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[[File:Mystic.png|thumb]]
 
 
= Overview =
 
= Overview =
:'''Job Base:''' [[Adept]]
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Mystic is an hybrid between support and magical caster. <br>
: '''Job Type:''' 2-2
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It has access to a party heal and blessing, though blessing is weaker then the priest variant. <br>
Mystic is one of the two second job available for the Adept class, being the magic focused one, improving their skills as an hybrid between support and magical caster. <br>
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It has natural resistance to the primary 4 elements. <br>
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Mystic continue Adepts specializes in single-target magic damage, having all the elements at his disposal but now with each having a bonus effect for both self buff and de-buffing of enemies. <br>
  
They have access to a party heal skill and can reduce the damage received by their allies.<br>
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= Job changing =
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Enter the Sage guild north-east of Yuno (323, 284)</br>
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Talk to Dogen to become a Mystic
  
Mystic continue [[Adept]]s specializes in single-target magic damage. It now use a Magic-Combo System where you make use of the "Spell Weaver" skill to combine Tier 1 and Tier 2 spells to unleash powerful Magic Combos with various effects. <br>
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= Class data =
 
 
= Job Change =
 
*Enter the Sage guild north-east of Yuno {{Navi|yuno|323|284}}</br>
 
*Talk to Dogen in {{Navi|yuno_in03|106|184}} to become a Mystic
 
 
 
= Class Data =
 
 
== Skills ==
 
== Skills ==
{| class="wikitable sortable"
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{| class="wikitable"
! scope="col" style="width: 20%;" | Name
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! scope="col" style="width: 25%;" | Skill
! scope="col" style="width: 70%;" | Description
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! scope="col" style="width: 65%;" | Description
! scope="col" style="width: 5%;" | Max Level
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! scope="col" style="width: 5%;" | Levels
 
! scope="col" style="width: 5%;" | Type
 
! scope="col" style="width: 5%;" | Type
 
|-
 
|-
| [[File:Arc_Heal.png]] [[Arc Heal]] || Heals the entire party for an amount equal to the amount healed by 'Heal'. Targets must be in a 3x3 + 2x2 for every 2 skill levels range around the user. Heal amount increased by party members SkillLv*5%. || 5 || Supportive
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| [[Nature Block]] || ... || 5 || Passive
 
|-
 
|-
| [[File:Blessing_of_Freyr.png]] [[Blessing of Freyr]] || Reduce incoming damage by (SkillLv * 2)%. || 5 || Supportive
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| [[Arc Heal]] || ... || 5 || Active
 
|-
 
|-
| [[File:Spell_Weaver.png]] [[Spell Weaver]] || When Casting a Spell, it is saved, then on next different spell cast it will auto cast the previously saved spell, time between auto cast reduced by DEX. || 1 || Passive
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| [[Arc Blessing]] || ... || 5 || Active
 
|-
 
|-
| [[File:Nature_Block.png]] [[Nature Block]] || Increase resistance to <span style="color:#CC0000;">Fire</span>, <span style="color:#0000CC;">Water</span>, <span style="color:#00CC00;">Wind</span> and <span style="color:#CC5500;">Earth</span> property attacks by (SkillLv*2)%|| 5 || Passive
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| [[Force Palm]] || ... || 5 || Active
 
|-
 
|-
| [[File:Infuse_Spell.png]] [[Infuse Spell]] || Gain an Additional Effect for each spell manually cast up to 4. On first Tier 2 Spell cast after maxed stacks releases all stored effects. Status effects are separate from skill hitting. || 1 || Passive
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| [[Serpant Flame]] || ... || 5 || Active
 
|-
 
|-
| [[File:Force_Palm.png]] [[Force Palm]] || Tier 2 Neutral property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Knocks target back 4 cells. || 7 || Offensive
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| [[Blizzard]] || ... || 5 || Active
 
|-
 
|-
| [[File:Serpent_Flame.png]] [[Serpent Flame]] || Tier 2 Fire property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Lowers targets Atk by (3+SkillLv)%. || 7 || Offensive
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| [[Charge Bolt]] || ... || 5 || Active
 
|-
 
|-
| [[File:Charge_Bolt.png]] [[Charge Bolt]] || Tier 2 Wind property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Stuns target for (SkilLLv/2) seconds. || 7 || Offensive
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| [[Stone Edge]] || ... || 5 || Active
 
|-
 
|-
| [[File:Blizzard.png]] [[Blizzard]] || Tier 2 Water property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Slows target by (15+SkillLv)% || 7 || Offensive
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| [[Venom Bane]] || ... || 10 || Active
 
