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{{TOC}}
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P.S. Akaiger here, I copied a few of Freja/Banshee's info on previous necromancers to this section since Revenant is now a separate class.
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WIP.
 
== Overview ==
 
== Overview ==
: '''Job Base:''' [[Necromancer]]
 
: '''Job Type:''' Expanded
 
 
=== Story / Lore ===
 
=== Story / Lore ===
  
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'''Step #1:''' As a Necromancer Job level 40 make your way to Niflheim.
 
'''Step #1:''' As a Necromancer Job level 40 make your way to Niflheim.
 
* ''You can reach Niflheim by using bungee jump in Umbala (Morroc >> Comodo >> Umbala using Kafra services), or by proceeding through Umbala dungeon: Level1 >> Level2 >> Yggdrasil Root map, follow the paths and just enter the warp at the end of the map.''
 
* ''You can reach Niflheim by using bungee jump in Umbala (Morroc >> Comodo >> Umbala using Kafra services), or by proceeding through Umbala dungeon: Level1 >> Level2 >> Yggdrasil Root map, follow the paths and just enter the warp at the end of the map.''
* Note: Do NOT land on top of the chest.
 
  
 
<gallery>
 
<gallery>
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! scope="col" style="width: 5%;" | Type
 
! scope="col" style="width: 5%;" | Type
 
|-
 
|-
| [[File:Bone_Shatter.png]] [[Bone Shatter]] || Use a skel-bone to preform a 5x5 splash attack that damaging all enemies around the target for (50*SkillLv)% Matk as Undead Property Physical Damage. || 5 || Offensive
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| [[File:.png]] [[Decrease Agility]] || Decreases AGI stat of the target and reduces its movement speed. || 10 || Active
 
|-
 
|-
| [[File:Bone_Magic.png]] [[Bone Magic]] || Casting <span style="color:#00CC00;">Bone Skills</span> adds 1 up to (SkillLv) stack of Bone Magic. || 10 || Passive
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| [[File:.png]] [[Dark Binding]] || Single-target Shadow property spell. Deals up to 500% MATK damage, and if successfully hit applies up to 5 seconds root to the target. || 5 || Offensive
 
|-
 
|-
| [[File:Promote_Giant.png]] [[Promote: Giant]] || Targeted Skeleton transforms into a Giant Skeleton with increased Def, Mdef, Atk and HP and Becomes both Knockback Immune and Status Resistant. || 1 || Supportive
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| [[File:.png]] [[Slow Cast]] || Increases target's cast time by 20% per skill level, consumes 1 Spirit Sphere per use. || || Supportive
 
|-
 
|-
| [[File:Reanimate.png]] [[Reanimate]] || Returns a Undead Property KO'ed character to life with the indicated percentage of HP restored. Only works on undead. || 4 || Active
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| [[File:.png]] [[Magic Mirror]] || Reflect all magic cast on user back to the caster for (SkillLv *20)% Chance. Lasts 3 seconds. || 5 || Supportive
 
|-
 
|-
| [[File:Unnerving_Graveyard.png]] [[Unnerving Graveyard]] || Reduce incoming damage by (SkillLv)% for each of your skeletons. Cost 1% Max SP every 2 seconds to maintain. || 2 || Active
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| [[File:.png]] [[Evil Land]] || Heals Undead allies, and deals damage to non-Undead enemies. Undead and Demon enemies are not receiving this damage nor heals. Applies a small ATK and ASPD buff to healed Undead allies. Consumes 3 Spirit Spheres on use. || 5 || Supportive
 
|-
 
|-
| [[File:Putrefacation.png]] [[Putrefaction]] || Kill all zombies in an explosion dealing 666% Atk + Zombies Current HP as Physical Poison property damage to nearby enemies. || 1 || Active
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| [[File:.png]] [[Bone Magic]] || Consumes 1 Skel-Bone to increase the size and power of the next Skeleton summoned. || 1 || Supportive
 
|-
 
|-
| [[File:Evil_Land.png]] [[Evil Land]] || Heals undead non-player allies and damages and slows non-undead non-demon enemies, while increasing speed of undead, including players, allies. || 5 || Supportive
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| [[File:.png]] [[Soul Harvest]] || Drains small amount of caster's HP to inflict Ghost property AoE damage around caster and pull enemies a bit closer. Has a chance of gaining Spirit Spheres on hit (up to max 25 active Spheres at once) and steal some SP from the enemy. Additionally has a chance to apply a "Soul Harvest" debuff on the enemy, lowering their maxSP by 10% and preventing its regeneration. || 3 || Offensive
 
|-
 
|-
| [[File:Open_Grave.png]] [[Open Grave]] || Summon a Corpse every (120-30*SkillLv) seconds. || 3 || Active
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| [[File:.png]] [[Spirit Rupture]] || Drains 1% of caster's HP and SP to deal AoE Neutral property magic damage around the caster pushing enemies away. If the target is affected by "Soul Harvest", this skill removes this debuff but deals an additional damage based of target's missing SP. Consumes all Spirit Spheres though damage is further increased for each Sphere used on cast. Requires Soul Harvest to be cast within last 60 seconds. || 5 || Offensive
|-
 
