Difference between revisions of "Ninja"

From Project Einherjar
(Job Bonuses)
(Patch Note Changes)
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| LUK || 30 || 40  
 
| LUK || 30 || 40  
 
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=Patch Note Changes=
 
*Base 99 HP Increased from 4056 -> 4739
 
*Increased Base Level 99 SP from 704 -> 901
 
*Water Technique buff now removes Burning
 
*Reduced cost of Throw Zeny from 500*SkillLv ->250*SkillLv
 
* Job Quest now supports babies
 
* Job Quest made Easier
 
* Hp went from 4739 -> 3029 (old value when Shinobi)
 
* SP went from 901 -> 604 (old value when Shinobi)
 
* Job Level Stats reduced from 25 -> 18 (30 as Shinobi and 45 as Nokizaru)
 
* Following skills are now Shinobi skills, Crimson Fire Formation, Dragon Fire Formation, Lightning Strike of Destruction, North Wind, Ice Meteor, Hidden Water, Illusionary Shadow, Cast-off Ciceda Shell, Shadow Slash, Final Strike
 
* Throwing Mastery Max level reduced from 10 -> 5
 
* Throwing Mastery now gives +(3*SkillLv)% + (2*SkillLv) Atk and +(SkillLv) Hit To Huuma Weapons
 
* Throwing Mastery now gives +(3*SkillLv)% + (2*SkillLv) Damage and +(SkillLv) Hit to Throw Kunai and Throw Shuriken
 
* Throwing Mastery now gives +(3*SkillLv)% + (2*SkillLv) Matk when Holding a Kunai
 
* Throw Shuriken level reduced from 10 -> 5
 
* Throw Shuriken damage increased from ((100% Atk) + 4*SkillLv) -> (100*SkillLv)% Atk
 
* Throw Kunai level reduced from 5 -> 1
 
* Throw Kunai SP cost reduced from 10 -> 5
 
* Throw Kunai no longer requires Throw Shuriken
 
* Throw Kunai damage changed from (300% Atk + 90 * SkillLv) -> 300% Atk + 100% Matk physical damage
 
* Throw Huuma Shuriken Cast time reduced from 3 -> 2 seconds
 
* Throw Huuma Shuriken Cast Delay reduced from 2 -> 1 Second
 
* Throw Huuma Main target damage is no longer reduced by split, but all additional targets damage is
 
* Throw Huuma Sp cost reduced from (15+5*SkillLv) -> (10+5*SkillLv)
 
* Throw Huuma can no longer hit traps
 
* Throw Huuma now auto triggers at a lo chance when attacking
 
* Throw Zeny Removed
 
* Shadow Jump Usable during any Stealth
 
* Mist Slash damage increased from (100+10*SkillLv)% -> (100+50*SkillLv)%
 
* Crimson Fire Petal damage increased from 90*SkillLv -> 100*SkillLv
 
* Lightning Spear of Ice damage properly increases in Suiton
 
* Wind Blade damage increased from 100% Per hit -> (100 + 7*SkillLv)% Per hit (600 -> 1020 Total)
 
* Vanishing Slash ignore Reflect
 
* Throw Shuriken damage reduced from (100*SkillLv) -> (85*SKillLv)%
 
* Throw Kunai damage increased from (100 + 10 * Throwing Mastery)% Matk -> (130 + 14 * Throwing Mastery)% Matk
 
* Wind Blade damage increased from (100 + 7*Skillv)% Per hit -> (100 + 15*Skillv)% Per hit
 
* Lightning Spear of Ice damage increased from 100% -> 125% Per Hit
 
* Lightning Spear of Ice in Hidden Water damage increase change from +20% -> +(2*SkillLv)%
 
* Fire Blossom Damage increased from (100*SkillLv)% -> (150*SkillLv)%
 
  
 
[[Category:Classes]]
 
[[Category:Classes]]

Revision as of 19:35, 31 March 2023

Ninja.png

Overview

Job Change

Class Data

Skills

Name Description Max Level Type
Throwing mastery.png Throwing Mastery Increases Throw Shriken skill damage by +3*SkillLv. Increases ATK by (3*SkillLv)%+(2*SkillLv) and Hit by (SkillLv). When using a Huuma Shuriken, increases the damage of Throw Shuriken and Throw Kunai by (3*SkillLv)%+(2*SkillLv) and increases MATK by (3*SkillLv)%+(2*SkillLv) when wearing a Kunai. 5 Passive
Flip tatami.png Flip Tatami Flip tatami in 4 directions, knocking nearby enemies back and blocking ranged attacks for 3 seconds. When hit by the skill, the enemies are knocked back 5 cells and take (100+10*SkillLv)% ATK damage. The area affected increases with higher levels of the skill and only a person in line with these takes damage. The ranged attack blocking is like Pneuma of 1 tile centered on the caster. If the caster moves, this effect disappears. 5 Active
Ninja mastery.png Ninja Mastery Recovers (Maximum SP/500+3)*SkillLv SP per 10 seconds when standing still and increases the efficiency of SP recovering items by +2% per SkillLv. 10 Passive
Throw shuriken.png Throw Shuriken Throw a Shuriken at a target, dealing (100*SkillLv)% ATK physical damage to a target. 10 Active
Shadow leap.png Shadow Leap Instantly moves the caster to a targetted cell ignoring obstacles in the way. Can only be performed when the caster is hiding(attainable through Mist Slash). 5 Active
Ninja aura.png Ninja Aura Gather your inner spirit and prepare illusionary Shadow or Final Strike. Increases INT and STR by SkillLv. Consumes 80 HP at level 5. 5 Active
Flaming petals.png Flaming Petals Throw a burning petal at a single target, causing SkillLv number of hits with 100% MATK damage each. 10 Active
Freezing spear.png Freezing Spear Summon 2*SkillLv Ice Spears to damage the enemy. Each dealing 100% MATK damage, increased by 20% when cast from inside Watery Evasion. 10 Active
Wind blade.png Wind Blade Throw the blades of wind and deal (100+7*SkillLv)% wind elemental damage per hit. 10 Active
Throw kunai.png Throw Kunai Throw a Kunai at a target. Deals 300% ATk +100% MATK as phyisical damage to target. 1 Active
Haze slasher.png Haze Slasher Attack an enemy with (100+10*SkillLv)% ATK and hide afterwards. 10 Active
Throw huuma shuriken.png Throw Huuma Shuriken Throw a Huuma Shuriken that deals splash damage in a 3x3 area. The total amount of damage is divided among the targets. Damage is 150+150*SkillLv. Deals full damage to main target. In addition, there is a chance to autocast this skill with a Huuma Shuriken. 5 Active

Platinum Skills

Name Description Max Level Type Quest
Kunai Mark.png Kunai Mark Throwing a Kunai of a non-Neutral Element causes Magic of the same Element to ignore 25% MDEF before flat reduction for 60 seconds. 1 Passive Kunai Mark Quest

Job Bonuses

Stat +1 +2 +3 +4 +5 +6
STR
AGI 1 2 11 21 31 41
VIT
INT 3 15 20 29 42 50
DEX 4 10 22 32 43 49
LUK 30 40