Difference between revisions of "Cards"

From Project Einherjar
Line 171: Line 171:
 
| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Dark Hollow Card]]'''
 
| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Dark Hollow Card]]'''
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
: [[Dark Hollow Card|> Full Description <]]
+
: Decrease damage received from Shadow element attacks by 5, Gain Perfect Hiding, Add a 5% chance of auto casting Level 1 Cloaking on the user when the user receives Physical Damage, If you equip this without learning Level 3 Cloaking or higher, it only activates when you are next to the wall
 
: Compound on: <span style="color:#00CC33;"> Garment </span>
 
: Compound on: <span style="color:#00CC33;"> Garment </span>
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
Line 179: Line 179:
 
| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Darkring Card]]'''
 
| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Darkring Card]]'''
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
: [[Darkring Card|> Full Description <]]
+
: Atk + 1%
 
: Compound on: <span style="color:#00CC33;"> Headgear </span>
 
: Compound on: <span style="color:#00CC33;"> Headgear </span>
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
Line 187: Line 187:
 
| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Deviring Card]]'''
 
| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Deviring Card]]'''
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
: [[Deviring Card|> Full Description <]]
+
: STR+1, Adds 50% tolerance to Hallucination(Chaos)
 
: Compound on: <span style="color:#00CC33;"> Headgear </span>
 
: Compound on: <span style="color:#00CC33;"> Headgear </span>
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
Line 195: Line 195:
 
| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Halloween Beholder Card]]'''
 
| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Halloween Beholder Card]]'''
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
: [[Halloween Beholder Card|> Full Description <]]
+
: Reduce cast time by 5%
 
: Compound on: <span style="color:#00CC33;"> Accessory </span>
 
: Compound on: <span style="color:#00CC33;"> Accessory </span>
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
Line 203: Line 203:
 
| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Hallowring Card]]'''
 
| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Hallowring Card]]'''
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
: [[Hallowring Card|> Full Description <]]
+
: Whenever you take a Physical Damage, small chance to cause Sleep status ailment to every enemies in the screen. This chance is increased depending on the refinement rate of this armor.
 
: Compound on: <span style="color:#00CC33;"> Armor </span>
 
: Compound on: <span style="color:#00CC33;"> Armor </span>
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
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| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Lycan Card]]'''
 
| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Lycan Card]]'''
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
: [[Lycan Card|> Full Description <]]
+
: Atk +15. Reduces after attack delay by 7
: Compound on: <span style="color:#FF0000;">Weapon </span>
+
: Compound on: <span style="color:#00CC33;">Weapon </span>
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
: [http://home.projecteinherjar.com/fluxcp/?module=monster&action=view&id=3946 Lycan] @ 0.1%
 
: [http://home.projecteinherjar.com/fluxcp/?module=monster&action=view&id=3946 Lycan] @ 0.1%
Line 219: Line 219:
 
| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Pumpkinring Card]]'''
 
| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Pumpkinring Card]]'''
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
: [[Pumpkinring Card|> Full Description <]]
+
: Increase Healing with Pumpkin by 100%.
: Compound on: <span style="color:#FF0000;">Accessory </span>
+
: Compound on: <span style="color:#00CC33;">Accessory </span>
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
: [http://home.projecteinherjar.com/fluxcp/?module=monster&action=view&id=3947 Pumpkinring] @ 0.1%
 
: [http://home.projecteinherjar.com/fluxcp/?module=monster&action=view&id=3947 Pumpkinring] @ 0.1%
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| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Soul Taker Card]]'''
 
| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Soul Taker Card]]'''
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
: [[Soul Taker Card|> Full Description <]]
+
: 4% chance to drain 3% of damage as SP.
: Compound on: <span style="color:#FF0000;">Garment </span>
+
: Compound on: <span style="color:#00CC33;">Garment </span>
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
: [http://home.projecteinherjar.com/fluxcp/?module=monster&action=view&id=3949 Soul Taker] @ 0.1%
 
