Difference between revisions of "Mystic"

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(Created page with "= Overview = Mystic is an hybrid between support and magical caster. <br> It has access to a party heal and blessing, though blessing is weaker then the priest variant. <br> I...")
 
(Job Change)
 
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[[File:Mystic.png|thumb]]
 
= Overview =
 
= Overview =
Mystic is an hybrid between support and magical caster. <br>
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:'''Job Base:''' [[Adept]]
It has access to a party heal and blessing, though blessing is weaker then the priest variant. <br>
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: '''Job Type:''' 2-2
It has natural resistance to the primary 4 elements. <br>
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Mystic is one of the two second job available for the Adept class, being the magic focused one, improving their skills as an hybrid between support and magical caster. <br>
Mystic continue Adepts specializes in single-target magic damage, having all the elements at his disposal but now with each having a bonus effect for both self buff and de-buffing of enemies. <br>
 
  
= Job changing =
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They have access to a party heal skill and can reduce the damage received by their allies.<br>
... <br>
 
...
 
  
= Class data =
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Mystic continue [[Adept]]s specializes in single-target magic damage. It now use a Magic-Combo System where you make use of the "Spell Weaver" skill to combine Tier 1 and Tier 2 spells to unleash powerful Magic Combos with various effects. <br>
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 +
= Job Change =
 +
*Enter the Sage guild north-east of Yuno {{Navi|yuno|323|284}}</br>
 +
*Talk to Dogen in {{Navi|yuno_in03|106|184}} to become a Mystic
 +
 
 +
= Class Data =
 
== Skills ==
 
== Skills ==
{| class="wikitable"
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{| class="wikitable sortable"
! scope="col" style="width: 25%;" | Skill
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! scope="col" style="width: 20%;" | Name
! scope="col" style="width: 65%;" | Description
+
! scope="col" style="width: 70%;" | Description
! scope="col" style="width: 5%;" | Levels
+
! scope="col" style="width: 5%;" | Max Level
 
! scope="col" style="width: 5%;" | Type
 
! scope="col" style="width: 5%;" | Type
 
|-
 
|-
| [[Nature Block]] || ... || 5 || Type
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| [[File:Arc_Heal.png]] [[Arc Heal]] || Heals the entire party for an amount equal to the amount healed by 'Heal'. Targets must be in a 3x3 + 2x2 for every 2 skill levels range around the user. Heal amount increased by party members SkillLv*5%. || 5 || Supportive
 +
|-
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| [[File:Blessing_of_Freyr.png]] [[Blessing of Freyr]] || Reduce incoming damage by (SkillLv * 2)%. || 5 || Supportive
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|-
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| [[File:Spell_Weaver.png]] [[Spell Weaver]] || When Casting a Spell, it is saved, then on next different spell cast it will auto cast the previously saved spell, time between auto cast reduced by DEX. || 1 || Passive
 
|-
 
|-
| [[Arc Heal]] || ... || 5 || Type
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| [[File:Nature_Block.png]] [[Nature Block]] || Increase resistance to <span style="color:#CC0000;">Fire</span>, <span style="color:#0000CC;">Water</span>, <span style="color:#00CC00;">Wind</span> and <span style="color:#CC5500;">Earth</span> property attacks by (SkillLv*2)%|| 5 || Passive
 
|-
 
|-
| [[Arc Blessing]] || ... || 5 || Type
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| [[File:Infuse_Spell.png]] [[Infuse Spell]] || Gain an Additional Effect for each spell manually cast up to 4. On first Tier 2 Spell cast after maxed stacks releases all stored effects. Status effects are separate from skill hitting. || 1 || Passive
 
|-
 
|-
| [[Force Palm]] || ... || 5 || Type
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| [[File:Force_Palm.png]] [[Force Palm]] || Tier 2 Neutral property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Knocks target back 4 cells. || 7 || Offensive
 
|-
 
|-
| [[Serpant Flame]] || ... || 5 || Type
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| [[File:Serpent_Flame.png]] [[Serpent Flame]] || Tier 2 Fire property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Lowers targets Atk by (3+SkillLv)%. || 7 || Offensive
 
|-
 
|-
| [[Blizzard]] || ... || 5 || Type
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| [[File:Charge_Bolt.png]] [[Charge Bolt]] || Tier 2 Wind property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Stuns target for (SkilLLv/2) seconds. || 7 || Offensive
 
