Difference between revisions of "Cards"
From Project Einherjar
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| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Dark Hollow Card]]''' | | style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Dark Hollow Card]]''' | ||
| style="font-family:Arial, Helvetica, sans-serif !important;;" | | | style="font-family:Arial, Helvetica, sans-serif !important;;" | | ||
− | : | + | : Decrease damage received from Shadow element attacks by 5, Gain Perfect Hiding, Add a 5% chance of auto casting Level 1 Cloaking on the user when the user receives Physical Damage, If you equip this without learning Level 3 Cloaking or higher, it only activates when you are next to the wall |
: Compound on: <span style="color:#00CC33;"> Garment </span> | : Compound on: <span style="color:#00CC33;"> Garment </span> | ||
| style="font-family:Arial, Helvetica, sans-serif !important;;" | | | style="font-family:Arial, Helvetica, sans-serif !important;;" | | ||
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| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Darkring Card]]''' | | style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Darkring Card]]''' | ||
| style="font-family:Arial, Helvetica, sans-serif !important;;" | | | style="font-family:Arial, Helvetica, sans-serif !important;;" | | ||
− | : | + | : Atk + 1% |
: Compound on: <span style="color:#00CC33;"> Headgear </span> | : Compound on: <span style="color:#00CC33;"> Headgear </span> | ||
| style="font-family:Arial, Helvetica, sans-serif !important;;" | | | style="font-family:Arial, Helvetica, sans-serif !important;;" | | ||
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| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Deviring Card]]''' | | style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Deviring Card]]''' | ||
| style="font-family:Arial, Helvetica, sans-serif !important;;" | | | style="font-family:Arial, Helvetica, sans-serif !important;;" | | ||
− | : | + | : STR+1, Adds 50% tolerance to Hallucination(Chaos) |
: Compound on: <span style="color:#00CC33;"> Headgear </span> | : Compound on: <span style="color:#00CC33;"> Headgear </span> | ||
| style="font-family:Arial, Helvetica, sans-serif !important;;" | | | style="font-family:Arial, Helvetica, sans-serif !important;;" | | ||
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| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Halloween Beholder Card]]''' | | style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Halloween Beholder Card]]''' | ||
| style="font-family:Arial, Helvetica, sans-serif !important;;" | | | style="font-family:Arial, Helvetica, sans-serif !important;;" | | ||
− | : | + | : Reduce cast time by 5% |
: Compound on: <span style="color:#00CC33;"> Accessory </span> | : Compound on: <span style="color:#00CC33;"> Accessory </span> | ||
| style="font-family:Arial, Helvetica, sans-serif !important;;" | | | style="font-family:Arial, Helvetica, sans-serif !important;;" | | ||
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| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Hallowring Card]]''' | | style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Hallowring Card]]''' | ||
| style="font-family:Arial, Helvetica, sans-serif !important;;" | | | style="font-family:Arial, Helvetica, sans-serif !important;;" | | ||
− | : | + | : Whenever you take a Physical Damage, small chance to cause Sleep status ailment to every enemies in the screen. This chance is increased depending on the refinement rate of this armor. |
: Compound on: <span style="color:#00CC33;"> Armor </span> | : Compound on: <span style="color:#00CC33;"> Armor </span> | ||
| style="font-family:Arial, Helvetica, sans-serif !important;;" | | | style="font-family:Arial, Helvetica, sans-serif !important;;" | | ||
