Difference between revisions of "Mystic"

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[[File:Mystic.png|thumb]]
 
[[File:Mystic.png|thumb]]
 
= Overview =
 
= Overview =
Mystic is one of the two second job availables for the Adept class, being the magic focused one, improving their skills as an hybrid between support and magical caster. <br>
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:'''Job Base:''' [[Adept]]
They have access to a party heal skill, can reduce the damage received by their allies with their own buff and weaken their enemies with an arsenal of debuff giving advantage to their allies.  <br>
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: '''Job Type:''' 2-2
It has natural resistance to the primary 4 elements. <br>
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Mystic is one of the two second job available for the Adept class, being the magic focused one, improving their skills as an hybrid between support and magical caster. <br>
Mystic continue [[Adept]]s specializes in single-target magic damage, having now, all the elements at his disposal and now with each having a bonus effect for both self buff and de-buffing of enemies. <br>
 
  
= Job changing =
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They have access to a party heal skill and can reduce the damage received by their allies.<br>
Enter the Sage guild north-east of Yuno (323, 284)</br>
 
Talk to Dogen to become a Mystic
 
  
= Class data =
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Mystic continue [[Adept]]s specializes in single-target magic damage. It now use a Magic-Combo System where you make use of the "Spell Weaver" skill to combine Tier 1 and Tier 2 spells to unleash powerful Magic Combos with various effects. <br>
 +
 
 +
= Job Change =
 +
*Enter the Sage guild north-east of Yuno {{Navi|yuno|323|284}}</br>
 +
*Talk to Dogen in {{Navi|yuno_in03|106|184}} to become a Mystic
 +
 
 +
= Class Data =
 
== Skills ==
 
== Skills ==
{| class="wikitable"
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{| class="wikitable sortable"
! scope="col" style="width: 25%;" | Skill
+
! scope="col" style="width: 20%;" | Name
! scope="col" style="width: 65%;" | Description
+
! scope="col" style="width: 70%;" | Description
! scope="col" style="width: 5%;" | Levels
+
! scope="col" style="width: 5%;" | Max Level
 
! scope="col" style="width: 5%;" | Type
 
! scope="col" style="width: 5%;" | Type
 
|-
 
|-
| [[Nature Block]] || Increase resistance to Fire, Water, Wind and Earth property attacks. || 5 || Passive
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| [[File:Arc_Heal.png]] [[Arc Heal]] || Heals the entire party for an amount equal to the amount healed by 'Heal'. Targets must be in a 3x3 + 2x2 for every 2 skill levels range around the user. Heal amount increased by party members SkillLv*5%. || 5 || Supportive
 
|-
 
|-
| [[Arc Heal]] || Heals the entire party for an amount equal to the amount healed by 'Heal'. || 5 || Active
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| [[File:Blessing_of_Freyr.png]] [[Blessing of Freyr]] || Reduce incoming damage by (SkillLv * 2)%. || 5 || Supportive
 
|-
 
|-
| [[Blessing of Freyr]] || Target takes reduced damage by (SkillLv * 2)% for 280 Seconds. || 5 || Active
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| [[File:Spell_Weaver.png]] [[Spell Weaver]] || When Casting a Spell, it is saved, then on next different spell cast it will auto cast the previously saved spell, time between auto cast reduced by DEX. || 1 || Passive
 
|-
 
|-
| [[Force Palm]] || Neutral property damage spell, has a chance to stun the target. || 7 || Active
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| [[File:Nature_Block.png]] [[Nature Block]] || Increase resistance to <span style="color:#CC0000;">Fire</span>, <span style="color:#0000CC;">Water</span>, <span style="color:#00CC00;">Wind</span> and <span style="color:#CC5500;">Earth</span> property attacks by (SkillLv*2)%|| 5 || Passive
 
|-
 
|-
| [[Serpant Flame]] || Fire property damage spell, has chance to lower targets ATK by 20%. || 7 || Active
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| [[File:Infuse_Spell.png]] [[Infuse Spell]] || Gain an Additional Effect for each spell manually cast up to 4. On first Tier 2 Spell cast after maxed stacks releases all stored effects. Status effects are separate from skill hitting. || 1 || Passive
 
|-
 
|-
| [[Blizzard]] || Water property damage spell, has chance to lower targets Movement Speed by 50% || 7 || Active
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| [[File:Force_Palm.png]] [[Force Palm]] || Tier 2 Neutral property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Knocks target back 4 cells. || 7 || Offensive
 
|-
 
|-
| [[Charge Bolt]] || Wind property damage spell, after casting, your INT will increase for 10 seconds. || 7 || Active
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| [[File:Serpent_Flame.png]] [[Serpent Flame]] || Tier 2 Fire property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Lowers targets Atk by (3+SkillLv)%. || 7 || Offensive
 
