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=== Ktullanux Resummoning === | === Ktullanux Resummoning === | ||
Ktullanux can also be summoned with 4 Frozen Roses. | Ktullanux can also be summoned with 4 Frozen Roses. | ||
+ | |||
+ | === Rod and Staff refine bonus=== | ||
+ | Rods and staves gain WeaponLv/2% MATK per refine. | ||
=== Brewing & Crafting === | === Brewing & Crafting === |
Revision as of 16:37, 16 February 2023
List of all the features and changes.
Weapon Mastery
Using a certain type of weapon grant several passive bonus. Main article: Weapon Mastery
Player Commands
You can see a full list of commands players can use here.
Def & Mdef
Formula changes (Experimental). Main article: Def / Mdef
Critical Hits
Critical hits deal (50% + Luk/2%) increased damage and gain bonus Hit equal to your Crit Chance instead of completely Ignoring Flee and Def.
ASPD, Attack Delay, Apm
Changes on the effects of Aspd and the UI display. Main article: Aspd / Apm
Discount, Overcharge and Compulsive Discount
The skills were removed due to it often being the only reason players created a Merchant class.
Max HP
Max HP for players is basically tripled.
Consumable Delay
Healing items have a delay of 0.3 seconds.
Status Effects
Changes on status effect and new ones added. Main article: Status Effects
Cast Time
Faster in general but you cannot get Instant Cast.
Split Elemental Damage
Monster Physical Attacks, Certain Status Effects, Crafted Weapons and Crafter Armor damage is split between neutral and their element. Main article: Split Elemental Damage
Elemental Table
The elemental table has been modified so that it is less polarizing. One big point is that elemental magic can now harm Holy/Shadow monsters. Main article: Elemental Table
Item Drop Rate
Item drop rate is increased by Luk. Every 5 Luk adds a 1% Relative Chance.
A character with 50 Luk will have the drop rate increased by 10%. If, for example, this character hunts for an item with a drop rate of .10%, it will be increased to .11%. Main article: Drop Rate
Ktullanux Resummoning
Ktullanux can also be summoned with 4 Frozen Roses.
Rod and Staff refine bonus
Rods and staves gain WeaponLv/2% MATK per refine.
Brewing & Crafting
The outcome of crafting is set to x2 for all crafting but Weapon & Armor forging, Arrow Crafting.
Works for:
- Alchemy Skill (all the potions and bottles).
- Aqua Benedicta Skill (also works for Aqua Benedicta on Evil Land to craft Cursed Water).
- Blacksmiths Iron & Steel Tempering, Enchant Stone Craft (for elements, Gold & Mithril ore).
- Create Deadly Poison.
- Create Elemental Converter.
- Cooking.
NPC
- Healer at Prontera Fountain. Grants 10 Atk/Matk, 5% Max HP/SP 1% Missing HP/SP Regen and 15 Movement Speed.
- Warp Gate (see Waypoints & Warp Gates).
- Inn NPC. Using the Inn grants an exp bonus for 1 hour with a 2 hours cooldown to reuse.
- Card Remover at Prontera Blacksmith Shop.
- Daily Rewards inside the building Southwest from Prontera's Fountain.
- Reset Girl inside the building Southwest of Prontera's Fountain.
- Platinum Skill NPC inside the building Southwest of Prontera's Fountain.
- Recolorist. Recolors certain headgear. Center of Prontera.
- Costume Clown. Convert headgear into costumes. center of Prontera.
- Bounty Boards. Missions to hunt monster for a really good experience reward, a card or extra zeny (only if character is 90/70).
Items
Cards
List of cards that have an additional effect beside the original.
Card | Added Effect |
---|---|
Earth Petite | To Draconier class: Increase physical damage to non Earth element monsters by 5% |
Sky Petite | To Draconier class: Reduces damage taken from Water attacks by 20% |
Gold Acidus | To Draconier class: Receive compounded bonus beyond 4. Reduces damage taken from Wind attacks by 20% |
Blue Acidus | To Draconier class: Receive compounded bonus beyond 4. Increase damage to non Water element monster by 5% |
Red Ferus | To Draconier class: Increase damage to non Fire monster by 5% |
Green Ferus | To Draconier class: Reduces damage taken from Earth attacks by 20% |
Draco | To Draconier class: Decrease damage taken from Dark monster by 20%. Increase damage dealt to non Dark monster by 5% |
Detardeurus | To Draconier class: MDEF +20 Instead |
Mutant Dragonoid | To Draconier class: Add the chance to auto casting Level 3 Fire Ball on when hitting with Dragons (Fire) Mantle |
Hydrolancer | To Draconier class: Increase damage of Elemental Weakness by 25% and decrease Elemental Weakness SP cost by 25% |
Banshee | To Necromancer class: Max SP +100, Max HP -100. Increase damage of Soul Strike and Soul Harvest by 20% |
Flame Skull | Lich's Staff Set: Add 1% chance of auto casting Level 1 Raise Dead when the user is attacked. If the user has Raise Dead, it will cast it at the user level already learned |
Orc Zombie | To Necromancer class: +35 Matk |
Zombie | To Necromancer class: Increase Recovery to 66%, +35 Matk |
Pirate Skel | To Necromancer class: Int +1. To Pirate class: Increase Damage with Sword + Pistol's Pistol Shoot by 15%, Increase Damage with Needle Shot by 15% |
Necromancer | Lich's Staff Set: Increase damage and SP cost of Spirit Rupture. Lower cast time of Spirit Rupture by 10%. To Necromancer class: Atk & Matk +50 |
Dragon Egg | To Draconier class: Increase Vit base on Draconier's Instinct skill level |
Sky Deleter | To Draconier class: Enables natural HP regeneration. Increase damage to non Wind element monsters by 5% |
Earth Deleter | To Draconier class: Enables natural SP regeneration. Reduces damage taken from Fire attacks by 20% |