Difference between revisions of "Cards"
From Project Einherjar
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| Blue Acidus|| '''[[Draconier]]''' class: Receive compounded bonus beyond 4. Increase damage to non Water element monster by 5% | | Blue Acidus|| '''[[Draconier]]''' class: Receive compounded bonus beyond 4. Increase damage to non Water element monster by 5% | ||
Compound on: <span style="color:#00CC33;">Headgear </span> | Compound on: <span style="color:#00CC33;">Headgear </span> | ||
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| Green Ferus|| '''[[Draconier]]''' class: Reduces damage taken from Earth attacks by 20% | | Green Ferus|| '''[[Draconier]]''' class: Reduces damage taken from Earth attacks by 20% | ||
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| Flame Skull|| '''Lich's Staff Set''': Add 1% chance of auto casting Level 1 [[Raise Dead]] when the user is attacked. If the user has [[Raise Dead]], it will cast it at the user level already learned | | Flame Skull|| '''Lich's Staff Set''': Add 1% chance of auto casting Level 1 [[Raise Dead]] when the user is attacked. If the user has [[Raise Dead]], it will cast it at the user level already learned | ||
Compound on: <span style="color:#00CC33;">Shield </span> | Compound on: <span style="color:#00CC33;">Shield </span> | ||
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| Dragon Egg|| '''[[Draconier]]''' class: Increase Vit base on Draconier's [[Instinct]] skill level | | Dragon Egg|| '''[[Draconier]]''' class: Increase Vit base on Draconier's [[Instinct]] skill level |
Revision as of 02:16, 21 December 2023
Event Cards
Name | Description | Obtainable from |
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Dark Hollow Card |
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Darkring Card |
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Deviring Card |
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Halloween Beholder Card |
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Hallowring Card |
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Lycan Card |
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Pumpkinring Card |
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Soul Taker Card |
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Lost Card |
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Usakoring Card |
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Lovering Card |
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Petite Golden Thiefbug Card |
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Sanguisuge Card |
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Venom Spore Card |
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Extra Card effects
Card | Extra effect |
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Earth Petite | Draconier class: Increase physical damage to non Earth element monsters by 5%
Compound on: Weapon |
Sky Petite | Draconier class: Reduces damage taken from Water attacks by 20%
Compound on: Shield |
Gold Acidus | Draconier class: Receive compounded bonus beyond 4. Reduces damage taken from Wind attacks by 20%
Compound on: Footgear |
Blue Acidus | Draconier class: Receive compounded bonus beyond 4. Increase damage to non Water element monster by 5%
Compound on: Headgear |
Green Ferus | Draconier class: Reduces damage taken from Earth attacks by 20%
Compound on: Footgear |
Draco | Draconier class: Decrease damage taken from Dark monster by 20%. Increase damage dealt to non Dark monster by 5%
Compound on: Shield |
Detardeurus | Draconier class: MDEF +20 Instead
Compound on: Armor |
Mutant Dragonoid | Draconier class: Add the chance to auto casting Level 3 Fire Ball on when hitting with Dragons (Fire) Mantle
Compound on: Weapon |
Hydrolancer | Draconier class: Increase damage of Elemental Weakness by 25% and decrease Elemental Weakness SP cost by 25%
Compound on: Accessory |
Banshee | Necromancer class: Max SP +100, Max HP -100. Increase damage of Soul Strike and Soul Harvest by 20%
Compound on: Headgear |
Flame Skull | Lich's Staff Set: Add 1% chance of auto casting Level 1 Raise Dead when the user is attacked. If the user has Raise Dead, it will cast it at the user level already learned
Compound on: Shield |
Dragon Egg | Draconier class: Increase Vit base on Draconier's Instinct skill level
Compound on: Accessory |
Sky Deleter | Draconier class: Enables natural HP regeneration. Increase damage to non Wind element monsters by 5%
Compound on: Armor |
Earth Deleter | Draconier class: Enables natural SP regeneration. Reduces damage taken from Fire attacks by 20%
Compound on: Armor |
Golem | Spear weapon: ATK+(VIT/9)
Compound on: Weapon |
Lava Golem | Spearman class: DEF+1, ATK +10
Compound on: Weapon |
Stalactic Golem | Spearman class: DEF+1, 1% more Stun Tolerance
Compound on: Headgear |
Wooden Golem | Spearman class: DEF+1, HP Recovery +15%
Compound on: Armor |
Bradium Golem | Spearman class: Increases Physical Damage vs Brute by 10%
Compound on: ??? |