|-
 
|-
| [[Stone Edge]] || Earth property damage spell, deals aditional random damage. || 7 || Active
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| [[File:Charge_Bolt.png]] [[Charge Bolt]] || Tier 2 Wind property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Stuns target for (SkilLLv/2) seconds. || 7 || Offensive
 
|-
 
|-
| [[Venom Bane]] || Poison property damage spell, has chance to poison target. || 7 || Active
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| [[File:Blizzard.png]] [[Blizzard]] || Tier 2 Water property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Slows target by (15+SkillLv)% || 7 || Offensive
 
|-
 
|-
| [[Acid]] || Poison property damage spell, has chance to lower targets DEF and M.DEF || 7 || Active
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| [[File:Stone_Edge.png]] [[Stone Edge]] || Tier 2 Earth property magic attack, ((100+(SkillLv*100)%M.Atk. Infused Bonus: Deals (100*SkilLLv)% Matk to target every 2 seconds for 10 seconds. || 7 || Offensive
 
|-
 
|-
| [[Shine Plasm]] || Holy property damage spell, has chance to confuse target. || 7 || Active
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| [[File:Dark_Convulsion.png]] [[Dark Convulsion]] || Tier 2 Dark property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Curses target for (SkillLv*7) seconds || 7 || Offensive
 
|-
 
|-
| [[Grants]] || Holy property damage spell, change caster armor to Holy and Increase caster Max HP|| 7 || Active
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| [[File:Grants.png]] [[Grants]] || Tier 2 Holy property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Increase Max HP by (SkillLv)% + ((Heal Value + Int) + Skilllv/7 || 7 || Offensive
 
|-
 
|-
| [[Dark Convulsion]] || Dark property damage spell, has chance to put target to Sleep || 7 || Active
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| [[File:Shade_Comet.png]] [[Shade Comet]] || Tier 1 Ghost property magic attack. Inflicts (70+(10*SkillLV)% Atk + (80+(SkillLV*60)% M.Atk as damage. || 7 || Offensive
 +
|-
 +
| [[File:Astral_Blast.png]] [[Astral Blast]] || Tier 2 Ghost property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Increases own Def and Mdef by (3*SkilLv) || 7 || Offensive
 +
|-
 +
| [[File:Venom_Bane.png]] [[Venom Bane]] || Tier 1  Poison property magic attack. Inflicts (70+(10*SkillLV)% Atk + (80+(SkillLV*60)% M.Atk as damage. || 7 || Offensive
 +
|-
 +
| [[File:Acid.png]] [[Acid]] || Tier 2 Poison property  magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Reduces  targets Def and Mdef by (5*skillLv) || 7 || Offensive
 +
|-
 +
| [[File:Soul_Link.png]] [[Soul Link]] || When linked spells gain +3 range. || 1 || Passive ||
 +
|}
 +
 
 +
== Platinum Skills ==
 +
{| class="wikitable sortable"
 +
! scope="col" style="width: 20%;" | Name
 +
! scope="col" style="width: 55%;" | Description
 +
! scope="col" style="width: 5%;" | Max Level
 +
! scope="col" style="width: 5%;" | Type
 +
! scope="col" style="width: 15%;" | How to get
 
|-
 
|-
| [[Shade Comet]] || Ghost property damage spell, has chance to Curse target || 7 || Active
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| [[File:Overheal.png]] [[Overheal]] || Heal and Arc Heal grant a shield for any HP healed beyond max to 1/2 the remaining heal value. Increases Heal and Arc Heal SP Cost by 25. Increases Heal Power by 10%. || 1 || Toggle || [[Mystic_Platinum_Skill_Quests#Overheal|Overheal Quest]]
 
|-
 
|-
| [[Astral Blast]] || Ghost property damage spell, has chance to change targets Armor type to Ghost for 30 seconds.|| 7 || Active
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| [[File:Overload.png]] [[Overload]] || Increases Status Chance of Infused skills to 250% before resistance, the effects by 50% and increases SP cost of the infused spell by 100%. || 1 || Active || [[Mystic_Platinum_Skill_Quests#Overload|Overload Quest]]
 
|}
 
|}
  
== Platinium Skills ==
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== Job Bonuses ==
 +
 
 
{| class="wikitable"
 
{| class="wikitable"
! scope="col" style="width: 25%;" | Skill
 
! scope="col" style="width: 50%;" | Description
 
! scope="col" style="width: 5%;" | Levels
 
! scope="col" style="width: 5%;" | Type
 
! scope="col" style="width: 5%;" | Job Level Requirement
 
! scope="col" style="width: 10%;" | Quest
 
 
|-
 
|-
| None Yet || TBA || 1 || Type || ? || TBA Quest?
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! Stat !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8
 +
|-
 +
| STR || 8 || 19
 +
|-
 +
| AGI || 4 || 11 || 17 || 23 || 32 || 35 || 41 || 44
 +
|-
 +
| VIT || 9 || 20
 +
|-
 +
| INT || 5 || 12 || 18 || 24 || 33 || 36 || 42 || 45
 +
|-
 +
| DEX || 6 || 13 || 22 || 31 || 34 || 40 || 43 || 46
 +
|-
 +
| LUK || 10 || 21
 
|}
 
|}
 +
[[Category:Mystic]]
 +
[[Category:Classes]]