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| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Lycan Card]]''' | | style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Lycan Card]]''' | ||
| style="font-family:Arial, Helvetica, sans-serif !important;;" | | | style="font-family:Arial, Helvetica, sans-serif !important;;" | | ||
− | : | + | : Atk +15. Reduces after attack delay by 7 |
− | : Compound on: <span style="color:# | + | : Compound on: <span style="color:#00CC33;">Weapon </span> |
| style="font-family:Arial, Helvetica, sans-serif !important;;" | | | style="font-family:Arial, Helvetica, sans-serif !important;;" | | ||
: [http://home.projecteinherjar.com/fluxcp/?module=monster&action=view&id=3946 Lycan] @ 0.1% | : [http://home.projecteinherjar.com/fluxcp/?module=monster&action=view&id=3946 Lycan] @ 0.1% | ||
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| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Pumpkinring Card]]''' | | style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Pumpkinring Card]]''' | ||
| style="font-family:Arial, Helvetica, sans-serif !important;;" | | | style="font-family:Arial, Helvetica, sans-serif !important;;" | | ||
− | : | + | : Increase Healing with Pumpkin by 100%. |
− | : Compound on: <span style="color:# | + | : Compound on: <span style="color:#00CC33;">Accessory </span> |
| style="font-family:Arial, Helvetica, sans-serif !important;;" | | | style="font-family:Arial, Helvetica, sans-serif !important;;" | | ||
: [http://home.projecteinherjar.com/fluxcp/?module=monster&action=view&id=3947 Pumpkinring] @ 0.1% | : [http://home.projecteinherjar.com/fluxcp/?module=monster&action=view&id=3947 Pumpkinring] @ 0.1% | ||
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| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Soul Taker Card]]''' | | style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Soul Taker Card]]''' | ||
| style="font-family:Arial, Helvetica, sans-serif !important;;" | | | style="font-family:Arial, Helvetica, sans-serif !important;;" | | ||
− | : | + | : 4% chance to drain 3% of damage as SP. |
− | : Compound on: <span style="color:# | + | : Compound on: <span style="color:#00CC33;">Garment </span> |
| style="font-family:Arial, Helvetica, sans-serif !important;;" | | | style="font-family:Arial, Helvetica, sans-serif !important;;" | | ||
: [http://home.projecteinherjar.com/fluxcp/?module=monster&action=view&id=3949 Soul Taker] @ 0.1% | : [http://home.projecteinherjar.com/fluxcp/?module=monster&action=view&id=3949 Soul Taker] @ 0.1% | ||
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| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Lost Card]]''' | | style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Lost Card]]''' | ||
| style="font-family:Arial, Helvetica, sans-serif !important;;" | | | style="font-family:Arial, Helvetica, sans-serif !important;;" | | ||
− | : | + | : Increase magic damage against Dark monsters by 10%. |
− | : Compound on: <span style="color:# | + | : Compound on: <span style="color:#00CC33;">Garment </span> |
| style="font-family:Arial, Helvetica, sans-serif !important;;" | | | style="font-family:Arial, Helvetica, sans-serif !important;;" | | ||
: [http://home.projecteinherjar.com/fluxcp/?module=monster&action=view&id=3950 Lost] @ 0.1% | : [http://home.projecteinherjar.com/fluxcp/?module=monster&action=view&id=3950 Lost] @ 0.1% | ||
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| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Usakoring Card]]''' | | style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Usakoring Card]]''' | ||
| style="font-family:Arial, Helvetica, sans-serif !important;;" | | | style="font-family:Arial, Helvetica, sans-serif !important;;" | | ||
