Editing Revenant
From Project Einherjar
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− | + | P.S. Akaiger here, I copied a few of Freja/Banshee's info on previous necromancers to this section since Revenant is now a separate class. | |
+ | WIP. | ||
== Overview == | == Overview == | ||
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=== Story / Lore === | === Story / Lore === | ||
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'''Step #1:''' As a Necromancer Job level 40 make your way to Niflheim. | '''Step #1:''' As a Necromancer Job level 40 make your way to Niflheim. | ||
* ''You can reach Niflheim by using bungee jump in Umbala (Morroc >> Comodo >> Umbala using Kafra services), or by proceeding through Umbala dungeon: Level1 >> Level2 >> Yggdrasil Root map, follow the paths and just enter the warp at the end of the map.'' | * ''You can reach Niflheim by using bungee jump in Umbala (Morroc >> Comodo >> Umbala using Kafra services), or by proceeding through Umbala dungeon: Level1 >> Level2 >> Yggdrasil Root map, follow the paths and just enter the warp at the end of the map.'' | ||
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<gallery> | <gallery> | ||
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! scope="col" style="width: 5%;" | Max Level | ! scope="col" style="width: 5%;" | Max Level | ||
! scope="col" style="width: 5%;" | Type | ! scope="col" style="width: 5%;" | Type | ||
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| [[File:Promote_Giant.png]] [[Promote: Giant]] || Targeted Skeleton transforms into a Giant Skeleton with increased Def, Mdef, Atk and HP and Becomes both Knockback Immune and Status Resistant. || 1 || Supportive | | [[File:Promote_Giant.png]] [[Promote: Giant]] || Targeted Skeleton transforms into a Giant Skeleton with increased Def, Mdef, Atk and HP and Becomes both Knockback Immune and Status Resistant. || 1 || Supportive | ||
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− | | [[File: | + | | [[File:Wall_of_Thorns.png]] [[Wall of Thorns]] || Use a skel-bone to Summon a Bone Wall with (SkillLv*(Max SP/10) + SkillLv*Max Matk) Hp thats Immune to skills, impassable (can be shot over) and reflects (20*SkillLv)% of damage melee physical back at attackers. || 5 || Active |
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| [[File:Unnerving_Graveyard.png]] [[Unnerving Graveyard]] || Reduce incoming damage by (SkillLv)% for each of your skeletons. Cost 1% Max SP every 2 seconds to maintain. || 2 || Active | | [[File:Unnerving_Graveyard.png]] [[Unnerving Graveyard]] || Reduce incoming damage by (SkillLv)% for each of your skeletons. Cost 1% Max SP every 2 seconds to maintain. || 2 || Active | ||
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− | | [[File: | + | | [[File:Reanimate.png]] [[Reanimate]] || Returns a Undead Property KO'ed character to life with the indicated percentage of HP restored. Only works on undead. || 4 || Active |
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| [[File:Evil_Land.png]] [[Evil Land]] || Heals undead non-player allies and damages and slows non-undead non-demon enemies, while increasing speed of undead, including players, allies. || 5 || Supportive | | [[File:Evil_Land.png]] [[Evil Land]] || Heals undead non-player allies and damages and slows non-undead non-demon enemies, while increasing speed of undead, including players, allies. || 5 || Supportive | ||
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− | | [[File:Open_Grave.png]] [[Open Grave]] || Summon a | + | | [[File:Open_Grave.png]] [[Open Grave]] || Summon a Zombie every (100-20*SkillLv) seconds as long as you have a spirit sphere. || 3 || Active |
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− | | [[File:Lye_Bath.png]] [[Lye Bath]] || Kill all zombies converting to skeletons at a ( | + | | [[File:Lye_Bath.png]] [[Lye Bath]] || Kill all zombies converting to skeletons at a (10*SkillLv)% chance each. || 5 || Supportive |
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− | | [[File: | + | | [[File:Putrfacation.png]] [[Putrfacation]] || Kill all zombies in an explosion dealing 666% Atk + Zombies Current HP as Physical Poison property damage to nearby enemies. || 1 || Active |
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− | | [[File: | + | | [[File:Call_Familiar.png]] [[Call Familiar]] || Skill Under Construction || 1 || Supportive |