|-
 
|-
| [[Charge Bolt]] || ... || 5 || Type
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| [[File:Blizzard.png]] [[Blizzard]] || Tier 2 Water property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Slows target by (15+SkillLv)% || 7 || Offensive
 
|-
 
|-
| [[Stone Edge]] || ... || 5 || Type
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| [[File:Stone_Edge.png]] [[Stone Edge]] || Tier 2 Earth property magic attack, ((100+(SkillLv*100)%M.Atk. Infused Bonus: Deals (100*SkilLLv)% Matk to target every 2 seconds for 10 seconds. || 7 || Offensive
 
|-
 
|-
| [[Venom Bane]] || ... || 10 || Type
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| [[File:Dark_Convulsion.png]] [[Dark Convulsion]] || Tier 2 Dark property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Curses target for (SkillLv*7) seconds || 7 || Offensive
 
|-
 
|-
| [[Acid]] || ... || 5 || Type
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| [[File:Grants.png]] [[Grants]] || Tier 2 Holy property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Increase Max HP by (SkillLv)% + ((Heal Value + Int) + Skilllv/7 || 7 || Offensive
 
|-
 
|-
| [[Shine Plasma]] || ... || 10 || Type
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| [[File:Shade_Comet.png]] [[Shade Comet]] || Tier 1 Ghost property magic attack. Inflicts (70+(10*SkillLV)% Atk + (80+(SkillLV*60)% M.Atk as damage. || 7 || Offensive
 
|-
 
|-
| [[Grants]] || ... || 5 || Type
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| [[File:Astral_Blast.png]] [[Astral Blast]] || Tier 2 Ghost property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Increases own Def and Mdef by (3*SkilLv) || 7 || Offensive
 
|-
 
|-
| [[Dark Convulsion]] || ... || 10 || Type
+
| [[File:Venom_Bane.png]] [[Venom Bane]] || Tier 1  Poison property magic attack. Inflicts (70+(10*SkillLV)% Atk + (80+(SkillLV*60)% M.Atk as damage. || 7 || Offensive
 
|-
 
|-
| [[Shade Comet]] || ... || 10 || Type
+
| [[File:Acid.png]] [[Acid]] || Tier 2 Poison property  magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Reduces  targets Def and Mdef by (5*skillLv) || 7 || Offensive
 
|-
 
|-
| [[Astral Blast]] || ... || 5 || Type
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| [[File:Soul_Link.png]] [[Soul Link]] || When linked spells gain +3 range. || 1 || Passive ||  
 
|}
 
|}
== Platinium Skills ==
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 +
== Platinum Skills ==
 +
{| class="wikitable sortable"
 +
! scope="col" style="width: 20%;" | Name
 +
! scope="col" style="width: 55%;" | Description
 +
! scope="col" style="width: 5%;" | Max Level
 +
! scope="col" style="width: 5%;" | Type
 +
! scope="col" style="width: 15%;" | How to get
 +
|-
 +
| [[File:Overheal.png]] [[Overheal]] || Heal and Arc Heal grant a shield for any HP healed beyond max to 1/2 the remaining heal value. Increases Heal and Arc Heal SP Cost by 25. Increases Heal Power by 10%. || 1 || Toggle || [[Mystic_Platinum_Skill_Quests#Overheal|Overheal Quest]]
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|-
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| [[File:Overload.png]] [[Overload]] || Increases Status Chance of Infused skills to 250% before resistance, the effects by 50% and increases SP cost of the infused spell by 100%. || 1 || Active || [[Mystic_Platinum_Skill_Quests#Overload|Overload Quest]]
 +
|}
 +
 
 +
== Job Bonuses ==
 +
 
 
{| class="wikitable"
 
{| class="wikitable"
! scope="col" style="width: 25%;" | Skill
 
! scope="col" style="width: 50%;" | Description
 
! scope="col" style="width: 5%;" | Levels
 
! scope="col" style="width: 5%;" | Type
 
! scope="col" style="width: 5%;" | Job Level Requirement
 
! scope="col" style="width: 10%;" | Quest
 
 
|-
 
|-
| None Yet || TBA || 1 || Type || ? || TBA Quest?
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! Stat !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8
 +
|-
 +
| STR || 8 || 19
 +
|-
 +
| AGI || 4 || 11 || 17 || 23 || 32 || 35 || 41 || 44
 +
|-
 +
| VIT || 9 || 20
 +
|-
 +
| INT || 5 || 12 || 18 || 24 || 33 || 36 || 42 || 45
 +
|-
 +
| DEX || 6 || 13 || 22 || 31 || 34 || 40 || 43 || 46
 +
|-
 +
| LUK || 10 || 21
 
|}
 
|}
 +
[[Category:Mystic]]
 +
[[Category:Classes]]

Latest revision as of 12:48, 17 February 2024

Mystic.png

Overview[edit]

Job Base: Adept
Job Type: 2-2

Mystic is one of the two second job available for the Adept class, being the magic focused one, improving their skills as an hybrid between support and magical caster.

