Difference between revisions of "Mystic"

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(Overview)
(Job Change)
 
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Mystic is one of the two second job available for the Adept class, being the magic focused one, improving their skills as an hybrid between support and magical caster. <br>
 
Mystic is one of the two second job available for the Adept class, being the magic focused one, improving their skills as an hybrid between support and magical caster. <br>
  
They have access to a party heal skill, can reduce the damage received by their allies and weaken their enemies with an arsenal of debuff giving advantage to their allies.<br>
+
They have access to a party heal skill and can reduce the damage received by their allies.<br>
  
Mystic continue [[Adept]]s specializes in single-target magic damage. It use now a Magic-Combo System where you make use of the "Spell Weaver" skill to combine Tier 1 and Tier 2 spells to unleash powerful Magic Combos with various effects. <br>
+
Mystic continue [[Adept]]s specializes in single-target magic damage. It now use a Magic-Combo System where you make use of the "Spell Weaver" skill to combine Tier 1 and Tier 2 spells to unleash powerful Magic Combos with various effects. <br>
  
 
= Job Change =
 
= Job Change =
Enter the Sage guild north-east of Yuno (323, 284)</br>
+
*Enter the Sage guild north-east of Yuno {{Navi|yuno|323|284}}</br>
Talk to Dogen to become a Mystic
+
*Talk to Dogen in {{Navi|yuno_in03|106|184}} to become a Mystic
  
 
= Class Data =
 
= Class Data =
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! scope="col" style="width: 5%;" | Type
 
! scope="col" style="width: 5%;" | Type
 
|-
 
|-
| [[File:Arc_Heal.png]] [[Arc Heal]] || Heals the entire party for an amount equal to the amount healed by 'Heal.' || 5 || Supportive
+
| [[File:Arc_Heal.png]] [[Arc Heal]] || Heals the entire party for an amount equal to the amount healed by 'Heal'. Targets must be in a 3x3 + 2x2 for every 2 skill levels range around the user. Heal amount increased by party members SkillLv*5%. || 5 || Supportive
 
|-
 
|-
 
| [[File:Blessing_of_Freyr.png]] [[Blessing of Freyr]] || Reduce incoming damage by (SkillLv * 2)%. || 5 || Supportive
 
| [[File:Blessing_of_Freyr.png]] [[Blessing of Freyr]] || Reduce incoming damage by (SkillLv * 2)%. || 5 || Supportive
 
|-
 
|-
| [[File:Force_Palm.png]] [[Force Palm]] || Neutral property damage spell, has a chance to Stun the target. || 7 || Offensive
+
| [[File:Spell_Weaver.png]] [[Spell Weaver]] || When Casting a Spell, it is saved, then on next different spell cast it will auto cast the previously saved spell, time between auto cast reduced by DEX. || 1 || Passive
 
|-
 
|-
| [[File:Dark_Convulsion.png]] [[Dark Convulsion]] || Dark property damage spell, has chance to put target to Sleep. || 7 || Offensive
+
| [[File:Nature_Block.png]] [[Nature Block]] || Increase resistance to <span style="color:#CC0000;">Fire</span>, <span style="color:#0000CC;">Water</span>, <span style="color:#00CC00;">Wind</span> and <span style="color:#CC5500;">Earth</span> property attacks by (SkillLv*2)%|| 5 || Passive
 
|-
 
|-
| [[File:Spell_Weaver.png]] [[Spell Weaver]] || When Casting a Spell its saved, then on next different spell cast it will auto cast the saved spell, time between auto cast reduced by DEX. || 1 || Passive
+
| [[File:Infuse_Spell.png]] [[Infuse Spell]] || Gain an Additional Effect for each spell manually cast up to 4. On first Tier 2 Spell cast after maxed stacks releases all stored effects. Status effects are separate from skill hitting. || 1 || Passive
 
|-
 
|-
| [[File:Venom_Bane.png]] [[Venom Bane]] || Poison property damage spell, has chance to Poison target. || 7 || Offensive
+
| [[File:Force_Palm.png]] [[Force Palm]] || Tier 2 Neutral property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Knocks target back 4 cells. || 7 || Offensive
 
|-
 
|-
| [[File:Acid.png]] [[Acid]] || Poison property damage spell, has chance to lower targets DEF and M.DEF by 33. || 7 || Offensive
+
| [[File:Serpent_Flame.png]] [[Serpent Flame]] || Tier 2 Fire property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Lowers targets Atk by (3+SkillLv)%. || 7 || Offensive
 
