Necrosis

From Project Einherjar
Revision as of 16:18, 27 September 2022 by Twilight777 (talk | contribs)
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Necrosis.png Necrosis
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Type: Active Skill
Levels: 5
Prerequisites
Dark Summoning Lv. 1, Necromancy Lv. 1

Description

Spells deal 1% of targets max HP per hit and every 10 Seconds.
Targets that die under Necrosis come back as an aggressive Zombie for (10+5*SkillLv) Seconds at a (1+Skill Level*2 and Job Level/5)% chance.
Primarilly Base Level, SP, Int and Matk. When undead physically damage targets affected by necrosis they recover HP.

Level Summon Chance % Duration SP Cost/10 Seconds
1 3% 15 Seconds 10 SP per 2
2 5% 20 Seconds 10 SP per 4
3 7% 25 Seconds 10 SP per 6
4 9% 30 Seconds 10 SP per 8
5 11% 35 Seconds 10 SP per 10
  • When summoning a zombie in that way, it will always consume 1 spirit sphere. It's impossible to summon zombies without spirit spheres.
  • The Healing only apply to Undead Race and not Undead Property.

Zombie Status

Monster Stat Conversion of Master Stats
Max HP (666 + Master's max SP + Master's min mAtk + Master's max mAtk) * Zombie Level/100
Str/Agi/Vit/Int/Dex/Luk Same as Master's
Atk Int + Master's min mAtk/2 ~ Int + Master's min mAtk
Matk Master's min mAtk ~ Master's max mAtk
Def lowest of either (Master's Int OR 30 + Master's Int/30)
Mdef lowest of either (Master's Int OR 30 + Master's Int/30)
Hit Master's Hit + Master's Int
Flee Master's Flee