- <- Back to Necromancer Class
Description
While active drains 10 SP every 10 Seconds and spells apply Necrosis to target. Targets that die under Necrosis come back as an aggressive Zombie for 90 Seconds at a (SkillLv*5)% chance. Targets effected by Necrosis take (2*SkillLv)% bonus damage from non-player undead race."
When undead physically damage targets affected by necrosis they recover HP.
Level |
Summon Chance %
|
1 |
5% |
|
2 |
10% |
|
3 |
15% |
|
4 |
20% |
|
5 |
25% |
|
- When summoning a zombie in that way, it will always consume 1 spirit sphere. It's impossible to summon zombies without spirit spheres.
- The Healing only apply to Undead Race and not Undead Property.
Zombie Status
Monster Stat |
Conversion of Master Stats
|
Max HP |
(666 + Master's max SP + Master's min mAtk + Master's max mAtk) * Zombie Level/100
|
Str/Agi/Vit/Int/Dex/Luk |
Same as Master's
|
Atk |
Int + Master's min mAtk/2 ~ Int + Master's min mAtk
|
Matk |
Master's min mAtk ~ Master's max mAtk
|
Def |
lowest of either (Master's Int OR 30 + Master's Int/30)
|
Mdef |
lowest of either (Master's Int OR 30 + Master's Int/30)
|
Hit |
Master's Hit + Master's Int
|
Flee |
Master's Flee
|