Difference between revisions of "Mercenary"
From Project Einherjar
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[[Category:Classes]] | [[Category:Classes]] |
Revision as of 17:12, 13 August 2021
Contents
Overview
- Job Base: Pirate
- Job Type: 2-2
Mercenaries can duel wield pistols(do not confuse with Gunslinger's Revolvers) to attack from range. This means they can also use 1 pistol with a shield.
Job Change
1) Walk through the Lighthalzen Airport and speak with Brandon Heat to become a Mercenary.
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Bullets
Bullets can be purchased for zeny from the usual Gunslinger merchants as well as in Zhakastia, including elemental bullets. Bullets can also be purchased from Tortuga merchants using Pirate Doubloons as currency.
Class Data
Skills
Name | Description | Max Level | Type |
---|---|---|---|
Quickshot | Shoots target and increase own Movement Speed, dealing (30*SkillLv)% Physical damage, hitting twice when dual wielding. | 5 | Offensive |
Armshot | Targets arms lowering targets Apm at a (10*SkillLv)% chance per hit, dealing (30*SkillLv)% Physical damage, hitting twice when dual wielding. | 5 | Offensive |
Killer Instinct | Increases damage of skills with targets missing HP up to (SkillLv*5)% bonus damage. | 5 | Passive |
Precision | Increases Crit Damage with Revolvers. Skill Crits ignore 10 of targets flee | 5 | Passive |
Legshot | Targets legs lowering targets Movement Speed at a (10*SkillLv)% chance per hit, dealing (30*SkillLv)% Physical damage, hitting twice when dual wielding. | 5 | Offensive |
Zero In | Takes time to aim dealing 1000% Atk, Cast time and SP Cost reduce with Level. | 3 | Offensive |
Dark Filament | Shoots target blinding them at a (10*SkillLv)% chance per hit, dealing (30*SkillLv)% Physical damage, hitting twice when dual wielding. | 5 | Offensive |
Headshot | Targets head lowering targets Def at a (10*SkillLv)% chance per hit, dealing (30*SkillLv)% Physical damage, hitting twice when dual wielding. | 5 | Offensive |
Needle Shot | Take a precision shot at target which guarantees a Critical. | 1 | Offensive |
Reload Mastery | The user increases their ability to reload their Gun, increasing APM. This skill gives (SkillLV*2)% APM with Revolvers. | 5 | Passive |
Bullet Barrage | Fires 10 shots at lightning speed. This will overheat the gun, preventing you from attacking for a moment. | 5 | Offensive |
Collateral Damage | Hit an large area around target for damage. Knocking them back. Knocking Self back and has a chance to Stun or Confuse all targets hit. | 5 | Offensive |
Platinum Skills
Name | Description | Max Level | Type | Quest |
---|---|---|---|---|
Bounty | When you use it, a name of a monster randomly chosen will be displayed and logged. | 1 | Active | Bounty Quest |
Black Powder | Throws Explosive Powder on target doubling the next Fire skill to them. | 1 | Supportive | Black Powder Quest |
Job Bonuses
Stat | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 |
---|---|---|---|---|---|---|---|---|
STR | ||||||||
AGI | 3 | 10 | 18 | 26 | 31 | 39 | 43 | 46 |
VIT | 9 | |||||||
INT | 8 | 11 | 25 | 32 | 40 | |||
DEX | 4 | 16 | 21 | 29 | 33 | 41 | 44 | 47 |
LUK | 5 | 17 | 22 | 30 | 38 | 42 | 45 | 48 |