Difference between revisions of "Mercenary"

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[[File:Mercenary.png|thumb]]
 
[[File:Mercenary.png|thumb]]
 
= Overview =
 
= Overview =
Mercenaries can duel wield pistols(do not confuse with Gunslinger's Revolvers) to attack from range. This means they can also use 1 pistol with a shield.
+
: '''Job Base:''' [[Pirate]]
 +
: '''Job Type:''' 2-2
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Mercenaries can duel wield pistols(do not confuse with Gunslinger's Revolvers) to attack from range. <br>
 +
This means they can also use 1 pistol with a shield.
  
= Job changing =
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The Mercenary is more specified in doing burst damage with Skills like "Zero In" or "Needle Shot" <br>
Enter the Lightalzen airport
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Talk to Brandon Heat to become a Mercenary lhz_airport (192 38)
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= Job Change =
 +
{| style="font-size:normal;"
 +
| style="font-family:Arial, Helvetica, sans-serif !important;; background-color:#ffffff;" |
 +
1) Walk through the Lighthalzen Airport and speak with '''Brandon Heat''' to become a ''Mercenary''.
 +
{{navi|lhz_airport|192|38}}
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<br>
 +
*Tip: If you plan on job changing before job 50, get your last job levels on Metalings and save any weapons you get.
 +
<br>
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:: ''You'll also receive 2 Longshot Pistols and 1500 Bullets with your Job Change!''
 +
| style="font-family:Arial, Helvetica, sans-serif !important;; background-color:#ffffff;" |
 +
: <center>[[File:BrandonHeat.gif]]</center>
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: <center>'''Brandon Heat'''</center>
 +
|}
  
 
= Bullets =
 
= Bullets =
Bullets can be purchased for zeny from the usual Gunslinger merchants as well as in Zhakastia, including elemental bullets. Bullets can also be purchased from Tortuga merchants using Pirate coins as currency.
+
Bullets can be purchased for Zeny from the usual Gunslinger merchants in Einbroch, in the Alberta Tool Weapon Shop, in the Izlude Tool Shop as well as in [[Zhakastia]], including elemental bullets. If you'd rather spend Pirate Doubloons, you can find them in vending machines in [[Tortuga]].
  
= Class data =
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= Class Data =
 
== Skills ==
 
== Skills ==
{| class="wikitable"
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{| class="wikitable sortable"
! scope="col" style="width: 25%;" | Skill
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! scope="col" style="width: 20%;" | Name
! scope="col" style="width: 65%;" | Description
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! scope="col" style="width: 70%;" | Description
! scope="col" style="width: 5%;" | Levels
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! scope="col" style="width: 5%;" | Max Level
 
! scope="col" style="width: 5%;" | Type
 
! scope="col" style="width: 5%;" | Type
 
|-
 
|-
| [[Precision]] || Increase Hit || 5 || Passive
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| [[File:Quickshot.png]] [[Quickshot]] || Shoots target and increase own Movement Speed, dealing (25+75*SkillLv)% Physical damage, hitting twice when dual wielding. || 5 || Offensive
 
|-
 
|-
| [[Reload Mastery]] || Increases ASPD with Pistols by SkillLv*3% || 5 || Passive
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| [[File:Armshot.png]] [[Armshot]] || Targets arms lowering targets Apm at a (10*SkillLv)% chance per hit, dealing (25+75*SkillLv)% Physical damage, hitting twice when dual wielding. || 5 || Offensive
 
|-
 
|-
| [[Headshot]] || Lowers target's INT || 5 || Offensive
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| [[File:Legshot.png]] [[Legshot]] || Targets legs lowering targets Movement Speed at a (10*SkillLv)% chance per hit, dealing (25+75*SkillLv)% Physical damage, hitting twice when dual wielding. || 5 || Offensive
 
|-
 
|-
| [[Armshot]] || Lowers target's ASPD || 5 || Offensive
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| [[File:Headshot.png]] [[Headshot]] || Targets head lowering targets Def at a (10*SkillLv)% chance per hit, dealing (25+75*SkillLv)% Physical damage, hitting twice when dual wielding. || 5 || Offensive
 
|-
 
|-
| [[Legshot]] || Lowers target's Movement speed || 5 || Offensive
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| [[File:Dark_Filament.png]] [[Dark Filament]] || Shoots target blinding them at a (10*SkillLv)% chance per hit, dealing (25+75*SkillLv)% Physical damage, hitting twice when dual wielding. || 5 || Offensive
 
