Difference between revisions of "Outlaw"

From Project Einherjar
(Created page with "= Overview = Outlaws pew pew = Job changing = Enter the Lightalzen airport Talk to Brandon Heat to become an Outlaw = Class data = == Skills == {| class="wikitable" ! scope=...")
 
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| [[Reload Mastery]] || Increases ASPD with Pistols by SkillLv*3% || 5 || Passive
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| [[Aim Bot]] || Adds a chance to auto-cast Armshot, Legshot, Headshot, Quickshot or Dark Filament when attacking || 5 || Passive
 
| [[Aim Bot]] || Adds a chance to auto-cast Armshot, Legshot, Headshot, Quickshot or Dark Filament when attacking || 5 || Passive
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| [[Death Mark]] || Marks a target increasing all damage to them for 6 seconds then detonates dealing damage increasing with damage taken by monster while mark was active, the damage dealt ignores all resistances.
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|| 5 || Offensive
 
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| [[Requiem]] || Fires a long range shot scaling with distance and target's missing HP. Always crits for 2.5x damage when target is below 15% HP. Can be cast while hidden || 1 || Offensive
 
| [[Requiem]] || Fires a long range shot scaling with distance and target's missing HP. Always crits for 2.5x damage when target is below 15% HP. Can be cast while hidden || 1 || Offensive

Revision as of 14:25, 11 February 2020

Overview

Outlaws pew pew

Job changing

Enter the Lightalzen airport Talk to Brandon Heat to become an Outlaw

Class data

Skills

Skill Description Levels Type
Aim Bot Adds a chance to auto-cast Armshot, Legshot, Headshot, Quickshot or Dark Filament when attacking 5 Passive
Death Mark Marks a target increasing all damage to them for 6 seconds then detonates dealing damage increasing with damage taken by monster while mark was active, the damage dealt ignores all resistances. 5 Offensive
Requiem Fires a long range shot scaling with distance and target's missing HP. Always crits for 2.5x damage when target is below 15% HP. Can be cast while hidden 1 Offensive
Endless Needle Shoots target with 4*SkillLV Needle shots 5 Offensive
Meteor Smash Adds a 5*SkilLLV chance of knocking the target back 1+SkillLV*0.4 cells and dealing SkillLV*10% damage 5 Supportive