2021-06-10

From Project Einherjar
See Also: Patch Notes

General

  • Added No Arealoot Mapflag
  • Added No Range Mapflag
  • Added No Cost Mapflag
  • Damage Test Room now has No Cost Mapflag
  • Added another 24 wait check to sign quest

Auto Events

  • Fabre Event now removes removes many effects
  • Zombie Event now removes removes many effects
  • Baphomet Event no longer starts in Splendid
  • Renamed Grab the Candy -> Sugar Rush
  • Added No Arealoot Mapflag to Dice, Maze, Poring, Bomb, Sugar Rush and Fabre
  • Added No Range Mapflag to Dice, Maze, Poring, Bomb, Sugar Rush and Fabre
  • Added No Cost Mapflag to Dice, Maze, Poring, Bomb, Sugar Rush, Fabre and Devil Square
  • Devil Square no longer gives Exp
  • Updated Poring Events Spawn Method

Monsters

  • Fixed Beelzebub Small Form being able to change maps
  • Fixed Vagabound Wolf

Items

  • Zhakastia Now sells Elemental Bullets instead of Advanced Elemental Bullets
  • Reduce Price of Zhakastia Elemental Bullets from 15 -> 7
  • Reduce Price of Tortuga Advanced Elemental Bullets from 20 -> 10
  • Reduce Price of Tortuga Advanced Elemental Bullet Cases from from 11000 -> 6000
  • Increase Level requirement on Advance Elemental Bullets from 50 -> 60
  • Reduce weight of plain bullets from 0.2 -> 0.1
  • Increase Ammo case weight ration from 2:1 -> 5:2
  • Fixed Dokebi Horn not dropping items
  • Removed Mammonite from Dokebi Horn
  • Removed Pet Capture Card from Zhakastia
  • Added Elemental Bullets Vending Machine to Einbroch and Alberta weapon shops
  • Fixed crafting with Stone of Sage
  • Increase 'Round Buckleer' Defence from 6 -> 7
  • 'Round Buckleer' now causes Shield Bash to pull in targets
  • Sapha's Cloth causes Meteor Assault to pull targets closer
  • Sura Gauntlet now gives +2 Str
  • Sura Gauntlet now gives +30 Atk above 85 Str
  • Sura Gauntlet now gives Raging Trifecta Blow adds a very high chance to cast Summon Spirit Sphere when triggered


Enchanting

  • Bullseye now applies to ranged magic as well
  • Bullseye no longer lost on death
  • Bullseye now blocks pirate crit
  • Bullseye now takes into account elements
  • Spellblade now effected by damage modifiers
  • Spellblade Matk to Physical Damage reduced from (10*SkillLv)% -> (5*SkillLv)%
  • Fixed Block being caped at 5% instead of 95% damage
  • Fixed Heal Power being extra powerful with Soul Eater

Weapon Mastery

  • Onslaught Def Ignore reduced from 10% -> 7%

Super Novice

  • Fixed Super Novice only able to learn level 1 Bash

Merchant

  • Updated Quest to check for Stingy and Water Down instead of DC and OC

Assassin

  • Autocasting Sonic Blow no longer stops attacking if level cast is learned

Sage

  • Can no longer use abra summon in no branch maps

Pirate

  • Davey Jones Draft no longer blocks unresistable effects

Mercenary

  • Increase Shot damage from (50*SkillLv)% -> (50+50*SkillLv)%
  • Fixed Shot SP cost description from 15 -> 10
  • Aimbot no longer Gives +1 SkillLv
  • Aimbot no longer cost 1/2 SP
  • Aimbot now properly checks SP before each shot
  • Aimbot no longer tries to target Invisible Targets

Draconier

  • Changed Greater Dragon Shadow requirement from Fragment of Darkness -> Abyssal Vessel

Adept

  • Vanir's Ritual cooldown removed
  • Vanir's Ritual fails if still active

Necromancer Update

Soon.jpg COMING SOON! Soon.jpg