Latest revision as of 12:48, 17 February 2024

Mystic.png

Overview[edit]

Job Base: Adept
Job Type: 2-2

Mystic is one of the two second job available for the Adept class, being the magic focused one, improving their skills as an hybrid between support and magical caster.

They have access to a party heal skill and can reduce the damage received by their allies.

Mystic continue Adepts specializes in single-target magic damage. It now use a Magic-Combo System where you make use of the "Spell Weaver" skill to combine Tier 1 and Tier 2 spells to unleash powerful Magic Combos with various effects.

Job Change[edit]

  • Enter the Sage guild north-east of Yuno yuno323284
  • Talk to Dogen in yuno_in03106184 to become a Mystic

Class Data[edit]

Skills[edit]

Name Description Max Level Type
Arc Heal.png Arc Heal Heals the entire party for an amount equal to the amount healed by 'Heal'. Targets must be in a 3x3 + 2x2 for every 2 skill levels range around the user. Heal amount increased by party members SkillLv*5%. 5 Supportive
Blessing of Freyr.png Blessing of Freyr Reduce incoming damage by (SkillLv * 2)%. 5 Supportive
Spell Weaver.png Spell Weaver When Casting a Spell, it is saved, then on next different spell cast it will auto cast the previously saved spell, time between auto cast reduced by DEX. 1 Passive
Nature Block.png Nature Block Increase resistance to Fire, Water, Wind and Earth property attacks by (SkillLv*2)% 5 Passive
Infuse Spell.png Infuse Spell Gain an Additional Effect for each spell manually cast up to 4. On first Tier 2 Spell cast after maxed stacks releases all stored effects. Status effects are separate from skill hitting. 1 Passive
Force Palm.png Force Palm Tier 2 Neutral property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Knocks target back 4 cells. 7 Offensive
Serpent Flame.png Serpent Flame Tier 2 Fire property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Lowers targets Atk by (3+SkillLv)%. 7 Offensive
Charge Bolt.png Charge Bolt Tier 2 Wind property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Stuns target for (SkilLLv/2) seconds. 7 Offensive
Blizzard.png Blizzard Tier 2 Water property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Slows target by (15+SkillLv)% 7 Offensive
Stone Edge.png Stone Edge Tier 2 Earth property magic attack, ((100+(SkillLv*100)%M.Atk. Infused Bonus: Deals (100*SkilLLv)% Matk to target every 2 seconds for 10 seconds. 7 Offensive
Dark Convulsion.png Dark Convulsion Tier 2 Dark property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Curses target for (SkillLv*7) seconds 7 Offensive
Grants.png Grants Tier 2 Holy property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Increase Max HP by (SkillLv)% + ((Heal Value + Int) + Skilllv/7 7 Offensive
Shade Comet.png Shade Comet Tier 1 Ghost property magic attack. Inflicts (70+(10*SkillLV)% Atk + (80+(SkillLV*60)% M.Atk as damage. 7 Offensive
Astral Blast.png Astral Blast Tier 2 Ghost property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Increases own Def and Mdef by (3*SkilLv) 7 Offensive
Venom Bane.png Venom Bane Tier 1 Poison property magic attack. Inflicts (70+(10*SkillLV)% Atk + (80+(SkillLV*60)% M.Atk as damage. 7 Offensive
Acid.png Acid Tier 2 Poison property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Reduces targets Def and Mdef by (5*skillLv) 7 Offensive
Soul Link.png Soul Link When linked spells gain +3 range. 1 Passive

Platinum Skills[edit]

Name Description Max Level Type How to get
Overheal.png Overheal Heal and Arc Heal grant a shield for any HP healed beyond max to 1/2 the remaining heal value. Increases Heal and Arc Heal SP Cost by 25. Increases Heal Power by 10%. 1 Toggle Overheal Quest
Overload.png Overload Increases Status Chance of Infused skills to 250% before resistance, the effects by 50% and increases SP cost of the infused spell by 100%. 1 Active Overload Quest

Job Bonuses[edit]

Stat +1 +2 +3 +4 +5 +6 +7 +8
STR 8 19
AGI 4 11 17 23 32 35 41 44
VIT 9 20
INT 5 12 18 24 33 36 42 45
DEX 6 13 22 31 34 40 43 46
LUK 10 21