Viking
From Project Einherjar
Contents
Overview
- Job Base: Adept
- Job Type: 2-1
Viking is one of the two second job available for the Adept class, being the phyiscal focused one, focusing on dual wielding Axes or Two-Handed Axes.
They become stronger the lower their HP is which helps them charge right into battle.
Some Vikings can channel the power of the Gods and keep fighting even after receiving a fatal blow.
"Vikings bang their head against a wall until it breaks. What breaks, I'll leave that to you." -A wise man.
Job Change
- Talk to Scarred Man
- If you're not Job Level 50 you’ll need to gather:
- 1x Necklace of Wisdom
- 5x Rough Wind
- 15x Immortal Heart
- 1x Wooden Heart
- 1x Orcish Axe.
- You'll have to fight 4 rounds of monsters:
- Willows
- Elder Willows
- Wood Golem
- A sadistic massacre tree - winning is optional.
- If you're not Job Level 50 you’ll need to gather:
- Afterwards you will get 1x Hammer and 1x Orcish Axe and become a Viking.
Class Data
Skills
Name | Description | Max Level | Type | |
---|---|---|---|---|
Thor's Might | Increases Atk by (SkillLV*5)% and adds 20% of attack as Wind property for (30+30*SkillLv) seconds. | 5 | Supportive | |
Thunder-Skinned | Increases resistance to Wind element by (SkillLV*4)% and increases damage against Fish family monsters by (SkillLV*5)%. | 5 | Passive | |
Dragon's Roar | Increases the STR of all nearby party members by (SkillLV*1) for (100+(SkillLv*30) seconds. | 10 | Supportive | |
Helm Splitter | Crushes the foe's head with the axe, inflicting (SkillLV*90)% damage. In PvP, this skill inflicts 1/4 damage and has a (SkillLv*3)% chance of breaking the target's Headgear. If the target has no headgear equipped, it does full damage. Additionally, has the same chance of inflicting bleeding on the target, increased vs targets without a helm. | 5 | Offensive | |
Rampage | A series of 8 fast hits for a total modified ATK of (400+40*SkillLV)% with a (10+2*SkillLV)% chance to cause bleeding the target. If the target is bleeding, the skill cannot miss and damage is increased by +(100)%. has a (3*SkilLv)% chance of chaining another Rampage, increased by (SkilLLv)% when wielding 2 axes. 10% if the target is Bleeding and Berserker Rage Stage *(SkillLv)% with a 15% chance to end the chain. | 10 | Offensive | |
Wood Chopper | Axe-only skill. Attacks the enemy twice for each axe equipped. | 5 | Offensive | |
Aegis Ruin | All Skills have a (SkillLv * 5)% chance per hit to reduce targets DEF by 2 stacking up to 20 times. | 3 | Passive | |
Tyr's Protection | Whenever you apply Aegis Ruin gain 1 Def per stack applied for 10 seconds. | 1 | Passive | |
Husky HP Recovery | Increases HP recovery by +(SkillLV*50) every 10 and allows regeneration while walking. | 10 | Passive | |
Last Stand | Gain Rage on every kill and a chance on every offensive Viking skill cast. On death, if Viking has rage, survive with 1 HP but slowly consume Rage until it's gone. | 5 | Passive | |
Baldur's Gift | On surviving a hit with Last Stand become immune to most damage until Rage is gone. | 1 | Passive | |
Soul Link | Casting Thors Might hits all nearby enemies with Circuit Spark. While Thors Might is active, randomly casts Circuit Spark on nearby Enemies. Chance based on missing HP %. | 1 | Passive |
Platinum Skills
Name | Description | Max Level | Type | Quest |
---|---|---|---|---|
War Seeker | Sacrifice 25% of your current Hp to reduce cast delay by 70% for 60 seconds. | 1 | Supportive | War Seeker Quest |
Odin's Might | Increases Atk by 10 + 5% and gives Endure for 60 seconds. | 1 | Supportive | Odin's Might Quest |
Dual Wielding
Like Assassin and Monk, Viking can use two weapons at once. The ATK scaling when doing so is 75%/55%.
Job Bonuses
Stat | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 |
---|---|---|---|---|---|---|---|---|---|
STR | 1 | 2 | 3 | 15 | 16 | 17 | 18 | 19 | 20 |
AGI | 9 | 24 | 30 | 31 | 40 | 41 | 46 | 50 | |
VIT | 11 | 25 | 27 | 32 | 45 | 48 | |||
INT | |||||||||
DEX | 4 | 14 | 35 | 38 | 42 | ||||
LUK | 6 | 8 |