: [http://home.projecteinherjar.com/fluxcp/?module=monster&action=view&id=3949 Soul Taker] @ 0.1%
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| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Lost Card]]'''
 
| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Lost Card]]'''
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
: [[Lost Card|> Full Description <]]
+
: Increase magic damage against Dark monsters by 10%.
: Compound on: <span style="color:#FF0000;">Garment </span>
+
: Compound on: <span style="color:#00CC33;">Garment </span>
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
: [http://home.projecteinherjar.com/fluxcp/?module=monster&action=view&id=3950 Lost] @ 0.1%
 
: [http://home.projecteinherjar.com/fluxcp/?module=monster&action=view&id=3950 Lost] @ 0.1%
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| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Usakoring Card]]'''
 
| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Usakoring Card]]'''
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
: [[Usakoring Card|> Full Description <]]
+
: Increase magic damage against Neutral and Ghost monsters by 10%.
 
: Compound on: <span style="color:#00CC33;"> Accessory </span>
 
: Compound on: <span style="color:#00CC33;"> Accessory </span>
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
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| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Lovering Card]]'''
 
| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Lovering Card]]'''
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
: [[Lovering Card|> Full Description <]]
+
: If Int is greater than Str and Vitality combined, restores 1% Max SP every 10 seconds. If not, restore 1% Max HP.
 
: Compound on: <span style="color:#00CC33;"> Headgear </span>
 
: Compound on: <span style="color:#00CC33;"> Headgear </span>
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
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| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Petite Golden Thiefbug Card]]'''
 
| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Petite Golden Thiefbug Card]]'''
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
: [[Petite Golden Thiefbug Card|> Full Description <]]
+
: Reduces incoming magic damage by 25%, Increase SP cost by 25% and increase Mdef by 1 Per Refine.
: Compound on: <span style="color:#6666CC;">Shield </span>
+
: Compound on: <span style="color:#00CC33;">Shield </span>
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
: [http://home.projecteinherjar.com/fluxcp/?module=monster&action=view&id=25014 Petite Golden Thiefbug Card] @ 0.1%
 
: [http://home.projecteinherjar.com/fluxcp/?module=monster&action=view&id=25014 Petite Golden Thiefbug Card] @ 0.1%
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| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Sanguisuge Card]]'''
 
| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Sanguisuge Card]]'''
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
: [[Sanguisuge Card|> Full Description <]]
+
: Small chance to cast Bloodrain when hit, level based on refine.
: Compound on: <span style="color:#6666CC;">Shield </span>
+
: Compound on: <span style="color:#00CC33;">Shield </span>
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
: [http://home.projecteinherjar.com/fluxcp/?module=monster&action=view&id=25016 Sanguisliar] @ 0.1%
 
: [http://home.projecteinherjar.com/fluxcp/?module=monster&action=view&id=25016 Sanguisliar] @ 0.1%
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| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Venom Spore Card]]'''
 
| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Venom Spore Card]]'''
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
: [[Venom Spore Card|> Full Description <]]
+
: Poison targets at a 3% chance on attack and 5% chance on spell cast.
: Compound on: <span style="color:#6666CC;">Accessory </span>
+
: Compound on: <span style="color:#00CC33;">Accessory </span>
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
| style="font-family:Arial, Helvetica, sans-serif !important;;" |  
 
: [http://home.projecteinherjar.com/fluxcp/?module=monster&action=view&id=25017 Venom Spore] @ 0.1%
 
