Pirate's Jinx Pyrate skills can Crit similar to normal attacks. When skills crit they ignore (SkillLv*5) of target's Def and Vit Def. 5 Passive
Knothole Strike.png Knothole Strike Strikes the target at a weak point with a charged attack. (Has a SkillLv)% Higher Crit chance 10 Offensive
Air Slash.png Air Slash Disrupts air currents with a equipped sword, sending a wave of energy at the target. After Casting weapon becomes endowed with Wind for 120 seconds. 5 Offensive
Pistol Whip.png Pistol Whip Assaults the target with the butt of the gun. Has a chance to stun the target. 5 Offensive
Bullet Burst.png Bullet Burst Fires three bullets at the target dealing (50 + 7*SkillLV) per shot. 10 Offensive
Bullet Time.png Bullet Time Requires a Pistol. Increase attack range with Dual Wield Pistols and ranged Skill attack Range. 5 Passive
Pieces of Eight.png Pieces of Eight When Killing a monster there is a chance they will drop coins, coins can be sold for zeny or used in the pirate town of Tortuga. 1 Passive

Platinum Skills[edit]

Name Description Max Level Type Quest
Swashbuckler.png Swashbuckler As a Pirate you can use a Sword and Pistol in tandem to have modified attack damage and dynamic range. 1 Passive Default
Rum Empire.png Rum Empire Make your own Rum, all recipes require 1 Alcohol and 1 Empty Bottle. 1 Passive Rum Empire Quest
Eye Patch.png Eye Patch Increase Hit by 10 + Job Level / 7 and Blind Resistance by 33%. 1 Passive Eye Patch Quest

Job Bonuses[edit]

Stat +1 +2 +3 +4 +5
STR 2
AGI 10 18 27 37
VIT 40
INT 8 24
DEX 12 16 30 35 44
LUK 5 14 21 32 42