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− | | [[File: | + | | [[File:Command_Attack.png]] [[Command: Attack]] || Familiar becomes aggressive and gains access to offensive skills. || 1 || Supportive |
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| [[File:Command_Poison_Fang.png]] [[Command: Poison Fang]] || Familiar deals 500% Poison Property Atk to target and poisons at a 70% chance (Poisons even if misses). || 1 || Active | | [[File:Command_Poison_Fang.png]] [[Command: Poison Fang]] || Familiar deals 500% Poison Property Atk to target and poisons at a 70% chance (Poisons even if misses). || 1 || Active | ||
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| [[File:Command_Wing_Attack.png]] [[Command: Wing Attack]] || Familiar 500% Atk to target and stuns at a 30% chance (Stuns even if misses). || 1 || Active | | [[File:Command_Wing_Attack.png]] [[Command: Wing Attack]] || Familiar 500% Atk to target and stuns at a 30% chance (Stuns even if misses). || 1 || Active | ||
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| [[File:Command_Air_Cutter.png]] [[Command: Air Cutter]] || Familiar attack all enemies in a line between Familiar and target for 150% Atk and moves to target. || 1 || Active | | [[File:Command_Air_Cutter.png]] [[Command: Air Cutter]] || Familiar attack all enemies in a line between Familiar and target for 150% Atk and moves to target. || 1 || Active | ||
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+ | | [[File:.png]] [[Decrease Agility]] || Decreases AGI stat of the target and reduces its movement speed. || 10 || Active | ||
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− | | [[File: | + | | [[File:.png]] [[Dark Binding]] || Single-target Shadow property spell. Deals up to 500% MATK damage, and if successfully hit applies up to 5 seconds root to the target. || 5 || Offensive |
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− | | [[File: | + | | [[File:.png]] [[Slow Cast]] || Increases target's cast time by 20% per skill level, consumes 1 Spirit Sphere per use. || || Supportive |
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− | | [[File: | + | | [[File:.png]] [[Magic Mirror]] || Reflect all magic cast on user back to the caster for (SkillLv *20)% Chance. Lasts 3 seconds. || 5 || Supportive |
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− | + | | [[File:.png]] [[Evil Land]] || Heals Undead allies, and deals damage to non-Undead enemies. Undead and Demon enemies are not receiving this damage nor heals. Applies a small ATK and ASPD buff to healed Undead allies. Consumes 3 Spirit Spheres on use. || 5 || Supportive | |
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− | | [[File: | + | | [[File:.png]] [[Bone Magic]] || Consumes 1 Skel-Bone to increase the size and power of the next Skeleton summoned. || 1 || Supportive |
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− | | [[File: | + | | [[File:.png]] [[Soul Harvest]] || Drains small amount of caster's HP to inflict Ghost property AoE damage around caster and pull enemies a bit closer. Has a chance of gaining Spirit Spheres on hit (up to max 25 active Spheres at once) and steal some SP from the enemy. Additionally has a chance to apply a "Soul Harvest" debuff on the enemy, lowering their maxSP by 10% and preventing its regeneration. || 3 || Offensive |
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− | | [[File: | + | | [[File:.png]] [[Spirit Rupture]] || Drains 1% of caster's HP and SP to deal AoE Neutral property magic damage around the caster pushing enemies away. If the target is affected by "Soul Harvest", this skill removes this debuff but deals an additional damage based of target's missing SP. Consumes all Spirit Spheres though damage is further increased for each Sphere used on cast. Requires Soul Harvest to be cast within last 60 seconds. || 5 || Offensive |
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! scope="col" style="width: 15%;" | Quest | ! scope="col" style="width: 15%;" | Quest | ||
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− | | Call Familiar || | + | <!-- |
− | + | | [[File:.png]] [[Call Familiar]] || xx || 1 || Supportive || [[Revenant_Platinum_Skill_Quests#Call_Familiar|Call Familiar Quest]] | |
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|} | |} | ||
+ | [[Category:Classes]] |