− | : | + | : Increase magic damage against Neutral and Ghost monsters by 10%. |
: Compound on: <span style="color:#00CC33;"> Accessory </span> | : Compound on: <span style="color:#00CC33;"> Accessory </span> | ||
| style="font-family:Arial, Helvetica, sans-serif !important;;" | | | style="font-family:Arial, Helvetica, sans-serif !important;;" | | ||
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| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Lovering Card]]''' | | style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Lovering Card]]''' | ||
| style="font-family:Arial, Helvetica, sans-serif !important;;" | | | style="font-family:Arial, Helvetica, sans-serif !important;;" | | ||
− | : | + | : If Int is greater than Str and Vitality combined, restores 1% Max SP every 10 seconds. If not, restore 1% Max HP. |
: Compound on: <span style="color:#00CC33;"> Headgear </span> | : Compound on: <span style="color:#00CC33;"> Headgear </span> | ||
| style="font-family:Arial, Helvetica, sans-serif !important;;" | | | style="font-family:Arial, Helvetica, sans-serif !important;;" | | ||
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| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Petite Golden Thiefbug Card]]''' | | style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Petite Golden Thiefbug Card]]''' | ||
| style="font-family:Arial, Helvetica, sans-serif !important;;" | | | style="font-family:Arial, Helvetica, sans-serif !important;;" | | ||
− | : | + | : Reduces incoming magic damage by 25%, Increase SP cost by 25% and increase Mdef by 1 Per Refine. |
− | : Compound on: <span style="color:# | + | : Compound on: <span style="color:#00CC33;">Shield </span> |
| style="font-family:Arial, Helvetica, sans-serif !important;;" | | | style="font-family:Arial, Helvetica, sans-serif !important;;" | | ||
: [http://home.projecteinherjar.com/fluxcp/?module=monster&action=view&id=25014 Petite Golden Thiefbug Card] @ 0.1% | : [http://home.projecteinherjar.com/fluxcp/?module=monster&action=view&id=25014 Petite Golden Thiefbug Card] @ 0.1% | ||
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| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Sanguisuge Card]]''' | | style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Sanguisuge Card]]''' | ||
| style="font-family:Arial, Helvetica, sans-serif !important;;" | | | style="font-family:Arial, Helvetica, sans-serif !important;;" | | ||
− | : | + | : Small chance to cast Bloodrain when hit, level based on refine. |
− | : Compound on: <span style="color:# | + | : Compound on: <span style="color:#00CC33;">Shield </span> |
| style="font-family:Arial, Helvetica, sans-serif !important;;" | | | style="font-family:Arial, Helvetica, sans-serif !important;;" | | ||
: [http://home.projecteinherjar.com/fluxcp/?module=monster&action=view&id=25016 Sanguisliar] @ 0.1% | : [http://home.projecteinherjar.com/fluxcp/?module=monster&action=view&id=25016 Sanguisliar] @ 0.1% | ||
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| style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Venom Spore Card]]''' | | style="text-align: center; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:card.png]] '''[[Venom Spore Card]]''' | ||
| style="font-family:Arial, Helvetica, sans-serif !important;;" | | | style="font-family:Arial, Helvetica, sans-serif !important;;" | | ||
− | : | + | : Poison targets at a 3% chance on attack and 5% chance on spell cast. |
− | : Compound on: <span style="color:# | + | : Compound on: <span style="color:#00CC33;">Accessory </span> |
| style="font-family:Arial, Helvetica, sans-serif !important;;" | | | style="font-family:Arial, Helvetica, sans-serif !important;;" | | ||
: [http://home.projecteinherjar.com/fluxcp/?module=monster&action=view&id=25017 Venom Spore] @ 0.1% | : [http://home.projecteinherjar.com/fluxcp/?module=monster&action=view&id=25017 Venom Spore] @ 0.1% | ||