|-
 
|-
| [[Quickshot]] || Increases own Movement Speed || 5 || Offensive
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| [[File:Killer_Instinct.png]] [[Killer Instinct]] || Increases damage of skills with targets missing HP up to (SkillLv*5)% bonus damage. || 5 || Passive
 
|-
 
|-
| [[Dark Filament]] || Blinds target at a chance || 5 || Offensive
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| [[File:Precision.png]] [[Precision]] || Increases Crit Damage with Revolvers by (SkillLv*5)% . Skill Crits ignore (SkillLv*10) of targets flee || 5 || Passive
 
|-
 
|-
| [[Zero In]] || Takes time to aim dealing 1500% damage. Cast time and SP cost decrease with higher skill level || 3 || Offensive
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| [[File:Zero_In.png]] [[Zero In]] || Takes time to aim, dealing 1000% Atk, Cast time and SP Cost reduced with Level. || 3 || Offensive
 
|-
 
|-
| [[Killer Instinct]] || Damage increasing with every 1% Hp target is missing. Can Crit for 2x damage.
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| [[File:Needle_Shot.png]] [[Needle Shot]] || Take a precision shot at the target guaranteeing a Critical hit. || 1 || Offensive
|| 5 || Offensive
 
 
|-
 
|-
| [[Bullet Barrage]] || Fires 10 shots overheating the gun, preventing you from attacking for a moment || 5 || Offensive
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| [[File:Reload_Mastery.png]] [[Reload Mastery]] || The user increases their ability to reload their Gun, increasing APM. This skill gives (SkillLV*2)% APM with Revolvers. || 5 || Passive
 
|-
 
|-
| [[Collateral Damage]] || Hits a large area around the target, knocking them and yourself back || 5 || Offensive
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| [[File:Bullet_Barrage.png]] [[Bullet Barrage]] || Fires 10 shots at lightning speed. This will overheat the gun, preventing you from attacking for a moment. || 5 || Offensive
 
|-
 
|-
| [[Needle Shot]] || Shoots a needle, damage increases with LUK. || 5 || Offensive
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| [[File:Collateral_Damage.png]] [[Collateral Damage]] || Hit an large area around target for damage. Knocking them back. Knocking Self back and has a chance to Stun or Confuse all targets hit. Damage is doubled if target was hit by [[Black Powder]]. || 5 || Offensive
 
|-
 
|-
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| [[File:Soul_Link.png]] [[Soul Link]] || Consume 1 less ammo at 50% chance. Can make ammo cost 0. || 1 || Passive ||
 
|}
 
|}
  
== Platinium Skills ==
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== Platinum Skills ==
{| class="wikitable"
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{| class="wikitable sortable"
! scope="col" style="width: 25%;" | Skill
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! scope="col" style="width: 20%;" | Name
! scope="col" style="width: 50%;" | Description
+
! scope="col" style="width: 55%;" | Description
! scope="col" style="width: 5%;" | Levels
+
! scope="col" style="width: 5%;" | Max Level
 
! scope="col" style="width: 5%;" | Type
 
! scope="col" style="width: 5%;" | Type
! scope="col" style="width: 5%;" | Job Level Requirement
+
! scope="col" style="width: 15%;" | Quest
! scope="col" style="width: 10%;" | Quest
 
 
|-
 
|-
| [[Black Powder]] || Throws Explosive Powder on target lowering their HIT by 25% and increasing Fire damage || 1 || Offensive || ? || Talk to NPC inside the boat in Alberta
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| [[File:Bounty.png]] [[Bounty]] || When you use it, a name of a monster randomly chosen will be displayed and logged. || 1 || Active || [[Mercenary_Platinum_Skill_Quests#Bounty|Bounty Quest]]
 
|-
 
|-
| [[Bounty]] || Similar to Taekwon Mission. Every bounty completed gives 2500 zeny, increasing by 25 per, capped at 12500 before rank bonus. Increases ATK by 1, capped at 100 before rank bonus. Increasing up to 250 points by (Points/Rank/5). '''When a bounty is completed, cast the bounty skill. If you don't the kills do not register for the bounty.''' || 1 || Supportive || ? || Talk to NPC inside the boat in Alberta
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| [[File:Black_Powder.png]] [[Black Powder]] || Throws '''Explosive Powder''' on target doubling the next Fire skill or [[Collateral Damage]] used on them. If target is Hit by a Fire skill or [[Collateral Damage]] they start burning for 60 seconds. || 1 || Supportive || [[Mercenary_Platinum_Skill_Quests#Black_Powder|Black Powder Quest]]
 
|}
 
|}
 
 
  
