Difference between revisions of "Necrosis"

From Project Einherjar
(Description)
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| align=center | 5 || align=center | 11% || align=center | 35 Seconds || align=center | 10 SP per 10
 
| align=center | 5 || align=center | 11% || align=center | 35 Seconds || align=center | 10 SP per 10
 
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* When summoning a zombie in that way, it will always consume 1 spirit sphere. It's impossible to summon zombies without spirit spheres.
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* The Healing only apply to Undead Race and not Undead Property.
  
 
[[Category:Necromancer]]
 
[[Category:Necromancer]]
 
[[Category:Active Skills]]
 
[[Category:Active Skills]]

Revision as of 16:16, 27 September 2022

<- Back to Necromancer Class
Necrosis.png Necrosis
No Image Info.gif
Type: Active Skill
Levels: 5
Prerequisites
Dark Summoning Lv. 1, Necromancy Lv. 1

Description

Spells deal 1% of targets max HP per hit and every 10 Seconds.
Targets that die under Necrosis come back as an aggressive Zombie for (10+5*SkillLv) Seconds at a (1+Skill Level*2 and Job Level/5)% chance.
Primarilly Base Level, SP, Int and Matk. When undead physically damage targets affected by necrosis they recover HP.

Level Summon Chance % Duration SP Cost/10 Seconds
1 3% 15 Seconds 10 SP per 2
2 5% 20 Seconds 10 SP per 4
3 7% 25 Seconds 10 SP per 6
4 9% 30 Seconds 10 SP per 8
5 11% 35 Seconds 10 SP per 10
  • When summoning a zombie in that way, it will always consume 1 spirit sphere. It's impossible to summon zombies without spirit spheres.
  • The Healing only apply to Undead Race and not Undead Property.