Editing Mercenary

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: '''Job Base:''' [[Pirate]]
 
: '''Job Base:''' [[Pirate]]
 
: '''Job Type:''' 2-2
 
: '''Job Type:''' 2-2
Mercenaries can duel wield pistols(do not confuse with Gunslinger's Revolvers) to attack from range. <br>
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Mercenaries can duel wield pistols(do not confuse with Gunslinger's Revolvers) to attack from range. [br]
 
This means they can also use 1 pistol with a shield.
 
This means they can also use 1 pistol with a shield.
 
The Mercenary is more specified in doing burst damage with Skills like "Zero In" or "Needle Shot" <br>
 
  
 
= Job Change =
 
= Job Change =
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| style="font-family:Arial, Helvetica, sans-serif !important;; background-color:#ffffff;" |
 
| style="font-family:Arial, Helvetica, sans-serif !important;; background-color:#ffffff;" |
 
1) Walk through the Lighthalzen Airport and speak with '''Brandon Heat''' to become a ''Mercenary''.
 
1) Walk through the Lighthalzen Airport and speak with '''Brandon Heat''' to become a ''Mercenary''.
{{navi|lhz_airport|192|38}}
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:<small>/navi lhz_airport 192/38</small>
<br>
 
*Tip: If you plan on job changing before job 50, get your last job levels on Metalings and save any weapons you get.
 
<br>
 
 
:: ''You'll also receive 2 Longshot Pistols and 1500 Bullets with your Job Change!''
 
:: ''You'll also receive 2 Longshot Pistols and 1500 Bullets with your Job Change!''
 
| style="font-family:Arial, Helvetica, sans-serif !important;; background-color:#ffffff;" |
 
| style="font-family:Arial, Helvetica, sans-serif !important;; background-color:#ffffff;" |
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= Bullets =
 
= Bullets =
Bullets can be purchased for Zeny from the usual Gunslinger merchants in Einbroch, in the Alberta Tool Weapon Shop, in the Izlude Tool Shop as well as in [[Zhakastia]], including elemental bullets. If you'd rather spend Pirate Doubloons, you can find them in vending machines in [[Tortuga]].
+
Bullets can be purchased for zeny from the usual Gunslinger merchants as well as in [[Zhakastia]], including elemental bullets. Bullets can also be purchased from [[Tortuga]] merchants using Pirate Doubloons as currency.
  
 
= Class Data =
 
= Class Data =
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! scope="col" style="width: 5%;" | Type
 
! scope="col" style="width: 5%;" | Type
 
|-
 
|-
| [[File:Quickshot.png]] [[Quickshot]] || Shoots target and increase own Movement Speed, dealing (25+75*SkillLv)% Physical damage, hitting twice when dual wielding. || 5 || Offensive
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| [[File:Quickshot.png]] [[Quickshot]] || Shoots target and increase own Movement Speed, dealing (30*SkillLv)% Physical damage, hitting twice when dual wielding. || 5 || Offensive
 
|-
 
|-
| [[File:Armshot.png]] [[Armshot]] || Targets arms lowering targets Apm at a (10*SkillLv)% chance per hit, dealing (25+75*SkillLv)% Physical damage, hitting twice when dual wielding. || 5 || Offensive
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| [[File:Armshot.png]] [[Armshot]] || Targets arms lowering targets Apm at a (10*SkillLv)% chance per hit, dealing (30*SkillLv)% Physical damage, hitting twice when dual wielding. || 5 || Offensive
 
|-
 
|-
| [[File:Legshot.png]] [[Legshot]] || Targets legs lowering targets Movement Speed at a (10*SkillLv)% chance per hit, dealing (25+75*SkillLv)% Physical damage, hitting twice when dual wielding. || 5 || Offensive
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| [[File:Killer_Instinct.png]] [[Killer Instinct]] || Increases damage of skills with targets missing HP up to (SkillLv*5)% bonus damage. || 5 || Passive
 
|-
 
|-
| [[File:Headshot.png]] [[Headshot]] || Targets head lowering targets Def at a (10*SkillLv)% chance per hit, dealing (25+75*SkillLv)% Physical damage, hitting twice when dual wielding. || 5 || Offensive
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| [[File:Precision.png]] [[Precision]] || Increases Crit Damage with Revolvers. Skill Crits ignore 10 of targets flee || 5 || Passive
 
|-
 
|-
| [[File:Dark_Filament.png]] [[Dark Filament]] || Shoots target blinding them at a (10*SkillLv)% chance per hit, dealing (25+75*SkillLv)% Physical damage, hitting twice when dual wielding. || 5 || Offensive
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| [[File:Legshot.png]] [[Legshot]] || Targets legs lowering targets Movement Speed at a (10*SkillLv)% chance per hit, dealing (30*SkillLv)% Physical damage, hitting twice when dual wielding. || 5 || Offensive
 
