Contents
Overview
The Pirate is one of the custom 1st classes on Einherjar. It's role is somewhere between a Swordy and a Thief, with steal and ranged attack options. A Pirate's weapon is either Sword/Pistol combo, Dagger/Pistol combo or Pistol dualweilding. It get's it's attack-bonus from str, dex and luck, a bit modified compared to other classes due the Melee/ranged combo and Skill-crits.
Unique to very few classes, most Pirate Skills can crit and so do double or more damage while completely ignoring the Opponents hard def. Its Skills "Pirate Jinx" and "Luck of the Sea" enhance and boost this feature even more.
Pirates can travel to Tortuga and Zhakastia, where they will find other pirates who can offer services and sell items useful to them, including pistols and bullets. See Tantale, Tortuga and Zhakastia Access.
Job Changing
Head to Middle Ship in Alberta Port (192, 158)
Go into the Bow of the ship and speak to the Pirate Guildsman
At job level 40 Pirate can change into Buccaneer or Mercenary.
Bullets
Bullets can be purchased for zeny from the usual Gunslinger merchants as well as in Zhakastia, including elemental bullets. Bullets can also be purchased from Tortuga merchants using Pirate coins as currency.
Class data
Damage
Non-Pistol + Pistol Combos have a special base attack calculation
- atk = ((str * 4) + (dex * 2) + luk) / 4
- batk = atk/10
- Final Atk = atk + batk*batk + (dex + luk)/5
This means building raw STR isn't optimal when using Sword/Dagger + Pistol.
Skills
Skill | Description | Levels | Type |
---|---|---|---|
Luck of The Sea | Increase Flee and Crit | 5 | Passive |
Steal | Steal an item from monster. Affected monster may still drop the stolen item normally. DEX stats affect the success rate | 10 | Active |
Knothole Strike | Strikes the target at a weak point with a charged attack. Receives double effect from Pirate Jinx | 10 | Active |
Air Slash | Disrupts air currents with the equipped sword, sending a wave of energy at the target. After Casting weapon becomes endowed with Wind for 120 seconds | 5 | Active |
Pistol Whip | Assaults the target with the butt of the gun. Has a chance to stun the target | 5 | Active |
Bullet Burst | Fires three bullets at the target dealing (50 + 7*SkillLV) per shot | 10 | Active |
Pirate Jinx | Skills can Crit scaling with Crit chance dealing (15 * SkillLV)% Additional Damage, this scaling increases with Crit Damage effects | 10 | Passive |
Pieces of Eight | When Killing a monster there is a chance they will drop coins, coins can be sold for zeny or used in the pirate town of Tortuga | 1 | Passive |
Bullet Time | Requires a Pistol, Increase attack range with Dualweild Pistols by 5 + (1+SkillLV) / 2 cells and ranged Skill attack Range by (SkillLV) cells. | 5 | Passive |
Platinium Skills
Skill | Description | Levels | Type | Quest |
---|---|---|---|---|
Eye Patch | Increase Hit by 10 and Blind Resistance by 25% | 1 | Passive | Eye Patch Quest |
Rum Empire | Make your own Rum, all recipes require 1 Alcohol and 1 Empty Bottle | 1 | Passive | Rum Empire Quest |
Job Bonuses
Stat | +1 | +2 | +3 | +4 | +5 |
---|---|---|---|---|---|
STR | 2 | ||||
AGI | 10 | 18 | 27 | 37 | |
VIT | 40 | ||||
INT | 8 | 24 | |||
DEX | 12 | 16 | 30 | 35 | 44 |
LUK | 5 | 14 | 21 | 32 | 42 |