| [[File:Lye_Bath.png]] [[Lye Bath]] || Kill all zombies converting to skeletons at a (20*SkillLv)% chance each. || 5 || Supportive
 
|-
 
| [[File:Dark_Binding.png]] [[Dark Binding]] || Hits the target for (100+15*SkillLV+10*SkillLV*SkillLV)% of M.Atk In addition, hit target with a root that last a short time || 10 || Offensive
 
|-
 
| [[File:Soul_Harvest.png]] [[Soul Harvest]] || Drain a small amount of the caster's HP to inflict Ghost property area effect damage on enemies in the caster's vicinity and pull them closer. || 10 || Offensive
 
|-
 
| [[File:Detonate_Bones.png]] [[Corpse Explosion]] || Make 1 corpse Explode (near mouse), deals physical damage, When under Lich King healing master if in blast radius scaling with Corpse Eater and has a chance to detonate other corpses || 5 || Active
 
|-
 
<!-- Unattainable according to Enigmatic Lake#2827
 
| [[File:Command_Poison_Fang.png]] [[Command: Poison Fang]] || Familiar deals 500% Poison Property Atk to target and poisons at a 70% chance (Poisons even if misses). || 1 || Active
 
|-
 
| [[File:Command_Attack.png]] [[Command: Attack]] || Familiar becomes aggressive and gains access to offencive skills. || 1 || Supportive
 
|-
 
| [[File:Command_Wing_Attack.png]] [[Command: Wing Attack]] || Familiar 500% Atk to target and stuns at a 30% chance (Stuns even if misses). || 1 || Active
 
|-
 
| [[File:Command_Air_Cutter.png]] [[Command: Air Cutter]] || Familiar attack all enemies in a line between Familiar and target for 150% Atk and moves to target. || 1 || Active
 
|-
 
| [[File:Familiar.png]] [[Familiar]] || Skill Under Construction || 1 || Supportive
 
|-
 
| [[File:Command_Double_Team.png]] [[Command: Double Team]] || Familiar Will recast its Masters Spells at a chance, Disables Command Attack. || 1 || Supportive
 
|-
 
| [[File:Command_Screech.png]] [[Command: Screech]] || Hits a 5x5 Area around familiar for 100% Matk and Confuses them at a 55% chance. || 1 || Active
 
|-
 
-->
 
| [[File:Spirit_Rupture.png]] [[Spirit Rupture]] || Consumes 1% of casters Hp and Sp to deal area of effect magic damage, pushing targets away. || 10 || Offensive
 
|-
 
| [[File:Soul_Link.png]] [[Soul Link]] || Necrosis Zombie chance is doubled. Putrefaction cast reduced by 50%. || 1 || Passive
 
<!-- Enigmatic Lake#2827
 
| [[File:Command_Defend.png]] [[Command: Defend]] || Familiar periodically cast Provoke on monsters near master, Disables Command Attack. || 1 || Supportive
 
|-
 
| [[File:Command_Leech_Life.png]] [[Command: Leech Life]] || Familiar deals 200% Matk Target and restore 50% of damage as HP. || 1 || Active
 
|-
 
| [[File:Command_Ominous_Wind.png]] [[Command: Ominous Wind]] || Familiar deals 500% Dark Property Matk to target and blinds at a 70% chance (Blinds even if misses). || 1 || Active
 
-->
 
 
|}
 
|}
  
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! scope="col" style="width: 15%;" | Quest
 
! scope="col" style="width: 15%;" | Quest
 
|-
 
|-
| Call Familiar || Summons a Familiar. || 1 || Supportive || [[Revenant_Platinum_Skill_Quests#Call_Familiar|Call Familiar Quest]]
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| [[File:.png]] [[Call Familiar]] || xx || 1 || Supportive || [[Revenant_Platinum_Skill_Quests#Call_Familiar|Call Familiar Quest]]
|}
 
 
 
 
 
=== Promote Giant (Big Boy Skeleton) ===
 
{| class="wikitable"
 
|-
 
! Monster Stat !! Conversion of Master Stats
 
|-
 
| Max HP || Normal Skeleton's Max HP + 1000 + (150 + (Master's Base Attack + Master's Weapon Attack) + (Master's Base Attack + Master's Weapon Attack + Master's Weapon Attack 2)) * SkillLv(Raise Skeleton)
 
|-
 
| Str/Agi/Vit/Int/Dex/Luk || Same as Master's
 
|-
 
| Atk || Normal Skeleton's min/max Atk multiplied by Str/150
 
|-
 
| Def || Normal Skeleton's Def + 10 + SkillLv(Raise Skeleton) * 5
 
|-
 
| Mdef || Normal Skeleton's mDef + 10 + SkillLv(Raise Skeleton) * 5
 
 
|}
 
|}
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[[Category:Classes]]

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