|-
 
|-
| [[File:Killer_Instinct.png]] [[Killer Instinct]] || Increases damage of skills with targets missing HP up to (SkillLv*5)% bonus damage. || 5 || Passive
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| [[File:Zero_In.png]] [[Zero In]] || Takes time to aim dealing 1000% Atk, Cast time and SP Cost reduce with Level. || 3 || Offensive
 
|-
 
|-
| [[File:Precision.png]] [[Precision]] || Increases Crit Damage with Revolvers by (SkillLv*5)% . Skill Crits ignore (SkillLv*10) of targets flee || 5 || Passive
+
| [[File:Dark_Filament.png]] [[Dark Filament]] || Shoots target blinding them at a (10*SkillLv)% chance per hit, dealing (30*SkillLv)% Physical damage, hitting twice when dual wielding. || 5 || Offensive
 
|-
 
|-
| [[File:Zero_In.png]] [[Zero In]] || Takes time to aim, dealing 1000% Atk, Cast time and SP Cost reduced with Level. || 3 || Offensive
+
| [[File:Headshot.png]] [[Headshot]] || Targets head lowering targets Def at a (10*SkillLv)% chance per hit, dealing (30*SkillLv)% Physical damage, hitting twice when dual wielding. || 5 || Offensive
 
|-
 
|-
| [[File:Needle_Shot.png]] [[Needle Shot]] || Take a precision shot at the target guaranteeing a Critical hit. || 1 || Offensive
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| [[File:Needle_Shot.png]] [[Needle Shot]] || Take a precision shot at target which guarantees a Critical. || 1 || Offensive
 
|-
 
|-
 
| [[File:Reload_Mastery.png]] [[Reload Mastery]] || The user increases their ability to reload their Gun, increasing APM. This skill gives (SkillLV*2)% APM with Revolvers. || 5 || Passive
 
| [[File:Reload_Mastery.png]] [[Reload Mastery]] || The user increases their ability to reload their Gun, increasing APM. This skill gives (SkillLV*2)% APM with Revolvers. || 5 || Passive
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| [[File:Bullet_Barrage.png]] [[Bullet Barrage]] || Fires 10 shots at lightning speed. This will overheat the gun, preventing you from attacking for a moment. || 5 || Offensive
 
| [[File:Bullet_Barrage.png]] [[Bullet Barrage]] || Fires 10 shots at lightning speed. This will overheat the gun, preventing you from attacking for a moment. || 5 || Offensive
 
|-
 
|-
| [[File:Collateral_Damage.png]] [[Collateral Damage]] || Hit an large area around target for damage. Knocking them back. Knocking Self back and has a chance to Stun or Confuse all targets hit. Damage is doubled if target was hit by [[Black Powder]]. || 5 || Offensive
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| [[File:Collateral_Damage.png]] [[Collateral Damage]] || Hit an large area around target for damage. Knocking them back. Knocking Self back and has a chance to Stun or Confuse all targets hit. || 5 || Offensive
 
|-
 
|-
| [[File:Soul_Link.png]] [[Soul Link]] || Consume 1 less ammo at 50% chance. Can make ammo cost 0. || 1 || Passive ||
 
 
|}
 
|}
  
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| [[File:Bounty.png]] [[Bounty]] || When you use it, a name of a monster randomly chosen will be displayed and logged. || 1 || Active || [[Mercenary_Platinum_Skill_Quests#Bounty|Bounty Quest]]
 
| [[File:Bounty.png]] [[Bounty]] || When you use it, a name of a monster randomly chosen will be displayed and logged. || 1 || Active || [[Mercenary_Platinum_Skill_Quests#Bounty|Bounty Quest]]
 
|-
 
|-
| [[File:Black_Powder.png]] [[Black Powder]] || Throws '''Explosive Powder''' on target doubling the next Fire skill or [[Collateral Damage]] used on them. If target is Hit by a Fire skill or [[Collateral Damage]] they start burning for 60 seconds. || 1 || Supportive || [[Mercenary_Platinum_Skill_Quests#Black_Powder|Black Powder Quest]]
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| [[File:Black_Powder.png]] [[Black Powder]] || Throws Explosive Powder on target doubling the next Fire skill to them. || 1 || Supportive || [[Mercenary_Platinum_Skill_Quests#Black_Powder|Black Powder Quest]]
 
|}
 
|}
  

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