Editing Monk
From Project Einherjar
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− | + | == Skill Changes == | |
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− | + | * Combos are now much smoother to use | |
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+ | * Triple Attack base chance changed from (30-SkillLv)% -> 25% | ||
+ | * Critical Hits now become Triple attack if the skill is learned | ||
+ | * Raging Quadruple Blow, Raging Thrust, Glacier Fist and Chain Crush Combo can now be Critical | ||
+ | * Triple Attack, Raging Quadruple Blow, Raging Thrust and Glacier Fist Luk Critical damage scaling reduced by 1/2 | ||
+ | * Raging Palm Strike Hits a 2nd time against Knockback Immune or Targets that Hit a wall which deals 1/2 damage but can be Critical | ||
+ | * Chain Crush Combo Luk Critical damage scaling reduced by 1/3 | ||
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+ | * Dangerous Soul Collect/Zen gives you max spheres instead of 5 | ||
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− | + | * Body Relocation/Snap Range reduced from 14 -> 9 | |
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− | + | * Steel Body: Mdef is set to 75 instead of 90 | |
− | + | * Steel Body: Def is set to 120 instead of 90 | |
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− | + | * Investigate uses the custom [[Inverse Def] formula | |
− | * | + | * Investigate now deals 200 + 150*SkillLv |
− | * | + | * Investigate Now gains bonuses if weapon is correct element for the following effects, Volcano, Violent Gale, Deluge, Spider Web, Black Powder, Muspelheim Curse, Dark Binding, Infected and Venom Splasher |
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− | + | * Absorb Sprits works on Status Immune Targets | |
− | * | + | * Absorb Sprits Still pulls agro |
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− | + | * Iron Hand: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using Fist | |
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− | + | * Throw Spirit Sphere gains an extra 50% Hits when Critical | |
− | * | + | * Throw Spirit Sphere Spirit Ball flat damage Critical Damage Multiplier is increased from 2x -> 3x |
− | * | + | * Throw Spirit Sphere cast time reduced from 1 -> 0.75 Seconds |
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− | + | * Asura Strike: | |
− | * Cast Time no longer reduced by Items (only dex and status) | + | * - Cast Time no longer reduced by Items (only dex and status) |
− | * | + | * - No Combo: 60% sp scaling |
− | + | * - Triple Attack: 70% sp scaling | |
− | + | * - Chain Combo: 80% sp scaling | |
− | + | * - Combo Finisher: 90% sp scaling | |
− | + | * - Tiger Fist: 100% sp scaling | |
− | + | * - Chain Crush: 110% sp scaling | |
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+ | * Increased Base Level 99 SP from 475 -> 505 | ||
[[Category:Classes]] | [[Category:Classes]] |