Mercenary

From Project Einherjar
Revision as of 12:20, 28 February 2019 by Stolao (talk | contribs) (Job changing)

Overview

Mercenaries use 2 pistols to attack from range.

Job changing

Enter the Lightalzen airport Talk to Brandon Heat to become a Mercenary lhz_airport (192 38)

Class data

Skills

Skill Description Levels Type
Precision Increase Hit 5 Passive
Headshot Lowers target's INT 5 Offensive
Armshot Lowers target's ASPD 5 Offensive
Legshot Lowers target's Movement speed 5 Offensive
Quickshot Increases own Movement Speed 5 Offensive
Dark Filament Blinds target at a chance 5 Offensive
Arcane Barrage Next 5 attacks have 30% higher ASPD and drain 3% Max SP to deal of 700% SP consumed as damage. 1 Supportive
Zero In Takes time to aim dealing 1500% damage. Cast time and SP cost decrease with higher skill level 3 Offensive
Killer Instinct Damage increasing with every 1% Hp target is missing. Can Crit for 2x damage. 5 Offensive
Death Mark Only targets above 75% hp they can be marked, while marked Gun Skills deal more damage and if target drops below certain Hp they will instantly die. 5 Offensive
Bullet Barrage Fires 10 shots overheating the gun, preventing you from attacking for a moment 5 Offensive
Collateral Damage Hits a large area around the target, knocking them and yourself back 5 Offensive
Needle Shot Shoots a needle, damage increases with LUK 5 Offensive

Platinium Skills

Skill Description Levels Type Job Level Requirement Quest
Black Powder Throws Explosive Powder on target increasing the next Fire skill to them by 100% 1 Offensive ? Talk to NPC inside the boat in Alberta
Bounty imilar to Taekwon Mission. Every bounty completed gives 2500 zeny, increasing by 25 per, capped at 12500 before rank bonus. Increases ATK by 1, capped at 100 before rank bonus. Increasing up to 250 points by (Points/Rank/5) 1 Supportive ? Talk to NPC inside the boat in Alberta