 
== Job Bonuses ==
 
== Job Bonuses ==
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| LUK || 5 || 17 || 22 || 30 || 38 || 42 || 45 || 48
 
| LUK || 5 || 17 || 22 || 30 || 38 || 42 || 45 || 48
 
|}
 
|}
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[[Category:Mercenary]]
 +
[[Category:Classes]]

Latest revision as of 09:40, 12 December 2023

Mercenary.png

Overview[edit]

Job Base: Pirate
Job Type: 2-2

Mercenaries can duel wield pistols(do not confuse with Gunslinger's Revolvers) to attack from range.
This means they can also use 1 pistol with a shield.

The Mercenary is more specified in doing burst damage with Skills like "Zero In" or "Needle Shot"

Job Change[edit]

1) Walk through the Lighthalzen Airport and speak with Brandon Heat to become a Mercenary. lhz_airport19238

  • Tip: If you plan on job changing before job 50, get your last job levels on Metalings and save any weapons you get.


You'll also receive 2 Longshot Pistols and 1500 Bullets with your Job Change!
BrandonHeat.gif
Brandon Heat

Bullets[edit]

Bullets can be purchased for Zeny from the usual Gunslinger merchants in Einbroch, in the Alberta Tool Weapon Shop, in the Izlude Tool Shop as well as in Zhakastia, including elemental bullets. If you'd rather spend Pirate Doubloons, you can find them in vending machines in Tortuga.

Class Data[edit]

Skills[edit]

Name Description Max Level Type
Quickshot.png Quickshot Shoots target and increase own Movement Speed, dealing (25+75*SkillLv)% Physical damage, hitting twice when dual wielding. 5 Offensive
Armshot.png Armshot Targets arms lowering targets Apm at a (10*SkillLv)% chance per hit, dealing (25+75*SkillLv)% Physical damage, hitting twice when dual wielding. 5 Offensive
Legshot.png Legshot Targets legs lowering targets Movement Speed at a (10*SkillLv)% chance per hit, dealing (25+75*SkillLv)% Physical damage, hitting twice when dual wielding. 5 Offensive
Headshot.png Headshot Targets head lowering targets Def at a (10*SkillLv)% chance per hit, dealing (25+75*SkillLv)% Physical damage, hitting twice when dual wielding. 5 Offensive
Dark Filament.png Dark Filament Shoots target blinding them at a (10*SkillLv)% chance per hit, dealing (25+75*SkillLv)% Physical damage, hitting twice when dual wielding. 5 Offensive
Killer Instinct.png Killer Instinct Increases damage of skills with targets missing HP up to (SkillLv*5)% bonus damage. 5 Passive
Precision.png Precision Increases Crit Damage with Revolvers by (SkillLv*5)% . Skill Crits ignore (SkillLv*10) of targets flee 5 Passive
Zero In.png Zero In Takes time to aim, dealing 1000% Atk, Cast time and SP Cost reduced with Level. 3 Offensive
Needle Shot.png Needle Shot Take a precision shot at the target guaranteeing a Critical hit. 1 Offensive
Reload Mastery.png Reload Mastery The user increases their ability to reload their Gun, increasing APM. This skill gives (SkillLV*2)% APM with Revolvers. 5 Passive
Bullet Barrage.png Bullet Barrage Fires 10 shots at lightning speed. This will overheat the gun, preventing you from attacking for a moment. 5 Offensive
Collateral Damage.png Collateral Damage Hit an large area around target for damage. Knocking them back. Knocking Self back and has a chance to Stun or Confuse all targets hit. Damage is doubled if target was hit by Black Powder. 5 Offensive
Soul Link.png Soul Link Consume 1 less ammo at 50% chance. Can make ammo cost 0. 1 Passive

Platinum Skills[edit]

Name Description Max Level Type Quest
Bounty.png Bounty When you use it, a name of a monster randomly chosen will be displayed and logged. 1 Active Bounty Quest
Black Powder.png Black Powder Throws Explosive Powder on target doubling the next Fire skill or Collateral Damage used on them. If target is Hit by a Fire skill or Collateral Damage they start burning for 60 seconds. 1 Supportive Black Powder Quest

Job Bonuses[edit]

Stat +1 +2 +3 +4 +5 +6 +7 +8
STR
AGI 3 10 18 26 31 39 43 46
VIT 9
INT 8 11 25 32 40
DEX 4 16 21 29 33 41 44 47
LUK 5 17 22 30 38 42 45 48