Difference between revisions of "Monk"
From Project Einherjar
(→Skill Changes) |
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* Asura Strike: | * Asura Strike: | ||
− | No Combo: 60% sp scaling | + | * * No Combo: 60% sp scaling |
− | Triple Attack: 70% sp scaling | + | * * Triple Attack: 70% sp scaling |
− | Chain Combo: 80% sp scaling | + | * * Chain Combo: 80% sp scaling |
− | Combo Finisher: 90% sp scaling | + | * * Combo Finisher: 90% sp scaling |
− | Tiger Fist: 100% sp scaling | + | * * Tiger Fist: 100% sp scaling |
− | Chain Crush: 110% sp scaling | + | * * Chain Crush: 110% sp scaling |
+ | |||
* Iron Hand | * Iron Hand | ||
Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using Fist | Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using Fist | ||
Reduce Palm Push to skill level 5 needed | Reduce Palm Push to skill level 5 needed |
Revision as of 17:55, 3 June 2020
Skill Changes
- Steel Body: Mdef is set to 75 instead of 90
- Steel Body: Def is set to 120 instead of 90
- Investigate Def Damage - Damage * (100+(Def*(Def/20+1))) / 75 * (1 + Refine Bonus) + Damage * Vit Def / 50
- Asura Strike:
- * No Combo: 60% sp scaling
- * Triple Attack: 70% sp scaling
- * Chain Combo: 80% sp scaling
- * Combo Finisher: 90% sp scaling
- * Tiger Fist: 100% sp scaling
- * Chain Crush: 110% sp scaling
- Iron Hand
Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using Fist Reduce Palm Push to skill level 5 needed