Changes

From Project Einherjar
Revision as of 16:37, 16 February 2023 by Nggagf3hwa5t (talk | contribs)

List of all the features and changes.

Weapon Mastery

Using a certain type of weapon grant several passive bonus. Main article: Weapon Mastery

Player Commands

You can see a full list of commands players can use here.

Def & Mdef

Formula changes (Experimental). Main article: Def / Mdef

Critical Hits

Critical hits deal (50% + Luk/2%) increased damage and gain bonus Hit equal to your Crit Chance instead of completely Ignoring Flee and Def.

ASPD, Attack Delay, Apm

Changes on the effects of Aspd and the UI display. Main article: Aspd / Apm

Discount, Overcharge and Compulsive Discount

The skills were removed due to it often being the only reason players created a Merchant class.

Max HP

Max HP for players is basically tripled.

Consumable Delay

Healing items have a delay of 0.3 seconds.

Status Effects

Changes on status effect and new ones added. Main article: Status Effects

Cast Time

Faster in general but you cannot get Instant Cast.

Split Elemental Damage

Monster Physical Attacks, Certain Status Effects, Crafted Weapons and Crafter Armor damage is split between neutral and their element. Main article: Split Elemental Damage

Elemental Table

The elemental table has been modified so that it is less polarizing. One big point is that elemental magic can now harm Holy/Shadow monsters. Main article: Elemental Table

Item Drop Rate

Item drop rate is increased by Luk. Every 5 Luk adds a 1% Relative Chance.

A character with 50 Luk will have the drop rate increased by 10%. If, for example, this character hunts for an item with a drop rate of .10%, it will be increased to .11%. Main article: Drop Rate

Ktullanux Resummoning

Ktullanux can also be summoned with 4 Frozen Roses.

Rod and Staff refine bonus

Rods and staves gain WeaponLv/2% MATK per refine.

Brewing & Crafting

The outcome of crafting is set to x2 for all crafting but Weapon & Armor forging, Arrow Crafting.

Works for:

  • Alchemy Skill (all the potions and bottles).
  • Aqua Benedicta Skill (also works for Aqua Benedicta on Evil Land to craft Cursed Water).
  • Blacksmiths Iron & Steel Tempering, Enchant Stone Craft (for elements, Gold & Mithril ore).
  • Create Deadly Poison.
  • Create Elemental Converter.
  • Cooking.

NPC

  • Healer at Prontera Fountain. Grants 10 Atk/Matk, 5% Max HP/SP 1% Missing HP/SP Regen and 15 Movement Speed.
  • Warp Gate (see Waypoints & Warp Gates).
  • Inn NPC. Using the Inn grants an exp bonus for 1 hour with a 2 hours cooldown to reuse.
  • Card Remover at Prontera Blacksmith Shop.
  • Daily Rewards inside the building Southwest from Prontera's Fountain.
  • Reset Girl inside the building Southwest of Prontera's Fountain.
  • Platinum Skill NPC inside the building Southwest of Prontera's Fountain.
  • Recolorist. Recolors certain headgear. Center of Prontera.
  • Costume Clown. Convert headgear into costumes. center of Prontera.
  • Bounty Boards. Missions to hunt monster for a really good experience reward, a card or extra zeny (only if character is 90/70).

Items

Cards

List of cards that have an additional effect beside the original.

Card Added Effect
Earth Petite To Draconier class: Increase physical damage to non Earth element monsters by 5%
Sky Petite To Draconier class: Reduces damage taken from Water attacks by 20%
Gold Acidus To Draconier class: Receive compounded bonus beyond 4. Reduces damage taken from Wind attacks by 20%
Blue Acidus To Draconier class: Receive compounded bonus beyond 4. Increase damage to non Water element monster by 5%
Red Ferus To Draconier class: Increase damage to non Fire monster by 5%
Green Ferus To Draconier class: Reduces damage taken from Earth attacks by 20%
Draco To Draconier class: Decrease damage taken from Dark monster by 20%. Increase damage dealt to non Dark monster by 5%
Detardeurus To Draconier class: MDEF +20 Instead
Mutant Dragonoid To Draconier class: Add the chance to auto casting Level 3 Fire Ball on when hitting with Dragons (Fire) Mantle
Hydrolancer To Draconier class: Increase damage of Elemental Weakness by 25% and decrease Elemental Weakness SP cost by 25%
Banshee To Necromancer class: Max SP +100, Max HP -100. Increase damage of Soul Strike and Soul Harvest by 20%
Flame Skull Lich's Staff Set: Add 1% chance of auto casting Level 1 Raise Dead when the user is attacked. If the user has Raise Dead, it will cast it at the user level already learned
Orc Zombie To Necromancer class: +35 Matk
Zombie To Necromancer class: Increase Recovery to 66%, +35 Matk
Pirate Skel To Necromancer class: Int +1.
To Pirate class: Increase Damage with Sword + Pistol's Pistol Shoot by 15%, Increase Damage with Needle Shot by 15%
Necromancer Lich's Staff Set: Increase damage and SP cost of Spirit Rupture. Lower cast time of Spirit Rupture by 10%.
To Necromancer class: Atk & Matk +50
Dragon Egg To Draconier class: Increase Vit base on Draconier's Instinct skill level
Sky Deleter To Draconier class: Enables natural HP regeneration. Increase damage to non Wind element monsters by 5%
Earth Deleter To Draconier class: Enables natural SP regeneration. Reduces damage taken from Fire attacks by 20%

Custom Maps