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= Job Change =
 
= Job Change =
*Enter the Sage guild north-east of Yuno {{Navi|yuno|323|284}}</br>
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Enter the Sage guild north-east of Yuno (323, 284)</br>
*Talk to Dogen in {{Navi|yuno_in03|106|184}} to become a Mystic
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Talk to Dogen to become a Mystic
  
 
= Class Data =
 
= Class Data =
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! scope="col" style="width: 5%;" | Type
 
! scope="col" style="width: 5%;" | Type
 
|-
 
|-
| [[File:Arc_Heal.png]] [[Arc Heal]] || Heals the entire party for an amount equal to the amount healed by 'Heal'. Targets must be in a 3x3 + 2x2 for every 2 skill levels range around the user. Heal amount increased by party members SkillLv*5%. || 5 || Supportive
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| [[File:Arc_Heal.png]] [[Arc Heal]] || Heals the entire party for an amount equal to the amount healed by 'Heal.' || 5 || Supportive
 
|-
 
|-
 
| [[File:Blessing_of_Freyr.png]] [[Blessing of Freyr]] || Reduce incoming damage by (SkillLv * 2)%. || 5 || Supportive
 
| [[File:Blessing_of_Freyr.png]] [[Blessing of Freyr]] || Reduce incoming damage by (SkillLv * 2)%. || 5 || Supportive
 
|-
 
|-
| [[File:Spell_Weaver.png]] [[Spell Weaver]] || When Casting a Spell, it is saved, then on next different spell cast it will auto cast the previously saved spell, time between auto cast reduced by DEX. || 1 || Passive
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| [[File:Force_Palm.png]] [[Force Palm]] || Neutral property damage spell, has a chance to Stun the target. || 7 || Offensive
 
|-
 
|-
| [[File:Nature_Block.png]] [[Nature Block]] || Increase resistance to <span style="color:#CC0000;">Fire</span>, <span style="color:#0000CC;">Water</span>, <span style="color:#00CC00;">Wind</span> and <span style="color:#CC5500;">Earth</span> property attacks by (SkillLv*2)%|| 5 || Passive
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| [[File:Dark_Convulsion.png]] [[Dark Convulsion]] || Dark property damage spell, has chance to put target to Sleep. || 7 || Offensive
 
|-
 
|-
| [[File:Infuse_Spell.png]] [[Infuse Spell]] || Gain an Additional Effect for each spell manually cast up to 4. On first Tier 2 Spell cast after maxed stacks releases all stored effects. Status effects are separate from skill hitting. || 1 || Passive
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| [[File:Spell_Weaver.png]] [[Spell Weaver]] || When Casting a Spell, it is saved, then on next different spell cast it will auto cast the previously saved spell, time between auto cast reduced by DEX. || 1 || Passive
|-
 
| [[File:Force_Palm.png]] [[Force Palm]] || Tier 2 Neutral property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Knocks target back 4 cells. || 7 || Offensive
 
 
|-
 
|-
| [[File:Serpent_Flame.png]] [[Serpent Flame]] || Tier 2 Fire property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Lowers targets Atk by (3+SkillLv)%. || 7 || Offensive
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| [[File:Venom_Bane.png]] [[Venom Bane]] || Poison property damage spell, has chance to Poison target. || 7 || Offensive
 
|-
 
|-
| [[File:Charge_Bolt.png]] [[Charge Bolt]] || Tier 2 Wind property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Stuns target for (SkilLLv/2) seconds. || 7 || Offensive
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| [[File:Acid.png]] [[Acid]] || Poison property damage spell, has chance to lower targets DEF and M.DEF by 33. || 7 || Offensive
 
|-
 
|-
| [[File:Blizzard.png]] [[Blizzard]] || Tier 2 Water property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Slows target by (15+SkillLv)% || 7 || Offensive
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| [[File:Shine_Plasm.png]] [[Shine Plasm]] || Holy property damage spell, has chance to Confuse target. || 7 || Offensive
 
|-
 
|-
| [[File:Stone_Edge.png]] [[Stone Edge]] || Tier 2 Earth property magic attack, ((100+(SkillLv*100)%M.Atk. Infused Bonus: Deals (100*SkilLLv)% Matk to target every 2 seconds for 10 seconds. || 7 || Offensive
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| [[File:Grants.png]] [[Grants]] || Holy property damage spell, change caster armor to Holy and Increase caster Max HP. || 7 || Offensive
 