: [http://home.projecteinherjar.com/fluxcp/?module=monster&action=view&id=25017 Venom Spore] @ 0.1%
 
|}
 
|}
  
<!--
 
{| class="wikitable"
 
|-
 
! Item !! Effect !! Location
 
|-
 
| Dark Hollow Card || Decrease damage received from Shadow element attacks by 5, Gain Perfect Hiding, Add a 5% chance of auto casting Level 1 Cloaking on the user when the user receives Physical Damage, If you equip this without learning Level 3 Cloaking or higher, it only activates when you are next to the wall|| Garment
 
|-
 
| Darkring Card || Atk + 1% || Headgear
 
|-
 
| Deviring Card || STR+1, Adds 50% tolerance to Hallucination(Chaos) || Headgear
 
|-
 
| Halloween Beholder Card || Reduce cast time by 5% || Accessory
 
|-
 
| Hallowring Card || Whenever you take a Physical Damage, small chance to cause Sleep status ailment to every enemies in the screen. This chance is increased depending on the refinement rate of this armor || Armor
 
|-
 
| Lycan Card || Atk +15. Reduces after attack delay by 7 || Weapon
 
|-
 
| Pumpkinring Card || Increase Healing with Pumpkin by 100% || Accessory
 
|-
 
| Soul Taker Card || 4% chance to drain 3% of damage as SP || Garment
 
|-
 
| Lost Card || Increase magic damage against Dark monsters by 10% || Garment
 
|-
 
| Usakoring Card || Increase magic damage against Neutral and Ghost monsters by 10% || Accessory
 
|-
 
| Lovering Card || If Int is greater than Str and Vitality combined, restores 1% Max SP every 10 seconds. If not, restore 1% Max HP. || Headgear
 
|-
 
| Petite Golden Thief Bug Card || Reduces incoming magic damage by 25%, Increase SP cost by 25% and increase Mdef by 1 Per Refine || Shield
 
|-
 
| Sanguisliar Card || Small chance to cast Bloodrain when hit, level based on refine || Shield
 
|-
 
| Venom Spore Card || Poison targets at a 3% chance on attack and 5% chance on spell cast. || Accessory
 
|-
 
|}
 
  
 
== Extra Card effects ==
 
== Extra Card effects ==
Line 320: Line 286:
 
|-
 
|-
 
| Earth Petite|| '''[[Draconier]]''' class: Increase physical damage to non Earth element monsters by 5%
 
| Earth Petite|| '''[[Draconier]]''' class: Increase physical damage to non Earth element monsters by 5%
 +
Compound on: <span style="color:#00CC33;">Weapon </span>
 
|-
 
|-
 
| Sky Petite|| '''[[Draconier]]''' class: Reduces damage taken from Water attacks by 20%
 
| Sky Petite|| '''[[Draconier]]''' class: Reduces damage taken from Water attacks by 20%
 +
Compound on: <span style="color:#00CC33;">Shield </span>
 
|-
 
|-
 
| Gold Acidus|| '''[[Draconier]]''' class: Receive compounded bonus beyond 4. Reduces damage  taken from Wind attacks by 20%
 
| Gold Acidus|| '''[[Draconier]]''' class: Receive compounded bonus beyond 4. Reduces damage  taken from Wind attacks by 20%
 +
Compound on: <span style="color:#00CC33;">Footgear </span>
 
|-
 
|-
 
| Blue Acidus|| '''[[Draconier]]''' class: Receive compounded bonus beyond 4. Increase damage to non Water element monster by 5%
 
| Blue Acidus|| '''[[Draconier]]''' class: Receive compounded bonus beyond 4. Increase damage to non Water element monster by 5%
 +
Compound on: <span style="color:#00CC33;">Headgear </span>
 
|-
 
|-
 
| Red Ferus|| '''[[Draconier]]''' class: Increase damage to non Fire monster by 5%
 
| Red Ferus|| '''[[Draconier]]''' class: Increase damage to non Fire monster by 5%
 +
Compound on: <span style="color:#00CC33;">Weapon </span>
 
|-
 
|-
 
| Green Ferus|| '''[[Draconier]]''' class: Reduces damage taken from Earth attacks by 20%
 
| Green Ferus|| '''[[Draconier]]''' class: Reduces damage taken from Earth attacks by 20%
 +
Compound on: <span style="color:#00CC33;">Footgear </span>
 
|-
 
|-
 
| Draco|| '''[[Draconier]]''' class: Decrease damage taken from Dark monster by 20%. Increase damage dealt to non Dark monster by 5%
 
