Difference between revisions of "Critical Hit"
From Project Einherjar
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− | + | ==Flee== | |
* No longer Ignores Flee<br> | * No longer Ignores Flee<br> | ||
* Critical hits gain bonus hit equal to your Crit Chance.<br> | * Critical hits gain bonus hit equal to your Crit Chance.<br> | ||
* Monsters' Critical hits gain bonus hit equal to half their Crit Chance.<br> | * Monsters' Critical hits gain bonus hit equal to half their Crit Chance.<br> | ||
+ | |||
+ | ==Defense== | ||
* No longer Ignores Defense.<br> | * No longer Ignores Defense.<br> | ||
* Critical hits deal (50% + Luk/2%) increased damage.<br> | * Critical hits deal (50% + Luk/2%) increased damage.<br> | ||
− | |||
==Critical Shield== | ==Critical Shield== | ||
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* Critical Shield/Resistance for players is still LUK/3.<br> | * Critical Shield/Resistance for players is still LUK/3.<br> | ||
− | == | + | ==Monsters== |
− | * | + | * Monsters can Critically hit and gain Crit Chance equal to Luk/4.<br> |
+ | * Monsters' Critical hits deal (20% + Luk*3/10%) increased damage.<br> | ||
+ | |||
+ | ==Perfect Dodge== | ||
* Perfect Dodge is now reduced by attacker's Luk/10. | * Perfect Dodge is now reduced by attacker's Luk/10. | ||
+ | |||
+ | ==Pirate== | ||
+ | * [[Pirate]] skills do not benefit from any of the added changes. They are their own separate thing using Crit Chance and current Crit Shield. See also: [[Pirate's Jinx]]<br> |
Revision as of 16:07, 30 May 2023
Flee
- No longer Ignores Flee
- Critical hits gain bonus hit equal to your Crit Chance.
- Monsters' Critical hits gain bonus hit equal to half their Crit Chance.
Defense
- No longer Ignores Defense.
- Critical hits deal (50% + Luk/2%) increased damage.
Critical Shield
- Critical Shield/Resistance for monsters is LUK/4
- Critical Shield/Resistance for players is still LUK/3.
Monsters
- Monsters can Critically hit and gain Crit Chance equal to Luk/4.
- Monsters' Critical hits deal (20% + Luk*3/10%) increased damage.
Perfect Dodge
- Perfect Dodge is now reduced by attacker's Luk/10.
Pirate
- Pirate skills do not benefit from any of the added changes. They are their own separate thing using Crit Chance and current Crit Shield. See also: Pirate's Jinx