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− | {{PUC}}
| + | Base 99 HP Increased from 3254 -> 4056 |
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− | [[File:High Wizard.png|thumb]]
| + | Link now bypasses Mirror Magic |
− | == Class Changes ==
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− | *Base 99 HP Increased from 3254 -> 4056
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− | == New Skill ==
| + | Meteor Storm interval reduced from 750 -> 550 |
− | ==== Stone Nova ====
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− | * Hits every enemy in a 5x5 area around the caster with Earth magic, dealing (100+85*SkilLv)% if target is not Stone Cursed. If target is in Stone wait, deals 3x damage and instantly and converts them to solid stone, increasing the duration. Has a (25+10*SkillLv)% chance to cause Stone Curse, skipping the wait period.
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− | ===Skill changes===
| + | Meteor Storm meteor count increased from (4+SkillLv)/2 -> (1+SkillLv) |
− | ==== Jupitel Thunder ====
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− | *Jupiter Thunder deals +50% damage against frozen targets
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− | * After Casting Frost Diver, Jupitel Thunder will auto target target of Frost Diver and have 50% cast time
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− | ==== Lord of Vermillion ====
| + | Jupiter Thunder deals +25% damage against frozen targets |
− | * Lord of Vermillion total damage increased to (100+50*SkillLv)% per 10 Hits
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− | * Lord of Vermilion can now have multiple instances active at once
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− | * Lord of Vermilion Cast Delay reduced from 5 -> 4 seconds
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− | * Lord of Vermillion Interval reduced from 1.25 -> .85 Seconds
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− | * Lord of Vermilion now hits 50 times
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− | ==== Storm Gust ====
| + | Lord of Vermillion blind chance increased from (4*SkillLv) -> (6*SkillLv) |
− | *Storm Gust Freeze Counter no longer reset on Freeze
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− | *Storm Gust damage no longer increases with Failed Freeze
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− | *Storm Gust Hits now increase all incoming Wind damage by 2% per hit up tp +200%
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− | *Each Storm Gust Hit that doesn't Freeze Increases Freeze Chance by 5% and damage by (SkillLv)% up to 250 times, doesn't reset between cast
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− | *Storm Gust damage changed to (100+50*SkillLv) per Hit
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− | *Storm Gust 3rd hit and above Freeze chance lowered from 150% -> 110%
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− | * Storm Gust counter no longer resets at 250, instead it caps and stays at 100
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− | * Storm Gust Freeze when broken by a Wind attack deals an additional 50 + 5% per counter bonus damage
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− | * Storm Gust damage increased from (100 + 40*SkillLv + SkillLv * Hits)% -> (70 + 50*SkillLv + SkillLv * Hits)%
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− | ==== Meteor Storm ====
| + | Lord of Vermillion total damage increased from (400+80*SkillLv) -> (400+120*SkillLv) |
− | * Meteor Storm interval reduced from 750 -> 650
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− | * Meteor Storm meteor count increased from (4+SkillLv)/2 -> (1+SkillLv)
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− | * Meteor Storm now leaves Scorched Earth when landing, dealing (50+5*SkillLv)% damage every 0.5 seconds for 12 seconds
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− | * Meteor Storm damage increased from 125% -> 175% per hit
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− | * Meteor Storm now gains Damage based on Fire Pillar (up to 5 levels)
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− | * Meteor Storm cast time increased from 12 -> 15 seconds
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− | * Meteor Storm cast delay increased from [2,3,3,4,4,5,5,6,6,7] -> (1+SkillLv) Seconds | |
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− | ==== Fire Pillar ====
| + | Each Stormgust Hit that doesn't Freeze Increases Freeze Chance by 5% and damage by (SkillLv)% up to 250 times, doesn't reset between cast |
− | *Fire Pillar no longer deals reduced damage from players
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− | *Fire PIllar damage reduced from (40 + 20*SkillLv) -> (15*SkillLv) Per Hit
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− | ==== Earth Spike ====
| + | Storm Gust damage changed from (100+40*SkillLv)% -> (100+40*SkillLv+(SkillLv*Non Freeze Hits))% |
− | * Earth Spike damage increased from (100 + 75*SkillLv)% -> (100 + 85*SkillLv)%
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− | ==== Heaven's Drive ====
| + | Stormgust 3rd hit and above Freeze chance lowered from 150% -> 110% |
− | * Heaven's Drive damage increased from (100 + 75*SkillLv)% -> (100 + 85*SkillLv)%
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− | ==== Quagmire ====
| + | Earth Spike damage increased from (100*SkillLv)% -> (175*SkillLv)% |
− | *Quagmire no longer removes True Sight or Loud Exclamation | |
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− | ==== Sight Trasher ====
| + | Heaven Driver damage increased from (100*SkillLv)% -> (175*SkillLv)% |
− | *Sight Thrasher now hits Hidden | |
− | *Sight Thrasher no longer hits Traps | |
− | *Sight Thrasher now reveals hidden in area of effect
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− | ==== Frost Nova ====
| + | Gravitation no longer prevents caster from dealing damage other then autocast and gravitation itself |
− | *Frost Nova Freeze chance changed from (33+5*SkillLv)% -> (30+6*SkillLv)%
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− | *Frost Nova now hits target on same cell
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− | *Frost Nova now ignores Land Protector
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− | * After Casting Frost Diver, Frost Nova will center around target of Frost Diver and have 50% cast time
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− | ==== Soul Link ====
| + | Gravitation now prevents movement of targets as well as caster |
− | *Link now bypasses Mirror Magic
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− | * Wizard Soul Link increases Meteor Storm + Fire Pillar max scaling to level 10
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− | = Overview =
| + | Gravitation can now be cast on top of caster |
− | Wizards are powerful offensive magic users. They rely on dangerous magic strikes as well as devastating Area of Effect spells to wreak havoc.