|-
 
|-
| [[File:Dark_Convulsion.png]] [[Dark Convulsion]] || Tier 2 Dark property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Curses target for (SkillLv*7) seconds || 7 || Offensive
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| [[File:Shade_Comet.png]] [[Shade Comet]] || Ghost property damage spell, has chance to Curse target. || 7 || Offensive
 
|-
 
|-
| [[File:Grants.png]] [[Grants]] || Tier 2 Holy property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Increase Max HP by (SkillLv)% + ((Heal Value + Int) + Skilllv/7 || 7 || Offensive
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| [[File:Astral_Blast.png]] [[Astral Blast]] || Ghost property damage spell, has chance to change targets Armor type to Ghost for 30 seconds. || 7 || Offensive
 
|-
 
|-
| [[File:Shade_Comet.png]] [[Shade Comet]] || Tier 1 Ghost property magic attack. Inflicts (70+(10*SkillLV)% Atk + (80+(SkillLV*60)% M.Atk as damage. || 7 || Offensive
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| [[File:Serpent_Flame.png]] [[Serpent Flame]] || Fire property damage spell, has chance to lower targets ATK by 20%. || 7 || Offensive
 
|-
 
|-
| [[File:Astral_Blast.png]] [[Astral Blast]] || Tier 2 Ghost property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Increases own Def and Mdef by (3*SkilLv) || 7 || Offensive
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| [[File:Charge_Bolt.png]] [[Charge Bolt]] || Wind property damage spell, after casting, your INT will increase for 10 seconds. || 7 || Offensive
 
|-
 
|-
| [[File:Venom_Bane.png]] [[Venom Bane]] || Tier 1  Poison property magic attack. Inflicts (70+(10*SkillLV)% Atk + (80+(SkillLV*60)% M.Atk as damage. || 7 || Offensive
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| [[File:Nature_Block.png]] [[Nature Block]] || Increase resistance to <span style="color:#CC0000;">Fire</span>, <span style="color:#0000CC;">Water</span>, <span style="color:#00CC00;">Wind</span> and <span style="color:#CC5500;">Earth</span> property attacks. || 5 || Passive
 
|-
 
|-
| [[File:Acid.png]] [[Acid]] || Tier 2 Poison property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Reduces  targets Def and Mdef by (5*skillLv) || 7 || Offensive
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| [[File:Blizzard.png]] [[Blizzard]] || Water property damage spell, has chance to lower targets Movement Speed by 50% || 7 || Offensive
 
|-
 
|-
| [[File:Soul_Link.png]] [[Soul Link]] || When linked spells gain +3 range. || 1 || Passive ||  
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| [[File:Stone_Edge.png]] [[Stone Edge]] || Earth property damage spell, deals bonus random damage. || 7 || Offensive
 
|}
 
|}
  
== Platinum Skills ==
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== Extra Skills ==
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
! scope="col" style="width: 20%;" | Name
 
! scope="col" style="width: 20%;" | Name
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! scope="col" style="width: 15%;" | How to get
 
! scope="col" style="width: 15%;" | How to get
 
|-
 
|-
| [[File:Overheal.png]] [[Overheal]] || Heal and Arc Heal grant a shield for any HP healed beyond max to 1/2 the remaining heal value. Increases Heal and Arc Heal SP Cost by 25. Increases Heal Power by 10%. || 1 || Toggle || [[Mystic_Platinum_Skill_Quests#Overheal|Overheal Quest]]
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| [[File:Unlimited.png]] [[Unlimited]] || While active spells cost 2x SP but gain +3 range. Drains 1 SP every 5 seconds. || 1 || Active || [[#Unlimited|Usable via Soul Link]]
|-
 
| [[File:Overload.png]] [[Overload]] || Increases Status Chance of Infused skills to 250% before resistance, the effects by 50% and increases SP cost of the infused spell by 100%. || 1 || Active || [[Mystic_Platinum_Skill_Quests#Overload|Overload Quest]]
 
 
|}
 
|}
  

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