| Draco|| '''[[Draconier]]''' class: Decrease damage taken from Dark monster by 20%. Increase damage dealt to non Dark monster by 5%
 +
Compound on: <span style="color:#00CC33;">Shield </span>
 
|-
 
|-
 
| Detardeurus|| '''[[Draconier]]''' class: MDEF +20 Instead
 
| Detardeurus|| '''[[Draconier]]''' class: MDEF +20 Instead
 +
Compound on: <span style="color:#00CC33;">Armor </span>
 
|-
 
|-
 
| Mutant Dragonoid|| '''[[Draconier]]''' class: Add the chance to auto casting Level 3 Fire Ball on when hitting with Dragons (Fire) Mantle
 
| Mutant Dragonoid|| '''[[Draconier]]''' class: Add the chance to auto casting Level 3 Fire Ball on when hitting with Dragons (Fire) Mantle
 +
Compound on: <span style="color:#00CC33;">Weapon </span>
 
|-
 
|-
 
| Hydrolancer|| '''[[Draconier]]''' class: Increase damage of [[Elemental Weakness]] by 25% and decrease Elemental Weakness SP cost by 25%
 
| Hydrolancer|| '''[[Draconier]]''' class: Increase damage of [[Elemental Weakness]] by 25% and decrease Elemental Weakness SP cost by 25%
 +
Compound on: <span style="color:#00CC33;">Accessory </span>
 
|-
 
|-
 
| Banshee|| '''[[Necromancer]]''' class: Max SP +100, Max HP -100. Increase damage of Soul Strike and Soul Harvest by 20%
 
| Banshee|| '''[[Necromancer]]''' class: Max SP +100, Max HP -100. Increase damage of Soul Strike and Soul Harvest by 20%
 +
Compound on: <span style="color:#00CC33;">Headgear </span>
 
|-
 
|-
 
| Flame Skull|| '''Lich's Staff Set''': Add 1% chance of auto casting Level 1 [[Raise Dead]] when the user is attacked. If the user has [[Raise Dead]], it will cast it at the user level already learned
 
| Flame Skull|| '''Lich's Staff Set''': Add 1% chance of auto casting Level 1 [[Raise Dead]] when the user is attacked. If the user has [[Raise Dead]], it will cast it at the user level already learned
 +
Compound on: <span style="color:#00CC33;">Shield </span>
 
|-
 
|-
 
| Orc Zombie|| '''[[Necromancer]]''' class: +35 Matk
 
| Orc Zombie|| '''[[Necromancer]]''' class: +35 Matk
 +
Compound on: <span style="color:#00CC33;">Garment </span>
 
|-
 
|-
 
| Zombie|| '''[[Necromancer]]''' class: Increase Recovery to 66%, +35 Matk
 
| Zombie|| '''[[Necromancer]]''' class: Increase Recovery to 66%, +35 Matk
 +
Compound on: <span style="color:#00CC33;">Footgear </span>
 
|-
 
|-
 
| Pirate Skel|| '''[[Necromancer]]''' class: Int +1.<br>''''Pirate''' class: Increase Damage with Sword + Pistol's Pistol Shoot by 15%, Increase Damage with [[Needle Shot]] by 15%
 
| Pirate Skel|| '''[[Necromancer]]''' class: Int +1.<br>''''Pirate''' class: Increase Damage with Sword + Pistol's Pistol Shoot by 15%, Increase Damage with [[Needle Shot]] by 15%
 +
Compound on: <span style="color:#00CC33;">Accessory </span>
 
|-
 
|-
| Necromancer|| '''Lich's Staff Set''': Increase damage and SP cost of [[Spirit Rupture]]. Lower cast time of [[Spirit Rupture]] by 10%.<br>''''Necromancer''' class: Atk & Matk +50
+
| Necromancer|| '''Lich's Staff Set''': Increase damage and SP cost of [[Spirit Rupture]]. Lower cast time of [[Spirit Rupture]] by 10%.<br>'''Necromancer''' class: Atk & Matk +50
 +
Compound on: <span style="color:#00CC33;">Weapon </span>
 
