Difference between revisions of "Shogun"

From Project Einherjar
m (Skills)
m (Skills)
 
(14 intermediate revisions by 4 users not shown)
Line 1: Line 1:
 +
[[File:Daimyo.png|thumb]]
 +
 
= Overview =
 
= Overview =
. . .
+
: '''Job Base:''' [[Daimyo]]
 +
: '''Job Type:''' 2-2 Transcendent
  
= Job changing =
+
= Job Change =
 +
Talk to the Shogun in Valhalla as a Job 50 High Samurai.
  
= Class data =
+
= Class Data =
 
== Skills ==
 
== Skills ==
{| class="wikitable"
+
{| class="wikitable sortable"
! scope="col" style="width: 25%;" | Skill
+
! scope="col" style="width: 20%;" | Name
! scope="col" style="width: 65%;" | Description
+
! scope="col" style="width: 70%;" | Description
! scope="col" style="width: 5%;" | Levels
+
! scope="col" style="width: 5%;" | Max Level
 
! scope="col" style="width: 5%;" | Type
 
! scope="col" style="width: 5%;" | Type
 
|-
 
|-
| [[Tsunami Drop]] || Lift target up and slams them. This move inflicts damage scaling with armor weight. Has a chance to break Ankle, Wrist, Knee, Shoulder, Waist or Neck. || 5 || Offensive
+
| [[File:Shadow_Blade.png]] [[Shadow Blade]] || Enchants the weapon with darkness. Weapon element is changed to Dark for 60 minutes. || 1 || Supportive
|-
 
| [[Blood Soaked]] || Casting skills no longer cost SP but cost double the SP Cost in HP. Killing something restores Missing HP, Consumes all SP an don't recover SP while active. Doubled while in Akuma State and converts 200% of Max SP into Max HP|| 5 || Toggle
 
 
|-
 
|-
| [[Oni Blade]] || Killing enemies Increases Attack by 1% for 30 Seconds Stacking up to (5 + SkillLV * 2) Times, Doubled while in Akuma state. || 10 || Passive
+
| [[File:Blood_Soaked.png]] [[Blood Soaked]] || Casting skills no longer cost SP but costs (7.5*SP Cost) as HP. Killing something restores (0.5 * SkillLv)% Missing HP + (10*SkillLv)% ATK HP. Locks Max SP at 1, ATK healing increased by 1.5x while under Akuma. || 5 || Toggle
 
|-
 
|-
| [[Akuma]] || Become Enraged in blood lust gaining 90% status tolerance, 25% Attack and 10% Movement Speed while losing all Def and M.Def, while Enraged lose HP every few seconds, Killing an enemy while enraged restores 3% of Missing HP. Once Activated won't end till you die or dispelled. || 1 || Supportive
+
| [[File:Oni_Blade.png]] [[Oni Blade]] || Killing enemies Increases Atk by 1% for 30 Seconds Stacking up to (5 + SkillLV * 2) Times. || 10 || Toggle
 
|-
 
|-
| [[Shadow Blade]] || Enchants the weapon with darkness. Weapon element is changed to Dark for 60 minutes. Consumes 1 Dark Crystal Fragment. || 1 || Supportive
+
| [[File:Akuma.png]] [[Akuma]] || Become Enraged in blood lust gaining 25% Atk, 25% Movement Speed and 50% Status Tolerance, while Enraged lose HP every few seconds, Killing an enemy while enraged restores 4% of Max HP. Once Activated wont end till you die or dispelled. While under Akuma and Blood Soaked convert 250% of Max SP into Max HP. || 1 || Supportive
 
|-
 
|-
| [[Crimson Ruler]] || Killing an enemy increases all nearby party members Movement Speed and attack by 10% for 30 seconds. || 1 || Toggle
+
| [[File:Crimson_Ruler.png]] [[Crimson Ruler]] || Killing an enemy increases all nearby party members Movement Speed and Atk by 10% for 30 seconds. || 1 || Active
 
|-
 
|-
| [[Fear of Death]] || Killing an enemy has a 25% chance to Fear all enemies nearby for 30 seconds. || 1 || Toggle
+
| [[File:Fear_of_Death.png]] [[Fear of Death]] || Killing an enemy has a 50% chance to Fear all enemies nearby for 30 seconds. || 1 || Active
 