They have access to a party heal skill and can reduce the damage received by their allies.

Mystic continue Adepts specializes in single-target magic damage. It now use a Magic-Combo System where you make use of the "Spell Weaver" skill to combine Tier 1 and Tier 2 spells to unleash powerful Magic Combos with various effects.

Job Change[edit]

  • Enter the Sage guild north-east of Yuno yuno323284
  • Talk to Dogen in yuno_in03106184 to become a Mystic

Class Data[edit]

Skills[edit]

Name Description Max Level Type
Arc Heal.png Arc Heal Heals the entire party for an amount equal to the amount healed by 'Heal'. Targets must be in a 3x3 + 2x2 for every 2 skill levels range around the user. Heal amount increased by party members SkillLv*5%. 5 Supportive
Blessing of Freyr.png Blessing of Freyr Reduce incoming damage by (SkillLv * 2)%. 5 Supportive
Spell Weaver.png Spell Weaver When Casting a Spell, it is saved, then on next different spell cast it will auto cast the previously saved spell, time between auto cast reduced by DEX. 1 Passive
Nature Block.png Nature Block Increase resistance to Fire, Water, Wind and Earth property attacks by (SkillLv*2)% 5 Passive
Infuse Spell.png Infuse Spell Gain an Additional Effect for each spell manually cast up to 4. On first Tier 2 Spell cast after maxed stacks releases all stored effects. Status effects are separate from skill hitting. 1 Passive
Force Palm.png Force Palm Tier 2 Neutral property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Knocks target back 4 cells. 7 Offensive
Serpent Flame.png Serpent Flame Tier 2 Fire property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Lowers targets Atk by (3+SkillLv)%. 7 Offensive
Charge Bolt.png Charge Bolt Tier 2 Wind property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Stuns target for (SkilLLv/2) seconds. 7 Offensive
Blizzard.png Blizzard Tier 2 Water property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Slows target by (15+SkillLv)% 7 Offensive
Stone Edge.png Stone Edge Tier 2 Earth property magic attack, ((100+(SkillLv*100)%M.Atk. Infused Bonus: Deals (100*SkilLLv)% Matk to target every 2 seconds for 10 seconds. 7 Offensive
Dark Convulsion.png Dark Convulsion Tier 2 Dark property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Curses target for (SkillLv*7) seconds 7 Offensive
Grants.png Grants Tier 2 Holy property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Increase Max HP by (SkillLv)% + ((Heal Value + Int) + Skilllv/7 7 Offensive
Shade Comet.png Shade Comet Tier 1 Ghost property magic attack. Inflicts (70+(10*SkillLV)% Atk + (80+(SkillLV*60)% M.Atk as damage. 7 Offensive
Astral Blast.png Astral Blast Tier 2 Ghost property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Increases own Def and Mdef by (3*SkilLv) 7 Offensive
Venom Bane.png Venom Bane Tier 1 Poison property magic attack. Inflicts (70+(10*SkillLV)% Atk + (80+(SkillLV*60)% M.Atk as damage. 7 Offensive
Acid.png Acid Tier 2 Poison property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Reduces targets Def and Mdef by (5*skillLv) 7 Offensive
Soul Link.png Soul Link When linked spells gain +3 range. 1 Passive

Platinum Skills[edit]

Name Description Max Level Type How to get
Overheal.png Overheal Heal and Arc Heal grant a shield for any HP healed beyond max to 1/2 the remaining heal value. Increases Heal and Arc Heal SP Cost by 25. Increases Heal Power by 10%. 1 Toggle Overheal Quest
Overload.png Overload Increases Status Chance of Infused skills to 250% before resistance, the effects by 50% and increases SP cost of the infused spell by 100%. 1 Active Overload Quest

Job Bonuses[edit]

Stat +1 +2 +3 +4 +5 +6 +7 +8
STR 8 19
AGI 4 11 17 23 32 35 41 44
VIT 9 20
INT 5 12 18 24 33 36 42 45
DEX 6 13 22 31 34 40 43 46
LUK 10 21