|-
 
|-
 
| Dragon Egg|| '''[[Draconier]]''' class: Increase Vit base on  Draconier's [[Instinct]] skill level
 
| Dragon Egg|| '''[[Draconier]]''' class: Increase Vit base on  Draconier's [[Instinct]] skill level
 +
Compound on: <span style="color:#00CC33;">Accessory </span>
 
|-
 
|-
 
| Sky Deleter|| '''[[Draconier]]''' class: Enables natural HP regeneration. Increase damage to non Wind element monsters by 5%
 
| Sky Deleter|| '''[[Draconier]]''' class: Enables natural HP regeneration. Increase damage to non Wind element monsters by 5%
 +
Compound on: <span style="color:#00CC33;">Armor </span>
 
|-
 
|-
 
| Earth Deleter || '''[[Draconier]]''' class: Enables natural SP regeneration. Reduces damage taken from Fire attacks by 20%
 
| Earth Deleter || '''[[Draconier]]''' class: Enables natural SP regeneration. Reduces damage taken from Fire attacks by 20%
 +
Compound on: <span style="color:#00CC33;">Armor </span>
 
|-
 
|-
 
| Golem || '''Spear''' weapon: ATK+(VIT/9)
 
| Golem || '''Spear''' weapon: ATK+(VIT/9)
 +
Compound on: <span style="color:#00CC33;">Weapon </span>
 
|-
 
|-
 
| Lava Golem || '''[[Spearman]]''' class: DEF+1, ATK +10
 
| Lava Golem || '''[[Spearman]]''' class: DEF+1, ATK +10
 +
Compound on: <span style="color:#00CC33;">Weapon </span>
 
|-
 
|-
 
| Stalactic Golem || '''[[Spearman]]''' class: DEF+1, 1% more Stun Tolerance
 
| Stalactic Golem || '''[[Spearman]]''' class: DEF+1, 1% more Stun Tolerance
 +
Compound on: <span style="color:#00CC33;">Headgear </span>
 
|-
 
|-
 
| Wooden Golem || '''[[Spearman]]''' class: DEF+1, HP Recovery +15%
 
| Wooden Golem || '''[[Spearman]]''' class: DEF+1, HP Recovery +15%
 +
Compound on: <span style="color:#00CC33;">Armor </span>
 
|-
 
|-
 
| Bradium Golem || '''[[Spearman]]''' class: Increases Physical Damage vs Brute by 10%
 
| Bradium Golem || '''[[Spearman]]''' class: Increases Physical Damage vs Brute by 10%
 +
Compound on: <span style="color:#00CC33;">??? </span>
 