|} | |} | ||
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== Extra Card effects == | == Extra Card effects == | ||
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|- | |- | ||
| Earth Petite|| '''[[Draconier]]''' class: Increase physical damage to non Earth element monsters by 5% | | Earth Petite|| '''[[Draconier]]''' class: Increase physical damage to non Earth element monsters by 5% | ||
+ | Compound on: <span style="color:#00CC33;">Weapon </span> | ||
|- | |- | ||
| Sky Petite|| '''[[Draconier]]''' class: Reduces damage taken from Water attacks by 20% | | Sky Petite|| '''[[Draconier]]''' class: Reduces damage taken from Water attacks by 20% | ||
+ | Compound on: <span style="color:#00CC33;">Shield </span> | ||
|- | |- | ||
| Gold Acidus|| '''[[Draconier]]''' class: Receive compounded bonus beyond 4. Reduces damage taken from Wind attacks by 20% | | Gold Acidus|| '''[[Draconier]]''' class: Receive compounded bonus beyond 4. Reduces damage taken from Wind attacks by 20% | ||
+ | Compound on: <span style="color:#00CC33;">Footgear </span> | ||
|- | |- | ||
| Blue Acidus|| '''[[Draconier]]''' class: Receive compounded bonus beyond 4. Increase damage to non Water element monster by 5% | | Blue Acidus|| '''[[Draconier]]''' class: Receive compounded bonus beyond 4. Increase damage to non Water element monster by 5% | ||
+ | Compound on: <span style="color:#00CC33;">Headgear </span> | ||
|- | |- | ||
| Red Ferus|| '''[[Draconier]]''' class: Increase damage to non Fire monster by 5% | | Red Ferus|| '''[[Draconier]]''' class: Increase damage to non Fire monster by 5% | ||
+ | Compound on: <span style="color:#00CC33;">Weapon </span> | ||
|- | |- | ||
| Green Ferus|| '''[[Draconier]]''' class: Reduces damage taken from Earth attacks by 20% | | Green Ferus|| '''[[Draconier]]''' class: Reduces damage taken from Earth attacks by 20% | ||
+ | Compound on: <span style="color:#00CC33;">Footgear </span> | ||
|- | |- | ||
| Draco|| '''[[Draconier]]''' class: Decrease damage taken from Dark monster by 20%. Increase damage dealt to non Dark monster by 5% | | Draco|| '''[[Draconier]]''' class: Decrease damage taken from Dark monster by 20%. Increase damage dealt to non Dark monster by 5% | ||
+ | Compound on: <span style="color:#00CC33;">Shield </span> | ||
|- | |- | ||
| Detardeurus|| '''[[Draconier]]''' class: MDEF +20 Instead | | Detardeurus|| '''[[Draconier]]''' class: MDEF +20 Instead | ||
+ | Compound on: <span style="color:#00CC33;">Armor </span> | ||
|- | |- | ||
| Mutant Dragonoid|| '''[[Draconier]]''' class: Add the chance to auto casting Level 3 Fire Ball on when hitting with Dragons (Fire) Mantle | | Mutant Dragonoid|| '''[[Draconier]]''' class: Add the chance to auto casting Level 3 Fire Ball on when hitting with Dragons (Fire) Mantle | ||
+ | Compound on: <span style="color:#00CC33;">Weapon </span> | ||
|- | |- | ||
| Hydrolancer|| '''[[Draconier]]''' class: Increase damage of [[Elemental Weakness]] by 25% and decrease Elemental Weakness SP cost by 25% | | Hydrolancer|| '''[[Draconier]]''' class: Increase damage of [[Elemental Weakness]] by 25% and decrease Elemental Weakness SP cost by 25% | ||
+ | Compound on: <span style="color:#00CC33;">Accessory </span> | ||
|- | |- | ||
| Banshee|| '''[[Necromancer]]''' class: Max SP +100, Max HP -100. Increase damage of Soul Strike and Soul Harvest by 20% | | Banshee|| '''[[Necromancer]]''' class: Max SP +100, Max HP -100. Increase damage of Soul Strike and Soul Harvest by 20% | ||
+ | Compound on: <span style="color:#00CC33;">Headgear </span> | ||
|- | |- | ||