|-
 
|-
| [[File:Shine_Plasm.png]] [[Shine Plasm]] || Holy property damage spell, has chance to Confuse target. || 7 || Offensive
+
| [[File:Charge_Bolt.png]] [[Charge Bolt]] || Tier 2 Wind property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Stuns target for (SkilLLv/2) seconds. || 7 || Offensive
 
|-
 
|-
| [[File:Grants.png]] [[Grants]] || Holy property damage spell, change caster armor to Holy and Increase caster Max HP. || 7 || Offensive
+
| [[File:Blizzard.png]] [[Blizzard]] || Tier 2 Water property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Slows target by (15+SkillLv)% || 7 || Offensive
 
|-
 
|-
| [[File:Shade_Comet.png]] [[Shade Comet]] || Ghost property damage spell, has chance to Curse target. || 7 || Offensive
+
| [[File:Stone_Edge.png]] [[Stone Edge]] || Tier 2 Earth property magic attack, ((100+(SkillLv*100)%M.Atk. Infused Bonus: Deals (100*SkilLLv)% Matk to target every 2 seconds for 10 seconds. || 7 || Offensive
 
|-
 
|-
| [[File:Astral_Blast.png]] [[Astral Blast]] || Ghost property damage spell, has chance to change targets Armor type to Ghost for 30 seconds. || 7 || Offensive
+
| [[File:Dark_Convulsion.png]] [[Dark Convulsion]] || Tier 2 Dark property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Curses target for (SkillLv*7) seconds || 7 || Offensive
 
|-
 
|-
| [[File:Serpent_Flame.png]] [[Serpent Flame]] || Fire property damage spell, has chance to lower targets ATK by 20%. || 7 || Offensive
+
| [[File:Grants.png]] [[Grants]] || Tier 2 Holy property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Increase Max HP by (SkillLv)% + ((Heal Value + Int) + Skilllv/7 || 7 || Offensive
 
|-
 
|-
| [[File:Charge_Bolt.png]] [[Charge Bolt]] || Wind property damage spell, after casting, your INT will increase for 10 seconds. || 7 || Offensive
+
| [[File:Shade_Comet.png]] [[Shade Comet]] || Tier 1 Ghost property magic attack. Inflicts (70+(10*SkillLV)% Atk + (80+(SkillLV*60)% M.Atk as damage. || 7 || Offensive
 
|-
 
|-
| [[File:Nature_Block.png]] [[Nature Block]] || Increase resistance to <span style="color:#CC0000;">Fire</span>, <span style="color:#0000CC;">Water</span>, <span style="color:#00CC00;">Wind</span> and <span style="color:#CC5500;">Earth</span> property attacks. || 5 || Passive
+
| [[File:Astral_Blast.png]] [[Astral Blast]] || Tier 2 Ghost property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Increases own Def and Mdef by (3*SkilLv) || 7 || Offensive
 
|-
 
|-
| [[File:Blizzard.png]] [[Blizzard]] || Water property damage spell, has chance to lower targets Movement Speed by 50% || 7 || Offensive
+
| [[File:Venom_Bane.png]] [[Venom Bane]] || Tier 1  Poison property magic attack. Inflicts (70+(10*SkillLV)% Atk + (80+(SkillLV*60)% M.Atk as damage. || 7 || Offensive
 
|-
 
|-
| [[File:Stone_Edge.png]] [[Stone Edge]] || Earth property damage spell, deals bonus random damage. || 7 || Offensive
+
| [[File:Acid.png]] [[Acid]] || Tier 2 Poison property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Reduces  targets Def and Mdef by (5*skillLv) || 7 || Offensive
 +
|-
 +
| [[File:Soul_Link.png]] [[Soul Link]] || When linked spells gain +3 range. || 1 || Passive ||
 
|}
 
|}
  
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! scope="col" style="width: 5%;" | Max Level
 
! scope="col" style="width: 5%;" | Max Level
 
! scope="col" style="width: 5%;" | Type
 
! scope="col" style="width: 5%;" | Type
! scope="col" style="width: 15%;" | Quest
+
! scope="col" style="width: 15%;" | How to get
 
|-
 
|-
| [[File:Unlimited.png]] [[Unlimited]] || While active spells cost 2x SP but gain +3 range. Drains 1 SP every 5 seconds. || 1 || Active || [[Mystic_Platinum_Skill_Quests#Unlimited|Unlimited Quest]]
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| [[File:Overheal.png]] [[Overheal]] || Heal and Arc Heal grant a shield for any HP healed beyond max to 1/2 the remaining heal value. Increases Heal and Arc Heal SP Cost by 25. Increases Heal Power by 10%. || 1 || Toggle || [[Mystic_Platinum_Skill_Quests#Overheal|Overheal Quest]]
 +
|-
 +
| [[File:Overload.png]] [[Overload]] || Increases Status Chance of Infused skills to 250% before resistance, the effects by 50% and increases SP cost of the infused spell by 100%. || 1 || Active || [[Mystic_Platinum_Skill_Quests#Overload|Overload Quest]]
 
|}
 
|}
 
  
 
== Job Bonuses ==
 
== Job Bonuses ==

Latest revision as of 12:48, 17 February 2024

Mystic.png

Overview[edit]

Job Base: Adept
Job Type: 2-2

Mystic is one of the two second job available for the Adept class, being the magic focused one, improving their skills as an hybrid between support and magical caster.