|}
 
|}

Revision as of 02:10, 21 December 2023

Name Description Obtainable from
Card.png Pirate Skel Card
Luk +2
[ Necromancer ]
Int +1
[ Pirate ]
Increase Damage with Sword+Pistol's Pistol Shot and Needle Shot by 15%
Card.png Mini Octopus Card
When dealing magical attack, has a chance to cause Blind status by 5% on the target.
Card.png Giant Octopus Card
MaxHP +12%
Enables the use of Level 3 Waterball
[ Mini Octopus Card + Giant Octopus Card]
Enables use of Level 5 Waterball
Blind Chance +20%
Card.png Mineral Card
ATK -25
DEF +3
[ Phalanx ]
ATK +25
Card.png Incarnation of Morroc Card
Small chance to apply Critical Wounds on weapon attack
Small chance to apply Critical Wounds on magic attack
Card.png Wounded Morroc Card
[ Placeholder Effect ]
Small chance to apply Critical Wounds on weapon attack
Small chance to apply Critical Wounds on magic attack
Card.png Lost Dragon Card
25% Chance to autocast Dragon Fear Level 3 when hit by Magic
25% chance to autocast Mirror Image Level 3 when hit by Physical Damage
Card.png Joker Card
Enables use of Level 1 Steal
[ Thief / Pirate ]
Atk +5, +1% increased Steal chance
Card.png Hill Wind Card
Inflict 5% more damage with Wind Magic skills
-50 SP when unequipped.
Card.png Leurell Weinder Card
Inflict 5% more damage with WaterMagic skills
-50 SP when unequipped.
Card.png Red Ferus Card
Inflict 5% more damage with Fire Magic skills
-50 SP when unequipped.
Card.png Death Word Card
Inflict 5% more damage with Ghost Magic skills
-50 SP when unequipped.
Card.png Freezer Card
Maximum HP + 300
[ When compounded into an item with refine rate of +8 or higher ]
Inflict 10% more damage with Bash.
Card.png Orc Baby Card
Increase resistance to Neutral Property attacks by 10%.
FLEE +10
[When compounded into an item with refine rate of +8 or higher]
Resistance against Neutral Property attacks +5%.
FLEE +5
Card.png Zombie Card
Increase natural HP regeneration by 20%
[ Necromancer ]
Increase Recovery to 66%
Matk +35
Card.png Orc Zombie Card
Flee +5
Reduce damage taken from Undead element attacks by 30%
[ Necromancer ]
Matk +35
Card.png Wraith Dead Card
Add the chance of auto casting Curse on an enemy when user recieves Physical damage
[ Necromancer ]
Increase Curse chance
Matk +6%
Card.png Necromancer Card
When compounded to a Rod, Int+1
Ignores 2% MDEF of enemies.
[Necromancer ]
Atk +50, Matk +50
[ Lich's Staff ]
Int +1
Ignores 2% MDEF of enemies
Atk +10, MaxHP +25
[ Lich's Staff Refine +6 ]
Atk +15, MaxHP +25
[ Lich's Staff Refine +9 ]
Atk +25, MaxHP +200
Card.png Archer Skeleton Card
Ranged Attack Damage + 10%.
(affects magic damage)

Event Cards

Name Description Obtainable from
Card.png Dark Hollow Card
Decrease damage received from Shadow element attacks by 5, Gain Perfect Hiding, Add a 5% chance of auto casting Level 1 Cloaking on the user when the user receives Physical Damage, If you equip this without learning Level 3 Cloaking or higher, it only activates when you are next to the wall
Compound on: Garment
Dark Hollow @ 0.1%
Seasonal Event: Halloween
Card.png Darkring Card
Atk + 1%
Compound on: Headgear
Darkring @ 0.1%
Seasonal Event: Halloween
Card.png Deviring Card
STR+1, Adds 50% tolerance to Hallucination(Chaos)
Compound on: Headgear
Deviring @ 0.1%
Seasonal Event: Halloween
Card.png Halloween Beholder Card
Reduce cast time by 5%
Compound on: Accessory
Halloween Beholder @ 0.1%
Seasonal Event: Halloween
Card.png Hallowring Card
Whenever you take a Physical Damage, small chance to cause Sleep status ailment to every enemies in the screen. This chance is increased depending on the refinement rate of this armor.
Compound on: Armor
Hallowring @ 0.1%
Seasonal Event: Halloween
Card.png Lycan Card
Atk +15. Reduces after attack delay by 7
Compound on: Weapon
Lycan @ 0.1%
Seasonal Event: Halloween
Card.png Pumpkinring Card
Increase Healing with Pumpkin by 100%.
Compound on: Accessory
Pumpkinring @ 0.1%
Seasonal Event: Halloween
Card.png Soul Taker Card
4% chance to drain 3% of damage as SP.
Compound on: Garment
Soul Taker @ 0.1%
Seasonal Event: Halloween
Card.png Lost Card
Increase magic damage against Dark monsters by 10%.
Compound on: Garment
Lost @ 0.1%
Seasonal Event: Halloween
Card.png Usakoring Card
Increase magic damage against Neutral and Ghost monsters by 10%.
Compound on: Accessory
Usakoring @ 0.1%
Seasonal Event: Easter
Card.png Lovering Card
If Int is greater than Str and Vitality combined, restores 1% Max SP every 10 seconds. If not, restore 1% Max HP.
Compound on: Headgear
Lovering @ 0.1%
Seasonal Event: Valentines
Card.png Petite Golden Thiefbug Card
Reduces incoming magic damage by 25%, Increase SP cost by 25% and increase Mdef by 1 Per Refine.
Compound on: Shield
Petite Golden Thiefbug Card @ 0.1%
Card.png Sanguisuge Card
Small chance to cast Bloodrain when hit, level based on refine.
Compound on: Shield
Sanguisliar @ 0.1%
Card.png Venom Spore Card
Poison targets at a 3% chance on attack and 5% chance on spell cast.
Compound on: Accessory
Venom Spore @ 0.1%