| Flame Skull|| '''Lich's Staff Set''': Add 1% chance of auto casting Level 1 [[Raise Dead]] when the user is attacked. If the user has [[Raise Dead]], it will cast it at the user level already learned | | Flame Skull|| '''Lich's Staff Set''': Add 1% chance of auto casting Level 1 [[Raise Dead]] when the user is attacked. If the user has [[Raise Dead]], it will cast it at the user level already learned | ||
+ | Compound on: <span style="color:#00CC33;">Shield </span> | ||
|- | |- | ||
| Orc Zombie|| '''[[Necromancer]]''' class: +35 Matk | | Orc Zombie|| '''[[Necromancer]]''' class: +35 Matk | ||
+ | Compound on: <span style="color:#00CC33;">Garment </span> | ||
|- | |- | ||
| Zombie|| '''[[Necromancer]]''' class: Increase Recovery to 66%, +35 Matk | | Zombie|| '''[[Necromancer]]''' class: Increase Recovery to 66%, +35 Matk | ||
+ | Compound on: <span style="color:#00CC33;">Footgear </span> | ||
|- | |- | ||
| Pirate Skel|| '''[[Necromancer]]''' class: Int +1.<br>''''Pirate''' class: Increase Damage with Sword + Pistol's Pistol Shoot by 15%, Increase Damage with [[Needle Shot]] by 15% | | Pirate Skel|| '''[[Necromancer]]''' class: Int +1.<br>''''Pirate''' class: Increase Damage with Sword + Pistol's Pistol Shoot by 15%, Increase Damage with [[Needle Shot]] by 15% | ||
+ | Compound on: <span style="color:#00CC33;">Accessory </span> | ||
|- | |- | ||
− | | Necromancer|| '''Lich's Staff Set''': Increase damage and SP cost of [[Spirit Rupture]]. Lower cast time of [[Spirit Rupture]] by 10%.<br> | + | | Necromancer|| '''Lich's Staff Set''': Increase damage and SP cost of [[Spirit Rupture]]. Lower cast time of [[Spirit Rupture]] by 10%.<br>'''Necromancer''' class: Atk & Matk +50 |
+ | Compound on: <span style="color:#00CC33;">Weapon </span> | ||
|- | |- | ||
| Dragon Egg|| '''[[Draconier]]''' class: Increase Vit base on Draconier's [[Instinct]] skill level | | Dragon Egg|| '''[[Draconier]]''' class: Increase Vit base on Draconier's [[Instinct]] skill level | ||
+ | Compound on: <span style="color:#00CC33;">Accessory </span> | ||
|- | |- | ||
| Sky Deleter|| '''[[Draconier]]''' class: Enables natural HP regeneration. Increase damage to non Wind element monsters by 5% | | Sky Deleter|| '''[[Draconier]]''' class: Enables natural HP regeneration. Increase damage to non Wind element monsters by 5% | ||
+ | Compound on: <span style="color:#00CC33;">Armor </span> | ||
|- | |- | ||
| Earth Deleter || '''[[Draconier]]''' class: Enables natural SP regeneration. Reduces damage taken from Fire attacks by 20% | | Earth Deleter || '''[[Draconier]]''' class: Enables natural SP regeneration. Reduces damage taken from Fire attacks by 20% | ||
+ | Compound on: <span style="color:#00CC33;">Armor </span> | ||
|- | |- | ||
| Golem || '''Spear''' weapon: ATK+(VIT/9) | | Golem || '''Spear''' weapon: ATK+(VIT/9) | ||
+ | Compound on: <span style="color:#00CC33;">Weapon </span> | ||
|- | |- | ||
| Lava Golem || '''[[Spearman]]''' class: DEF+1, ATK +10 | | Lava Golem || '''[[Spearman]]''' class: DEF+1, ATK +10 | ||
+ | Compound on: <span style="color:#00CC33;">Weapon </span> | ||
|- | |- | ||
| Stalactic Golem || '''[[Spearman]]''' class: DEF+1, 1% more Stun Tolerance | | Stalactic Golem || '''[[Spearman]]''' class: DEF+1, 1% more Stun Tolerance | ||
+ | Compound on: <span style="color:#00CC33;">Headgear </span> | ||
|- | |- | ||
| Wooden Golem || '''[[Spearman]]''' class: DEF+1, HP Recovery +15% | | Wooden Golem || '''[[Spearman]]''' class: DEF+1, HP Recovery +15% | ||
+ | Compound on: <span style="color:#00CC33;">Armor </span> | ||
|- | |- | ||
| Bradium Golem || '''[[Spearman]]''' class: Increases Physical Damage vs Brute by 10% | | Bradium Golem || '''[[Spearman]]''' class: Increases Physical Damage vs Brute by 10% | ||
+ | Compound on: <span style="color:#00CC33;">??? </span> | ||
|} | |} |
Revision as of 02:10, 21 December 2023
Event Cards
Name | Description | Obtainable from |
---|---|---|
Dark Hollow Card |
