Difference between revisions of "Cards"
From Project Einherjar
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| Venom Spore Card || Poison targets at a 3% chance on attack and 5% chance on spell cast. || Accessory | | Venom Spore Card || Poison targets at a 3% chance on attack and 5% chance on spell cast. || Accessory | ||
|- | |- | ||
+ | |} | ||
+ | |||
+ | == Extra Card effects == | ||
+ | {|class="wikitable mw-collapsible mw-collapsed" style="font-size:smaller; margin:auto;" | ||
+ | ! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" | Card | ||
+ | ! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;; background-color:#9C88C1;" | Extra Effect | ||
+ | |- | ||
+ | | Earth Petite|| '''[[Draconier]]''' class: Increase physical damage to non Earth element monsters by 5% | ||
+ | |- | ||
+ | | Sky Petite|| '''[[Draconier]]''' class: Reduces damage taken from Water attacks by 20% | ||
+ | |- | ||
+ | | Gold Acidus|| '''[[Draconier]]''' class: Receive compounded bonus beyond 4. Reduces damage taken from Wind attacks by 20% | ||
+ | |- | ||
+ | | Blue Acidus|| '''[[Draconier]]''' class: Receive compounded bonus beyond 4. Increase damage to non Water element monster by 5% | ||
+ | |- | ||
+ | | Red Ferus|| '''[[Draconier]]''' class: Increase damage to non Fire monster by 5% | ||
+ | |- | ||
+ | | Green Ferus|| '''[[Draconier]]''' class: Reduces damage taken from Earth attacks by 20% | ||
+ | |- | ||
+ | | Draco|| '''[[Draconier]]''' class: Decrease damage taken from Dark monster by 20%. Increase damage dealt to non Dark monster by 5% | ||
+ | |- | ||
+ | | Detardeurus|| '''[[Draconier]]''' class: MDEF +20 Instead | ||
+ | |- | ||
+ | | Mutant Dragonoid|| '''[[Draconier]]''' class: Add the chance to auto casting Level 3 Fire Ball on when hitting with Dragons (Fire) Mantle | ||
+ | |- | ||
+ | | Hydrolancer|| '''[[Draconier]]''' class: Increase damage of [[Elemental Weakness]] by 25% and decrease Elemental Weakness SP cost by 25% | ||
+ | |- | ||
+ | | Banshee|| '''[[Necromancer]]''' class: Max SP +100, Max HP -100. Increase damage of Soul Strike and Soul Harvest by 20% | ||
+ | |- | ||
+ | | Flame Skull|| '''Lich's Staff Set''': Add 1% chance of auto casting Level 1 [[Raise Dead]] when the user is attacked. If the user has [[Raise Dead]], it will cast it at the user level already learned | ||
+ | |- | ||
+ | | Orc Zombie|| '''[[Necromancer]]''' class: +35 Matk | ||
+ | |- | ||
+ | | Zombie|| '''[[Necromancer]]''' class: Increase Recovery to 66%, +35 Matk | ||
+ | |- | ||
+ | | Pirate Skel|| '''[[Necromancer]]''' class: Int +1.<br>''''Pirate''' class: Increase Damage with Sword + Pistol's Pistol Shoot by 15%, Increase Damage with [[Needle Shot]] by 15% | ||
+ | |- | ||
+ | | Necromancer|| '''Lich's Staff Set''': Increase damage and SP cost of [[Spirit Rupture]]. Lower cast time of [[Spirit Rupture]] by 10%.<br>''''Necromancer''' class: Atk & Matk +50 | ||
+ | |- | ||
+ | | Dragon Egg|| '''[[Draconier]]''' class: Increase Vit base on Draconier's [[Instinct]] skill level | ||
+ | |- | ||
+ | | Sky Deleter|| '''[[Draconier]]''' class: Enables natural HP regeneration. Increase damage to non Wind element monsters by 5% | ||
+ | |- | ||
+ | | Earth Deleter || '''[[Draconier]]''' class: Enables natural SP regeneration. Reduces damage taken from Fire attacks by 20% | ||
+ | |- | ||
+ | | Golem || '''Spear''' weapon: ATK+(VIT/9) | ||
+ | |- | ||
+ | | Lava Golem || '''[[Spearman]]''' class: DEF+1, ATK +10 | ||
+ | |- | ||
+ | | Stalactic Golem || '''[[Spearman]]''' class: DEF+1, 1% more Stun Tolerance | ||
+ | |- | ||
+ | | Wooden Golem || '''[[Spearman]]''' class: DEF+1, HP Recovery +15% | ||
+ | |- | ||
+ | | Bradium Golem || '''[[Spearman]]''' class: Increases Physical Damage vs Brute by 10% | ||
|} | |} |
Revision as of 01:08, 21 December 2023
Event Cards