Difference between revisions of "Lord Knight"
From Project Einherjar
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= Class Data = | = Class Data = | ||
== Skill Changes == | == Skill Changes == | ||
+ | === Spiral Pierce === | ||
*Spiral Pierce now properly locks target for 3 seconds | *Spiral Pierce now properly locks target for 3 seconds | ||
*Spiral Pierce now gains (Spear Attack * SkillLv / 10)% Atk | *Spiral Pierce now gains (Spear Attack * SkillLv / 10)% Atk | ||
+ | |||
+ | ===Concentration=== | ||
+ | *Def reduction changed from (5*SkillLv)% -> 15% | ||
+ | |||
+ | === Parry === | ||
+ | *Parry Duration increased from (10+5*SkillLv) -> (30+15*SkillLv) Seconds | ||
+ | *Parry SP cost reduced from 50 -> (52-2*SkillLv) | ||
== Job Bonuses == | == Job Bonuses == |
Revision as of 10:40, 23 August 2023
Index |
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Overview
- Job Base: Knight
- Job Type: 2-1 Transcendent
Job Change
Talk to the Lord Knight in Valhalla as a Job 40+ High Swordsman.
Class Data
Skill Changes
Spiral Pierce
- Spiral Pierce now properly locks target for 3 seconds
- Spiral Pierce now gains (Spear Attack * SkillLv / 10)% Atk
Concentration
- Def reduction changed from (5*SkillLv)% -> 15%
Parry
- Parry Duration increased from (10+5*SkillLv) -> (30+15*SkillLv) Seconds
- Parry SP cost reduced from 50 -> (52-2*SkillLv)