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Darkring Card |
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Deviring Card |
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Halloween Beholder Card |
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Hallowring Card |
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Lycan Card |
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Pumpkinring Card |
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Soul Taker Card |
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Lost Card |
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Usakoring Card |
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Lovering Card |
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Petite Golden Thiefbug Card |
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Sanguisuge Card |
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Venom Spore Card |
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Extra Card effects
Card | Extra effect |
---|---|
Earth Petite | Draconier class: Increase physical damage to non Earth element monsters by 5%
Compound on: Weapon |
Sky Petite | Draconier class: Reduces damage taken from Water attacks by 20%
Compound on: Shield |
Gold Acidus | Draconier class: Receive compounded bonus beyond 4. Reduces damage taken from Wind attacks by 20%
Compound on: Footgear |
Blue Acidus | Draconier class: Receive compounded bonus beyond 4. Increase damage to non Water element monster by 5%
Compound on: Headgear |
Red Ferus | Draconier class: Increase damage to non Fire monster by 5%
Compound on: Weapon |
Green Ferus | Draconier class: Reduces damage taken from Earth attacks by 20%
Compound on: Footgear |
Draco | Draconier class: Decrease damage taken from Dark monster by 20%. Increase damage dealt to non Dark monster by 5%
Compound on: Shield |
Detardeurus | Draconier class: MDEF +20 Instead
Compound on: Armor |
Mutant Dragonoid | Draconier class: Add the chance to auto casting Level 3 Fire Ball on when hitting with Dragons (Fire) Mantle
Compound on: Weapon |
Hydrolancer | Draconier class: Increase damage of Elemental Weakness by 25% and decrease Elemental Weakness SP cost by 25%
Compound on: Accessory |
Banshee | Necromancer class: Max SP +100, Max HP -100. Increase damage of Soul Strike and Soul Harvest by 20%
Compound on: Headgear |
Flame Skull | Lich's Staff Set: Add 1% chance of auto casting Level 1 Raise Dead when the user is attacked. If the user has Raise Dead, it will cast it at the user level already learned
Compound on: Shield |
Orc Zombie | Necromancer class: +35 Matk
Compound on: Garment |
Zombie | Necromancer class: Increase Recovery to 66%, +35 Matk
Compound on: Footgear |
Pirate Skel | Necromancer class: Int +1. 'Pirate class: Increase Damage with Sword + Pistol's Pistol Shoot by 15%, Increase Damage with Needle Shot by 15% Compound on: Accessory |
Necromancer | Lich's Staff Set: Increase damage and SP cost of Spirit Rupture. Lower cast time of Spirit Rupture by 10%. Necromancer class: Atk & Matk +50 Compound on: Weapon |
Dragon Egg | Draconier class: Increase Vit base on Draconier's Instinct skill level
Compound on: Accessory |
Sky Deleter | Draconier class: Enables natural HP regeneration. Increase damage to non Wind element monsters by 5%
Compound on: Armor |
Earth Deleter | Draconier class: Enables natural SP regeneration. Reduces damage taken from Fire attacks by 20%
Compound on: Armor |
Golem | Spear weapon: ATK+(VIT/9)
Compound on: Weapon |
Lava Golem | Spearman class: DEF+1, ATK +10
Compound on: Weapon |
Stalactic Golem | Spearman class: DEF+1, 1% more Stun Tolerance
Compound on: Headgear |
Wooden Golem | Spearman class: DEF+1, HP Recovery +15%
Compound on: Armor |
Bradium Golem | Spearman class: Increases Physical Damage vs Brute by 10%
Compound on: ??? |