|-
 
|-
| [[File:Stone_Edge.png]] [[Stone Edge]] || Tier 2 Earth property magic attack, ((100+(SkillLv*100)%M.Atk. Infused Bonus: Deals (100*SkilLLv)% Matk to target every 2 seconds for 10 seconds. || 7 || Offensive
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| [[Acid]] || ... || 5 || Active
 
|-
 
|-
| [[File:Dark_Convulsion.png]] [[Dark Convulsion]] || Tier 2 Dark property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Curses target for (SkillLv*7) seconds || 7 || Offensive
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| [[Shine Plasma]] || ... || 10 || Active
 
|-
 
|-
| [[File:Grants.png]] [[Grants]] || Tier 2 Holy property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Increase Max HP by (SkillLv)% + ((Heal Value + Int) + Skilllv/7 || 7 || Offensive
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| [[Grants]] || ... || 5 || Active
 
|-
 
|-
| [[File:Shade_Comet.png]] [[Shade Comet]] || Tier 1 Ghost property magic attack. Inflicts (70+(10*SkillLV)% Atk + (80+(SkillLV*60)% M.Atk as damage. || 7 || Offensive
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| [[Dark Convulsion]] || ... || 10 || Active
 
|-
 
|-
| [[File:Astral_Blast.png]] [[Astral Blast]] || Tier 2 Ghost property magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Increases own Def and Mdef by (3*SkilLv) || 7 || Offensive
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| [[Shade Comet]] || ... || 10 || Active
 
|-
 
|-
| [[File:Venom_Bane.png]] [[Venom Bane]] || Tier 1  Poison property magic attack. Inflicts (70+(10*SkillLV)% Atk + (80+(SkillLV*60)% M.Atk as damage. || 7 || Offensive
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| [[Astral Blast]] || ... || 5 || Active
|-
 
| [[File:Acid.png]] [[Acid]] || Tier 2 Poison property  magic attack, inflicts ((100+(SkillLv*100)%M.Atk. Infused Bonus: Reduces  targets Def and Mdef by (5*skillLv) || 7 || Offensive
 
|-
 
| [[File:Soul_Link.png]] [[Soul Link]] || When linked spells gain +3 range. || 1 || Passive ||  
 
 
|}
 
|}
  
== Platinum Skills ==
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== Platinium Skills ==
{| class="wikitable sortable"
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{| class="wikitable"
! scope="col" style="width: 20%;" | Name
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! scope="col" style="width: 25%;" | Skill
! scope="col" style="width: 55%;" | Description
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! scope="col" style="width: 50%;" | Description
! scope="col" style="width: 5%;" | Max Level
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! scope="col" style="width: 5%;" | Levels
 
! scope="col" style="width: 5%;" | Type
 
! scope="col" style="width: 5%;" | Type
! scope="col" style="width: 15%;" | How to get
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! scope="col" style="width: 5%;" | Job Level Requirement
|-
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! scope="col" style="width: 10%;" | Quest
| [[File:Overheal.png]] [[Overheal]] || Heal and Arc Heal grant a shield for any HP healed beyond max to 1/2 the remaining heal value. Increases Heal and Arc Heal SP Cost by 25. Increases Heal Power by 10%. || 1 || Toggle || [[Mystic_Platinum_Skill_Quests#Overheal|Overheal Quest]]
 
|-
 
| [[File:Overload.png]] [[Overload]] || Increases Status Chance of Infused skills to 250% before resistance, the effects by 50% and increases SP cost of the infused spell by 100%. || 1 || Active || [[Mystic_Platinum_Skill_Quests#Overload|Overload Quest]]
 
|}
 
 
 
== Job Bonuses ==
 
 
 
{| class="wikitable"
 
|-
 
! Stat !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8
 
|-
 
| STR || 8 || 19
 
|-
 
| AGI || 4 || 11 || 17 || 23 || 32 || 35 || 41 || 44
 
|-
 
| VIT || 9 || 20
 
|-
 
| INT || 5 || 12 || 18 || 24 || 33 || 36 || 42 || 45
 
|-
 
| DEX || 6 || 13 || 22 || 31 || 34 || 40 || 43 || 46
 
 
|-
 
|-
| LUK || 10 || 21
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| None Yet || TBA || 1 || Type || ? || TBA Quest?
 
|}
 
|}
[[Category:Mystic]]
 
[[Category:Classes]]
 

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