Difference between revisions of "Omniblade"

From Project Einherjar
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=== Description ===
 
=== Description ===
Dash between random targets in a (1+2*SkillLv) area (SkillLv*2) times with a delay based on distance between each target dealing (75+(10*SkillLv)+(Agi*SkillLv/10)+(SkillLv*(150-Movement Speed)/10))% Damage to each target. Can hit the same target up to (SkillLv+1) Times. Between each dash the search area gets slightly larger. Between Cast gain (25+10*SkillLv)% Damage Reduction.
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Dash between random targets in a (1+2*SkillLv) area (SkillLv*2) times with a delay based on distance between each target dealing (75+(10*SkillLv)+(Agi*SkillLv/10)+(SkillLv*(150-Movement Speed)/10))% Damage to each target. Can hit the same target up to (SkillLv+1) Times. Between each dash the search area gets slightly larger. Between Cast gain (25+10*SkillLv)% Damage Reduction. Other skills are usable for the entire duration of Omniblade.
  
 
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Revision as of 10:14, 17 August 2022

<- Back to Ronin Legend Class
Omniblade.png Omniblade
No Image Info.gif
Type: Offensive Skill
Levels: 5
Prerequisites
None

Description

Dash between random targets in a (1+2*SkillLv) area (SkillLv*2) times with a delay based on distance between each target dealing (75+(10*SkillLv)+(Agi*SkillLv/10)+(SkillLv*(150-Movement Speed)/10))% Damage to each target. Can hit the same target up to (SkillLv+1) Times. Between each dash the search area gets slightly larger. Between Cast gain (25+10*SkillLv)% Damage Reduction. Other skills are usable for the entire duration of Omniblade.

Level Damage % Hits Repeat Hits Damage Reduction %
1 85% 2 Hits 2 Hits 30%
2 95% 4 Hits 3 Hits 35%
3 105% 6 Hits 4 Hits 40%
4 115% 8 Hits 5 Hits 45%
5 125% 10 Hits 6 Hits 50%