|-
 
|-
| [[Harsh Lesson]] || Killing an enemy has a 25% chance to Confuse all enemies nearby for 30 seconds. || 1 || Toggle
+
| [[File:Harsh_Lesson.png]] [[Harsh Lesson]] || Killing an enemy has a 50% chance to Confuse all enemies nearby for 30 seconds. || 1 || Active
 
|-
 
|-
| [[Living Death]] || Killing an enemy increases your next skills damage by 30% for 10 seconds. || 1 || Toggle
+
| [[File:Living_Death.png]] [[Living Death]] || Killing an enemy increases your next skills damage by 30% for 10 seconds. || 1 || Active
 
|-
 
|-
| [[War Insanity]] || Killing an enemy has a 25% chance to Cast Heal Wounds (Level Known / 3 + 1) on nearby allies. || 1 || Toggle
+
| [[File:Tsunami_Drop.png]] [[Tsunami Drop]] || Lift target up and slams them. This move inflicts ((SkillLv*50)+(Armor Weight/6-SkillLv))+(10*Armor Refine*SkillLv)% damage. (SkillLv*10)% chance each to break Shoulder and Neck. Can Combo off [[Crippling Blow]], when Combo'd deals 4x base damage and 50% weight and refine damage. Reflects any damage that would be reflected back to attack. Has increased (6*SkillLv) Hit and when enemy is under warcry gains 50% Hitrate. || 5 || Offensive
 
|}
 
|}
  
Line 51: Line 53:
 
| LUK || 7 || 28 || 38
 
| LUK || 7 || 28 || 38
 
|}
 
|}
 +
[[Category:Shogun]]
 +
[[Category:Classes]]

Latest revision as of 06:34, 1 January 2024

Daimyo.png

Overview[edit]

Job Base: Daimyo
Job Type: 2-2 Transcendent

Job Change[edit]

Talk to the Shogun in Valhalla as a Job 50 High Samurai.

Class Data[edit]

Skills[edit]

Name Description Max Level Type
Shadow Blade.png Shadow Blade Enchants the weapon with darkness. Weapon element is changed to Dark for 60 minutes. 1 Supportive
Blood Soaked.png Blood Soaked Casting skills no longer cost SP but costs (7.5*SP Cost) as HP. Killing something restores (0.5 * SkillLv)% Missing HP + (10*SkillLv)% ATK HP. Locks Max SP at 1, ATK healing increased by 1.5x while under Akuma. 5 Toggle
Oni Blade.png Oni Blade Killing enemies Increases Atk by 1% for 30 Seconds Stacking up to (5 + SkillLV * 2) Times. 10 Toggle
Akuma.png Akuma Become Enraged in blood lust gaining 25% Atk, 25% Movement Speed and 50% Status Tolerance, while Enraged lose HP every few seconds, Killing an enemy while enraged restores 4% of Max HP. Once Activated wont end till you die or dispelled. While under Akuma and Blood Soaked convert 250% of Max SP into Max HP. 1 Supportive
Crimson Ruler.png Crimson Ruler Killing an enemy increases all nearby party members Movement Speed and Atk by 10% for 30 seconds. 1 Active
Fear of Death.png Fear of Death Killing an enemy has a 50% chance to Fear all enemies nearby for 30 seconds. 1 Active
Harsh Lesson.png Harsh Lesson Killing an enemy has a 50% chance to Confuse all enemies nearby for 30 seconds. 1 Active
Living Death.png Living Death Killing an enemy increases your next skills damage by 30% for 10 seconds. 1 Active
Tsunami Drop.png Tsunami Drop Lift target up and slams them. This move inflicts ((SkillLv*50)+(Armor Weight/6-SkillLv))+(10*Armor Refine*SkillLv)% damage. (SkillLv*10)% chance each to break Shoulder and Neck. Can Combo off Crippling Blow, when Combo'd deals 4x base damage and 50% weight and refine damage. Reflects any damage that would be reflected back to attack. Has increased (6*SkillLv) Hit and when enemy is under warcry gains 50% Hitrate. 5 Offensive

Job Bonuses[edit]

Stat +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +15
STR 2 6 8 11 15 19 26 35 44 59 60 61 62 63 64
AGI 5 10 17 24 31 39 47 51 67
VIT 4 20 22 30 37 40 41 49 53 57
INT
DEX 3 9 42 43 55 66 69 70
LUK 7 28 38