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− | = Job Change =
| + | Gravitation now hit 2x per second |
− | *[https://irowiki.org/wiki/Wizard_Job_Change_Guide Wizard Job Change Guide]
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− | = Class Data =
| + | Gravitation now has a (10*SkillLv)% Matk Scaling |
− | == Skills ==
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− | {| class="wikitable sortable"
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− | ! scope="col" style="width: 20%;" | Name
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− | ! scope="col" style="width: 70%;" | Description
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− | ! scope="col" style="width: 5%;" | Max Level
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− | ! scope="col" style="width: 5%;" | Type
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− | |-
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− | | [[File:Earth Spike.png]] Earth Spike || Hits the target enemy with 1 Earth Element Spike per SkillLv for 125% Matk damage each. Technically this is a normal Bolt-type spell using the Earth Element. || 5 || Offensive
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− | |-
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− | | [[File:Fire Pillar.png]] [[Fire Pillar]] || Creates a Fire Pillar Trap effect on the targeted cell, hits foes 2+SkillLv times each dealing 50 + (MATK / 5) MDEF-ignoring damage. Requires 1 Blue gemstone starting from level 6. || 10 || Offensive
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− | |-
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− | | [[File:Frost Nova.png]] [[Frost Nova]] || Strikes surrounding enemies within your 5x5 area with MATK*1.1~2 water elemental damage with 38~83% chance of freezing them. || 10 || Offensive
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− | |-
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− | | [[File:Heaven's Drive.png]] [[Heaven's Drive]] || Raises the ground in a 5x5 area around a target area, hit foes with the area for 1~5 times, each dealing MATK*1.25 Earth damage. || 5 || Offensive
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− | |-
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− | | [[File:Ice Wall.png]] [[Ice Wall]] || Summons a shield of ice 5 cells wide in front of the caster. || 10 || Active
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− | |-
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− | | [[File:Jupitel Thunder.png]] [[Jupitel Thunder]] || Launches an orb of lightning that hits 3~12 times, each dealing MATK*1 damage and knocks the target back 2~7 cells. || 10 || Offensive
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− | |-
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− | | [[File:Lord of Vermilion.png]] [[Lord of Vermilion]] || Summons explosive bolts of destruction in a 9x9 area that deals MATK*5~14 Wind damage, with 4~40% chance of inflicting blindness. || 10 || Offensive
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− | |-
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− | | [[File:Meteor Storm.png]] [[Meteor Storm]] || Summons Meteor that randomly strike cells in a target area and do 200% Fire Element damage in the 7x7 area they impact for each hit and have a (3*SkillLv)% chance to stun the target. When Meteors land leave behind fire on the ground Called Scorched Earth dealing (50*5*SkillLv)% Matk damage every 0.5 seconds for 12 seconds || 10 || Offensive
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− | | [[File:Quagmire.png]] [[Quagmire]] || Turns a 5x5 area of ground into a marshland that lowers AGI and DEX, and removes certain buffs. || 5 || Active
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− | |-
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− | | [[File:Sense.png]] [[Sense]] || Analyzes a target, allowing the user and any party members to view an enemy's stats. || 1 || Active
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− | |-
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− | | [[File:Sightrasher.png]] [[Sightrasher]] || Projects the fireball summoned by the Sight skill to knock enemies back and deal damage. || 10 || Offensive
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− | | [[File:Storm Gust.png]] [[Storm Gust]] || Summons a destructive blizzard in a 7x7 target area that deals MATK*1.2~5.7 damage per hit with 15~65% chance of freezing enemies. || 10 || Offensive
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− | |-
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− | | [[File:Water Ball.png]] [[Water Ball]] || Projects the fireball summoned by the Sight skill to knock enemies back and deal damage. || 10 || Offensive
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− | |}
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− | == Platinum Skills ==
| + | Quagmire no longer removes True Sight or Loud Exclamation |
− | {| class="wikitable sortable"
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− | ! scope="col" style="width: 20%;" | Name
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− | ! scope="col" style="width: 55%;" | Description
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− | ! scope="col" style="width: 5%;" | Max Level
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− | ! scope="col" style="width: 5%;" | Type
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− | ! scope="col" style="width: 15%;" | Quest
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− | |-
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− | | [[File:Sight Blaster.png]] Sight Blaster || Summons a fireball that circles around you and hits enemies attempting to attack you at close range. When an enemy steps next to you. he will be hit by a Fire Element Matk and be pushed back. The Fireball disappears after hitting and enemy || 1 || Offensive || [[Wizard_Platinum_Skill_Quests#Sight Blaster|Sight Blaster Quest]]
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− | |}
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− | == Job Bonuses ==
| + | Gravitation Field no longer requires Blue Gemstone |
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− | {| class="wikitable"
| + | Sight Thrasher now hits Hidden |
− | |-
| + | |
− | ! Stat !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +11 !! +12
| + | Sight Thrasher no longer hits Traps |
− | |-
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− | | STR || 12
| + | Sight Thrasher now reveals hidden in area of effect |
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− | | AGI || 6 || 10 || 24 || 34 || 41 || 43 || 46 || 47
| + | Napalm Vulcan damage increase with Soul Strike Level against undead |
− | |-
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− | | VIT || 38
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− | |-
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− | | INT || 1 || 4 || 9 || 18 || 22 || 29 || 31 || 33 || 40 || 45 || 48 || 50
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− | |-
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− | | DEX || 2 || 5 || 13 || 26 || 32 || 39
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− | |-
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− | | LUK || 15 || 34
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− | |}
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− | [[Category:Adept]]
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− | [[Category:Classes]]
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