Difference between revisions of "Swordman"

From Project Einherjar
(Created page with "'''Sword Mastery''': Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using a 1H Sword or Dagger '''2h Sword Mastery''...")
 
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'''Sword Mastery''': Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using a 1H Sword or Dagger
 
'''Sword Mastery''': Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using a 1H Sword or Dagger
 
'''2h Sword Mastery''': Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (5*SkillLv)% when using a 2h Sword, Remove Sword Mastery requirement
 
'''2h Sword Mastery''': Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (5*SkillLv)% when using a 2h Sword, Remove Sword Mastery requirement
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[[Category:Classes]]

Revision as of 22:56, 14 July 2021

Sword Mastery: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using a 1H Sword or Dagger 2h Sword Mastery: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (5*SkillLv)% when using a 2h Sword, Remove Sword Mastery requirement