Difference between revisions of "Outlaw"

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[[File:Mercenary.png|thumb]]
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= Overview =
 
= Overview =
Outlaws pew pew
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: '''Job Base:''' [[Mercenary]]
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: '''Job Type:''' 2-2 Transcendent
  
= Job changing =
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= Job Change =
Enter the Lightalzen airport
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Talk to the Outlaw in Valhalla as a Job 50 High Pirate.
Talk to Brandon Heat to become an Outlaw
 
  
= Class data =
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= Class Data =
 
== Skills ==
 
== Skills ==
{| class="wikitable"
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{| class="wikitable sortable"
! scope="col" style="width: 25%;" | Skill
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! scope="col" style="width: 20%;" | Name
! scope="col" style="width: 65%;" | Description
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! scope="col" style="width: 70%;" | Description
! scope="col" style="width: 5%;" | Levels
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! scope="col" style="width: 5%;" | Max Level
 
! scope="col" style="width: 5%;" | Type
 
! scope="col" style="width: 5%;" | Type
 
|-
 
|-
 
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| [[File:Aim_Bot.png]] [[Aim Bot]] || Self-buff. Automatically attack nearby targets with [[Headshot]], [[Armshot]] or [[Legshot]] based on level learned up to (SkillLv), auto skills consume SP and bullets as well as apply effects. Skill cast delay is based on SkillLv up to (175+(25*SkillLv)) APM. || 5 || Offensive
 
|-
 
|-
| [[Aim Bot]] || DISABLED || 5 || Passive
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| [[File:Requiem.png]] [[Requiem]] || Fires a long range shot that deals 250% ATK Damage. Applies either [[Headshot]], [[Legshot]] or [[Armshot]]. (ca.10sec cooldown) || 1 || Offensive
 
|-
 
|-
| [[Death Mark]] || Marks a target increasing all damage to them for 6 seconds then detonates dealing damage increasing with damage taken by monster while mark was active, the damage dealt ignores all resistances.
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| [[File:Death_Mark.png]] [[Death Mark]] || Marks a target increasing all damage to them for 6 seconds then detonates dealing damage increasing with damage taken by monster while mark was active, the damage dealt ignores all resistances. (7sec cooldown)
 
|| 5 || Offensive
 
|| 5 || Offensive
 
|-
 
|-
| [[Requiem]] || Fires a long range shot scaling with distance and target's missing HP. Always crits for 2.5x damage when target is below 15% HP. Can be cast while hidden || 1 || Offensive
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| [[File:Endless_Needles.png]] [[Endless Needles]] || The next (10*SkillLv) Skills and Normal Attacks hits (so 5*SkillLv when dual wielding) reduce crtiical damage modifiers by 20% but are guaranteed to be a CRIT. Normal attacks ignore additional flee scaling with [[Precision]] || 5 || Offensive
|-
 
| [[Endless Needle]] || Shoots target with 4*SkillLV Needle shots || 5 || Offensive
 
 
|-
 
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| [[Meteor Smash]] || Adds a 5*SkilLLV chance of knocking the target back 1+SkillLV*0.4 cells and dealing SkillLV*10% damage|| 5 || Supportive
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| [[File:Arcane_Barrage.png]] [[Arcane Barrage]] || Increases max Apm by 100 and APM by 2% per level of Reload Mastery, but reduce Base Atk by 20%, drains 1 Sp every second. || 1 || Active
 
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| [[Arcane Barrage]] || Toggle increases max ASPD cap to 192 but reduce Base Atk by 20%, drains 1 Sp every second. || 1 || Supportive  
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| [[File:Meteor_Smash.png]] [[Meteor Smash]] || Self-buff. Adds a ((SkillLV*5)+(Agi*SkillLv/10))% dealing additional ((SkillLv*15)+(Luk*SkillLv/3)) Flat + (SkillLV*15)% damage with regular attacks, hitting twice when dual wielding. || 5 || Supportive
 
|}
 
|}
  
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| LUK || 5 || 10 || 15 || 20 || 25 || 35 || 39 || 43 || 48 || 53 || 56 || 63
 
| LUK || 5 || 10 || 15 || 20 || 25 || 35 || 39 || 43 || 48 || 53 || 56 || 63
 
|}
 
|}
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[[Category:Outlaw]]
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[[Category:Classes]]

Latest revision as of 13:36, 25 April 2024

Mercenary.png

Overview[edit]

Job Base: Mercenary
Job Type: 2-2 Transcendent

Job Change[edit]

Talk to the Outlaw in Valhalla as a Job 50 High Pirate.

Class Data[edit]

Skills[edit]

Name Description Max Level Type
Aim Bot.png Aim Bot Self-buff. Automatically attack nearby targets with Headshot, Armshot or Legshot based on level learned up to (SkillLv), auto skills consume SP and bullets as well as apply effects. Skill cast delay is based on SkillLv up to (175+(25*SkillLv)) APM. 5 Offensive
Requiem.png Requiem Fires a long range shot that deals 250% ATK Damage. Applies either Headshot, Legshot or Armshot. (ca.10sec cooldown) 1 Offensive
Death Mark.png Death Mark Marks a target increasing all damage to them for 6 seconds then detonates dealing damage increasing with damage taken by monster while mark was active, the damage dealt ignores all resistances. (7sec cooldown) 5 Offensive
Endless Needles.png Endless Needles The next (10*SkillLv) Skills and Normal Attacks hits (so 5*SkillLv when dual wielding) reduce crtiical damage modifiers by 20% but are guaranteed to be a CRIT. Normal attacks ignore additional flee scaling with Precision 5 Offensive
Arcane Barrage.png Arcane Barrage Increases max Apm by 100 and APM by 2% per level of Reload Mastery, but reduce Base Atk by 20%, drains 1 Sp every second. 1 Active
Meteor Smash.png Meteor Smash Self-buff. Adds a ((SkillLV*5)+(Agi*SkillLv/10))% dealing additional ((SkillLv*15)+(Luk*SkillLv/3)) Flat + (SkillLV*15)% damage with regular attacks, hitting twice when dual wielding. 5 Supportive

Job Bonuses[edit]

Stat +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +15
STR
AGI 2 7 12 16 21 27 37 40 44 49 54 57
VIT 8
INT 3 19 23 34 47
DEX 4 9 13 18 22 29 38 41 45 51 55 59 64 66 68
LUK 5 10 15 20 25 35 39 43 48 53 56 63