Difference between revisions of "Monk"

From Project Einherjar
(Skill Changes)
Line 5: Line 5:
  
 
* Asura Strike:
 
* Asura Strike:
No Combo: 60% sp scaling
+
* * No Combo: 60% sp scaling
Triple Attack: 70% sp scaling
+
* * Triple Attack: 70% sp scaling
Chain Combo: 80% sp scaling
+
* * Chain Combo: 80% sp scaling
Combo Finisher: 90% sp scaling
+
* * Combo Finisher: 90% sp scaling
Tiger Fist: 100% sp scaling
+
* * Tiger Fist: 100% sp scaling
Chain Crush: 110% sp scaling
+
* * Chain Crush: 110% sp scaling
 +
 
 
* Iron Hand
 
* Iron Hand
 
Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using Fist
 
Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using Fist
 
Reduce Palm Push to skill level 5 needed
 
Reduce Palm Push to skill level 5 needed

Revision as of 17:55, 3 June 2020

Skill Changes

  • Steel Body: Mdef is set to 75 instead of 90
  • Steel Body: Def is set to 120 instead of 90
  • Investigate Def Damage - Damage * (100+(Def*(Def/20+1))) / 75 * (1 + Refine Bonus) + Damage * Vit Def / 50
  • Asura Strike:
  • * No Combo: 60% sp scaling
  • * Triple Attack: 70% sp scaling
  • * Chain Combo: 80% sp scaling
  • * Combo Finisher: 90% sp scaling
  • * Tiger Fist: 100% sp scaling
  • * Chain Crush: 110% sp scaling
  • Iron Hand

Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using Fist Reduce Palm Push to skill level 5 needed