They have access to a party heal skill and can reduce the damage received by their allies.

Mystic continue Adepts specializes in single-target magic damage. It now use a Magic-Combo System where you make use of the "Spell Weaver" skill to combine Tier 1 and Tier 2 spells to unleash powerful Magic Combos with various effects.

Job Change[edit]

  • Enter the Sage guild north-east of Yuno yuno323284
  • Talk to Dogen in yuno_in03106184 to become a Mystic

Class Data[edit]

Skills[edit]

Name Description Max Level Type
Arc Heal.png Arc Heal Heals the entire party for an amount equal to the amount healed by 'Heal'. Targets must be in a 3x3 + 2x2 for every 2 skill levels range around the user. Heal amount increased by party members SkillLv*5%. 5 Supportive
Blessing of Freyr.png Blessing of Freyr Reduce incoming damage by (SkillLv * 2)%. 5 Supportive
Spell Weaver.png Spell Weaver When Casting a Spell, it is saved, then on next different spell cast it will auto cast the previously saved spell, time between auto cast reduced by DEX. 1 Passive
Nature Block.png Nature Block Increase resistance to Fire, Water, Wind and Earth property attacks by (SkillLv*2)% 5 Passive
Infuse Spell.png Infuse Spell Gain an Additional Effect for each spell manually cast up to 4. On first Tier 2 Spell cast after maxed stacks releases all stored effects. Status effects are separate from skill hitting. 1 Passive
Force Palm.png Force Palm Tier 2 Neutral property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Knocks target back 4 cells. 7 Offensive
Serpent Flame.png Serpent Flame Tier 2 Fire property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Lowers targets Atk by (3+SkillLv)%. 7 Offensive
Charge Bolt.png Charge Bolt Tier 2 Wind property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Stuns target for (SkilLLv/2) seconds. 7 Offensive
Blizzard.png Blizzard Tier 2 Water property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Slows target by (15+SkillLv)% 7 Offensive
Stone Edge.png Stone Edge Tier 2 Earth property magic attack, ((100+(SkillLv*100)%M.Atk. Infused Bonus: Deals (100*SkilLLv)% Matk to target every 2 seconds for 10 seconds. 7 Offensive
Dark Convulsion.png Dark Convulsion Tier 2 Dark property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Curses target for (SkillLv*7) seconds 7 Offensive
Grants.png Grants Tier 2 Holy property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Increase Max HP by (SkillLv)% + ((Heal Value + Int) + Skilllv/7 7 Offensive
Shade Comet.png Shade Comet Tier 1 Ghost property magic attack. Inflicts (70+(10*SkillLV)% Atk + (80+(SkillLV*60)% M.Atk as damage. 7 Offensive
Astral Blast.png Astral Blast Tier 2 Ghost property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Increases own Def and Mdef by (3*SkilLv) 7 Offensive
Venom Bane.png Venom Bane Tier 1 Poison property magic attack. Inflicts (70+(10*SkillLV)% Atk + (80+(SkillLV*60)% M.Atk as damage. 7 Offensive
Acid.png Acid Tier 2 Poison property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Reduces targets Def and Mdef by (5*skillLv) 7 Offensive
Soul Link.png Soul Link When linked spells gain +3 range. 1 Passive

Platinum Skills[edit]

Name Description Max Level Type How to get
Overheal.png Overheal Heal and Arc Heal grant a shield for any HP healed beyond max to 1/2 the remaining heal value. Increases Heal and Arc Heal SP Cost by 25. Increases Heal Power by 10%. 1 Toggle Overheal Quest
Overload.png Overload Increases Status Chance of Infused skills to 250% before resistance, the effects by 50% and increases SP cost of the infused spell by 100%. 1 Active Overload Quest

Job Bonuses[edit]

Stat +1 +2 +3 +4 +5 +6 +7 +8
STR 8 19
AGI 4 11 17 23 32 35 41 44
VIT 9 20
INT 5 12 18 24 33 36 42 45
DEX 6 13 22 31 34 40 43 46
LUK 10 21