Difference between revisions of "Omniblade"

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=== Description ===
 
=== Description ===
Dash between random targets in a (1+2*SkillLv) area (SkillLv*2) times with a delay based on distance between each target dealing (75+(10*SkillLv)+(Agi*SkillLv/10)+(SkillLv*(150-Movement Speed)/10))% Damage to each target. Can hit the same target up to (SkillLv+1) Times. Between each dash the search area gets slightly larger. Between Cast gain (25+10*SkillLv)% Damage Reduction. Other skills are usable for the entire duration of Omniblade.
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Dash between random targets in a (1+2*SkillLv) area (SkillLv*2) times with a delay based on distance between each target dealing (75+(10*SkillLv)+(Agi*SkillLv/10)+(SkillLv*(150-Movement Speed)/10))% Damage in a line. Can hit the same target up to (SkillLv+1) Times. Between each dash the search area gets slightly larger. Between Cast gain (25+10*SkillLv)% Damage Reduction. Other skills are usable for the entire duration of Omniblade.
  
 
{| class="wikitable"
 
{| class="wikitable"
 
! align=center | Level || align=center | Damage % || align=center | Hits || align=center | Repeat Hits || align=center | Damage Reduction %
 
! align=center | Level || align=center | Damage % || align=center | Hits || align=center | Repeat Hits || align=center | Damage Reduction %
 
|-  
 
|-  
| align=center | 1 || align=center | 85% || align=center | 2 Hits || align=center | 2 Hits || align=center | 30%
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| align=center | 1 || align=center | 85~220% || align=center | 2 Hits || align=center | 2 Hits || align=center | 30%
 
|-
 
|-
| align=center | 2 || align=center | 95% || align=center | 4 Hits || align=center | 3 Hits || align=center | 35%
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| align=center | 2 || align=center | 95~290% || align=center | 4 Hits || align=center | 3 Hits || align=center | 35%
 
|-
 
|-
| align=center | 3 || align=center | 105% || align=center | 6 Hits || align=center | 4 Hits || align=center | 40%
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| align=center | 3 || align=center | 105~360% || align=center | 6 Hits || align=center | 4 Hits || align=center | 40%
 
|-
 
|-
| align=center | 4 || align=center | 115% || align=center | 8 Hits || align=center | 5 Hits || align=center | 45%
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| align=center | 4 || align=center | 115~430% || align=center | 8 Hits || align=center | 5 Hits || align=center | 45%
 
|-
 
|-
| align=center | 5 || align=center | 125% || align=center | 10 Hits || align=center | 6 Hits || align=center | 50%
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| align=center | 5 || align=center | 125~500% || align=center | 10 Hits || align=center | 6 Hits || align=center | 50%
 
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[[Category:Ronin Legend]]
 
[[Category:Ronin Legend]]
 
[[Category:Offensive Skills]]
 
[[Category:Offensive Skills]]

Latest revision as of 08:16, 11 June 2023

<- Back to Ronin Legend Class
Omniblade.png Omniblade
No Image Info.gif
Type: Offensive Skill
Levels: 5
Prerequisites
None

Description[edit]

Dash between random targets in a (1+2*SkillLv) area (SkillLv*2) times with a delay based on distance between each target dealing (75+(10*SkillLv)+(Agi*SkillLv/10)+(SkillLv*(150-Movement Speed)/10))% Damage in a line. Can hit the same target up to (SkillLv+1) Times. Between each dash the search area gets slightly larger. Between Cast gain (25+10*SkillLv)% Damage Reduction. Other skills are usable for the entire duration of Omniblade.

Level Damage % Hits Repeat Hits Damage Reduction %
1 85~220% 2 Hits 2 Hits 30%
2 95~290% 4 Hits 3 Hits 35%
3 105~360% 6 Hits 4 Hits 40%
4 115~430% 8 Hits 5 Hits 45%
5 125~500% 10 Hits 6 Hits 50%