Extra Card effects

Card Extra effect
Earth Petite Draconier class: Increase physical damage to non Earth element monsters by 5%

Compound on: Weapon

Sky Petite Draconier class: Reduces damage taken from Water attacks by 20%

Compound on: Shield

Gold Acidus Draconier class: Receive compounded bonus beyond 4. Reduces damage taken from Wind attacks by 20%

Compound on: Footgear

Blue Acidus Draconier class: Receive compounded bonus beyond 4. Increase damage to non Water element monster by 5%

Compound on: Headgear

Red Ferus Draconier class: Increase damage to non Fire monster by 5%

Compound on: Weapon

Green Ferus Draconier class: Reduces damage taken from Earth attacks by 20%

Compound on: Footgear

Draco Draconier class: Decrease damage taken from Dark monster by 20%. Increase damage dealt to non Dark monster by 5%

Compound on: Shield

Detardeurus Draconier class: MDEF +20 Instead

Compound on: Armor

Mutant Dragonoid Draconier class: Add the chance to auto casting Level 3 Fire Ball on when hitting with Dragons (Fire) Mantle

Compound on: Weapon

Hydrolancer Draconier class: Increase damage of Elemental Weakness by 25% and decrease Elemental Weakness SP cost by 25%

Compound on: Accessory

Banshee Necromancer class: Max SP +100, Max HP -100. Increase damage of Soul Strike and Soul Harvest by 20%

Compound on: Headgear

Flame Skull Lich's Staff Set: Add 1% chance of auto casting Level 1 Raise Dead when the user is attacked. If the user has Raise Dead, it will cast it at the user level already learned

Compound on: Shield

Orc Zombie Necromancer class: +35 Matk

Compound on: Garment

Zombie Necromancer class: Increase Recovery to 66%, +35 Matk

Compound on: Footgear

Pirate Skel Necromancer class: Int +1.
'Pirate class: Increase Damage with Sword + Pistol's Pistol Shoot by 15%, Increase Damage with Needle Shot by 15%

Compound on: Accessory

Necromancer Lich's Staff Set: Increase damage and SP cost of Spirit Rupture. Lower cast time of Spirit Rupture by 10%.
Necromancer class: Atk & Matk +50

Compound on: Weapon

Dragon Egg Draconier class: Increase Vit base on Draconier's Instinct skill level

Compound on: Accessory

Sky Deleter Draconier class: Enables natural HP regeneration. Increase damage to non Wind element monsters by 5%

Compound on: Armor

Earth Deleter Draconier class: Enables natural SP regeneration. Reduces damage taken from Fire attacks by 20%

Compound on: Armor

Golem Spear weapon: ATK+(VIT/9)

Compound on: Weapon

Lava Golem Spearman class: DEF+1, ATK +10

Compound on: Weapon

Stalactic Golem Spearman class: DEF+1, 1% more Stun Tolerance

Compound on: Headgear

Wooden Golem Spearman class: DEF+1, HP Recovery +15%

Compound on: Armor

Bradium Golem Spearman class: Increases Physical Damage vs Brute by 10%

Compound on: ???