Editing Weapon Mastery

From Project Einherjar

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* [Two-Handed]: 160% Base + 35% Bonus * Weapon Level
 
* [Two-Handed]: 160% Base + 35% Bonus * Weapon Level
 
* [Off-hand]: 40% Base + 10% Bonus * Weapon Level (This is the shield or weapon in your left hand)
 
* [Off-hand]: 40% Base + 10% Bonus * Weapon Level (This is the shield or weapon in your left hand)
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The type of weapon mastery is based on the weapon type you equip in that specific slot. If you have a dagger on your main-hand, you get your swiftness bonus from that slot. If you have a shield on your off-hand, you get your safeguard bonus from that slot. Both combined with a weapon level 4 gives you 180% multiplier in Swiftness, and 80% multiplier in Safeguard, increased to 280% and 120% at level 10 mastery respectively.
 
The type of weapon mastery is based on the weapon type you equip in that specific slot. If you have a dagger on your main-hand, you get your swiftness bonus from that slot. If you have a shield on your off-hand, you get your safeguard bonus from that slot. Both combined with a weapon level 4 gives you 180% multiplier in Swiftness, and 80% multiplier in Safeguard, increased to 280% and 120% at level 10 mastery respectively.
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'''You only gain the Mastery bonus while the corresponding weapon is equipped.'''
 
  
 
== [[File:Onslaught.png]] Onslaught ==
 
== [[File:Onslaught.png]] Onslaught ==

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