Difference between revisions of "Whitesmith"
From Project Einherjar
(Created page with "{{TOC}} thumb = Overview = : '''Job Base:''' Blacksmith : '''Job Type:''' 2-1 Transcendent = Job Change = Talk to the Whitesmith in Valhalla as a...") |
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= Job Change = | = Job Change = | ||
− | Talk to the Whitesmith in Valhalla as a Job | + | Talk to the Whitesmith in Valhalla as a Job 50 High Merchant. |
= Class Data = | = Class Data = | ||
− | + | == New Skills == | |
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− | == New | ||
{| class="wikitable" | {| class="wikitable" | ||
! scope="col" style="width: 25%;" | Skill | ! scope="col" style="width: 25%;" | Skill | ||
Line 25: | Line 15: | ||
! scope="col" style="width: 5%;" | Levels | ! scope="col" style="width: 5%;" | Levels | ||
! scope="col" style="width: 5%;" | Type | ! scope="col" style="width: 5%;" | Type | ||
+ | |- | ||
+ | | [[Recycle Materials]] || Repair Equipment has a 50% chance to not consume Materials || 1 || Passive | ||
+ | |- | ||
+ | | [[ Heart of Creation]] || Forging anything from; Metal Working, Forge Weapon, Forge Armor, or Repair Weapon increases own damage dealt by 15% and reduces damage taken by 15%, last 30 minutes. || 1 || Passive | ||
+ | |- | ||
+ | | [[Fuel the Inferno]] || Inflicts (100 + (Forge Chance * SkillLv) + (SkillLv * 20 per digit of Fame))%, Killing a target absorbs its stats adding them to a pool up to 10000, the pool is not removed by anything other then Forging. Al long as a pool is available Forging chance is boosted by (Skillv)%, reduce pool by (100*SkillLv) on each attempt. || 5 || Offensive | ||
+ | |- | ||
+ | | [[Reforge]] || Consume 1 [[Stone of Yore]] and 1 Elemental Stone to change an existing Elemental Stone on a forged gear || 1 || Active | ||
|- | |- | ||
| Refine Armor || Allows Whitesmith to refine an armor up to Skill Level || 10 || Passive | | Refine Armor || Allows Whitesmith to refine an armor up to Skill Level || 10 || Passive | ||
+ | |- | ||
+ | | Refine Weapon || Allows Whitesmith to refine a weapon up to Skill Level || 10 || Passive | ||
|- | |- | ||
| [[Dismantle]] || Allows for the breaking down of gear into some of its core components. || 1 || Platinum | | [[Dismantle]] || Allows for the breaking down of gear into some of its core components. || 1 || Platinum | ||
|} | |} | ||
− | == | + | == Skill Changes == |
+ | === Maximum Power Thrust === | ||
+ | * Reduced Zeny Cost from (2500+500*SkillLv) -> 2000 | ||
+ | * Increased duration from 180 -> 300 seconds | ||
+ | |||
+ | === Refining === | ||
+ | * Weapon and Armor refining have modified chances, more info in [[Refining]]. | ||
+ | * Gives EXP, more aggressive with harder refines. | ||
+ | |||
+ | === Cart Termination === | ||
+ | * Zeny cost reduced from 500 -> 0 | ||
+ | * Now scales on Weight not Total Weight % | ||
+ | * No longer ignores damage cards | ||
+ | * SP cost reduced to 8 but increases with every 1000 cart weight | ||
+ | === Cart Boost === | ||
+ | *eny cost increased from 0 -> 5000 | ||
+ | *SP cost increased from 20 -> 30 | ||
+ | *Duration increased from 60 -> 90 seconds | ||
[[Category:Classes]] | [[Category:Classes]] |
Latest revision as of 18:18, 13 June 2024
Index |
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Overview[edit]
- Job Base: Blacksmith
- Job Type: 2-1 Transcendent
Job Change[edit]
Talk to the Whitesmith in Valhalla as a Job 50 High Merchant.
Class Data[edit]
New Skills[edit]
Skill | Description | Levels | Type |
---|---|---|---|
Recycle Materials | Repair Equipment has a 50% chance to not consume Materials | 1 | Passive |
Heart of Creation | Forging anything from; Metal Working, Forge Weapon, Forge Armor, or Repair Weapon increases own damage dealt by 15% and reduces damage taken by 15%, last 30 minutes. | 1 | Passive |
Fuel the Inferno | Inflicts (100 + (Forge Chance * SkillLv) + (SkillLv * 20 per digit of Fame))%, Killing a target absorbs its stats adding them to a pool up to 10000, the pool is not removed by anything other then Forging. Al long as a pool is available Forging chance is boosted by (Skillv)%, reduce pool by (100*SkillLv) on each attempt. | 5 | Offensive |
Reforge | Consume 1 Stone of Yore and 1 Elemental Stone to change an existing Elemental Stone on a forged gear | 1 | Active |
Refine Armor | Allows Whitesmith to refine an armor up to Skill Level | 10 | Passive |
Refine Weapon | Allows Whitesmith to refine a weapon up to Skill Level | 10 | Passive |
Dismantle | Allows for the breaking down of gear into some of its core components. | 1 | Platinum |
Skill Changes[edit]
Maximum Power Thrust[edit]
- Reduced Zeny Cost from (2500+500*SkillLv) -> 2000
- Increased duration from 180 -> 300 seconds
Refining[edit]
- Weapon and Armor refining have modified chances, more info in Refining.
- Gives EXP, more aggressive with harder refines.
Cart Termination[edit]
- Zeny cost reduced from 500 -> 0
- Now scales on Weight not Total Weight %
- No longer ignores damage cards
- SP cost reduced to 8 but increases with every 1000 cart weight
Cart Boost[edit]
- eny cost increased from 0 -> 5000
- SP cost increased from 20 -> 30
- Duration increased from 60 -> 90 seconds